Battle Pass System Source 

one more bro can you share odbc create thanks :)
.

[2025-03-15 12:46:07] [INTERFACE] ITEM_IMAGE_UPGRADE not found
[2025-03-15 12:46:07] [INTERFACE] ITEM_IMAGE_CHECK not found
[2025-03-15 12:46:07] [INTERFACE] ITEM_IMAGE_FIND not found

Bro can you share GUI of this 3? Thank you in advance
Code:
    <CONTROL Local="Common" Id="ITEM_IMAGE_UPGRADE">
        <WINDOW_POS X="3" Y="21" W="30" H="15" />
    </CONTROL>
    <CONTROL Local="Common" Id="ITEM_IMAGE_CHECK">
        <WINDOW_POS X="7" Y="10" W="21" H="16" />
        <TEXTURE SizeX="256" SizeY="128">gui_attend_record.dds</TEXTURE>
        <TEXTURE_POS X="132" Y="89" W="47" H="36" />
    </CONTROL>
    <CONTROL Local="Common" Id="ITEM_IMAGE_FIND">
        <WINDOW_POS X="3" Y="3" W="12" H="12" />
        <TEXTURE SizeX="512" SizeY="128">gui_combination.dds</TEXTURE>
        <TEXTURE_POS X="187" Y="105" W="12" H="12" />
    </CONTROL>
 

Attachments

Last edited:
How to fix it?

D:\RAN\Soucebentodddddd\Lib_Client\G-Logic\GLCharacterMsg.cpp(6322) : error C3861: 'pNetMsg': identifier not found, even with argument-dependent lookup
D:\RAN\Soucebentodddddd\Lib_Client\G-Logic\GLCharacterMsg.cpp(6322) : error C3861: 'SNETPC_REQ_BATTLEPASS_LEVELUP_CARD_FB': identifier not found, even with argument-dependent lookup
D:\RAN\Soucebentodddddd\Lib_Client\G-Logic\GLCharacterMsg.cpp(6324) : error C3861: 'pNetMsg': identifier not found, even with argument-dependent lookup
D:\RAN\Soucebentodddddd\Lib_Client\G-Logic\GLCharacterMsg.cpp(6354) : error C2039: 'SNETPC_REQ_BATTLEPASS_REWARD_CLAIM_FB' : is not a member of 'GLMSG'
D:\RAN\Soucebentodddddd\Lib_Client\G-Logic\GLCharacterMsg.cpp(6354) : error C2065: 'SNETPC_REQ_BATTLEPASS_REWARD_CLAIM_FB' : undeclared identifier
D:\RAN\Soucebentodddddd\Lib_Client\G-Logic\GLCharacterMsg.cpp(6354) : error C2039: 'SNETPC_REQ_BATTLEPASS_REWARD_CLAIM_FB' : is not a member of 'GLMSG'
D:\RAN\Soucebentodddddd\Lib_Client\G-Logic\GLCharacterMsg.cpp(6354) : error C2059: syntax error : ')'
D:\RAN\Soucebentodddddd\Lib_Client\G-Logic\GLCharacterMsg.cpp(6355) : error C2227: left of '->emFB' must point to class/struct/union
type is ''unknown-type''
 
The original source code was initially written in Visual Studio 2010 and later transferred to the 2003 Asura source that was shared here.

This is the first version of the Battle Pass system I created, but keep in mind that it was primarily coded for testing purposes.

If you find the source code to be poorly written, feel free to share your thoughts. Instead of spreading negativity, consider suggesting improvements and sharing the revised code here.

I haven't tested this on Visual Studio 2003, so if you have some free time, please give it a try.

Missing Features & Suggestions:​

  • Please check the code related to obtaining items and add any missing parts.
  • You can move the "Trade Player" mission from the Field to the Agent, as all confirmations are handled on the AgentServer side.

