Beholder

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Re: [Release] Beholder

thx, but i see you still need to put in a command to get a 'token' summoned o_o. i still can't find that part in skills.cpp so i can't tell wth i'm supposed to be doing ._. if i actually learn C++, would it actually help me find out what i can put in for the 'linking' or w/e ._.

btw, do you mean something's missing/wrong in the code, xml, or both o_o?
 
Re: [Release] Beholder

the command thing is just to give you a start, you can build the actual skill code from there. =)
 
Re: [Release] Beholder

Dude, I leeched once and made me get flamed for no reason, that signle ocasion made me wanna learn by myself and never release anything that I got success with, maybe sometimes I'm unfair to people, but that's just my way of being, I'm sorry if I offended anyone when I said I don't like leechers.

heres a aprt of the Beholder, I must say that there's something missing, but I'm not giving the full thing.

skills.cpp
Code:
else if(strcmp(name, "end1321007") == 0) Skills::end1321007(player); // Beholder
Code:
    else if(skillid == 1321007){ // Beholder
        timer->stop(player, "end1321007");
        end1321007(player);
    }
Code:
    else if(skillid == 1321007){ // Beholder
        vals.push_back(skills[skillid][level].x);
        timer->stop(player, "end1321007");
        SkillsPacket::useSkill(player, Maps::info[player->