Take the time to read and understand the source, as all the answers to your questions are already there.
I'll do my best to provide assistance and missing files/codes. However, for improvements and new implementations, I encourage you to take the first step in making changes.

Why am I sharing this?​

Some of you might be wondering why I'm sharing this. Honestly, I figured, why keep it to myself when others are already enjoying the benefits, let’s make it available for everyone—completely free.

Download Link:
[Hidden content]

Screenshot:
View attachment 277434

Credits:​

  • Juver – I used his UI design (battlepass screenshot) and code flow (Activity System).
  • dmk14 – Helped convert the tool from Visual Studio 2010 to Visual Studio 2003.
  • devart22 - Reading about his NPC buff source thread was an eye-opener.
thanks, work for asura vs2022?
 
The original source code was initially written in Visual Studio 2010 and later transferred to the 2003 Asura source that was shared here.

This is the first version of the Battle Pass system I created, but keep in mind that it was primarily coded for testing purposes.

If you find the source code to be poorly written, feel free to share your thoughts. Instead of spreading negativity, consider suggesting improvements and sharing the revised code here.

I haven't tested this on Visual Studio 2003, so if you have some free time, please give it a try.

Missing Features & Suggestions:​

  • Please check the code related to obtaining items and add any missing parts.
  • You can move the "Trade Player" mission from the Field to the Agent, as all confirmations are handled on the AgentServer side.

Take the time to read and understand the source, as all the answers to your questions are already there.
I'll do my best to provide assistance and missing files/codes. However, for improvements and new implementations, I encourage you to take the first step in making changes.

Why am I sharing this?​

Some of you might be wondering why I'm sharing this. Honestly, I figured, why keep it to myself when others are already enjoying the benefits, let’s make it available for everyone—completely free.

Download Link:
[Hidden content]

Screenshot:
View attachment 277434

Credits:​

  • Juver – I used his UI design (battlepass screenshot) and code flow (Activity System).
  • dmk14 – Helped convert the tool from Visual Studio 2010 to Visual Studio 2003.
  • devart22 - Reading about his NPC buff source thread was an eye-opener.
Thank you bro
 
Captur - Battle Pass System - RaGEZONE Forums
any hints/idea of this error...success merge butthis error popups and not show battlepass
 
View attachment 277931any hints/idea of this error...success merge butthis error popups and not show battlepass
fint RAN_STUDENTRECORD_WINDOW_PAGES
then if you see index 1 " aslkejaklse "
then make another index 2 " BattlePass"

here
<WORD Ver="1" Id="RAN_STUDENTRECORD_WINDOW_PAGES">
<VALUE Lang="Common" Index="0">Character Info</VALUE>
<VALUE Lang="Common" Index="1">Battle Pass</VALUE>
<VALUE Lang="Common" Index="2">Daily Login</VALUE>
<VALUE Lang="Common" Index="3">Daily Reward</VALUE>
<VALUE Lang="Common" Index="4">Gift Code</VALUE>
</WORD>

heres the example
 
fint RAN_STUDENTRECORD_WINDOW_PAGES
then if you see index 1 " aslkejaklse "
then make another index 2 " BattlePass"

here
<WORD Ver="1" Id="RAN_STUDENTRECORD_WINDOW_PAGES">
<VALUE Lang="Common" Index="0">Character Info</VALUE>
<VALUE Lang="Common" Index="1">Battle Pass</VALUE>
<VALUE Lang="Common" Index="2">Daily Login</VALUE>
<VALUE Lang="Common" Index="3">Daily Reward</VALUE>
<VALUE Lang="Common" Index="4">Gift Code</VALUE>
</WORD>

heres the example
thanks i gotta try this later

can someone share StudentRecordWindow.cpp/?
 
Last edited:
where am i miss? no error in source. already put value 1 in config.ini for bfeaturebattlepass but still not showing the battle pass page.
1743133222927 - Battle Pass System - RaGEZONE Forums
 
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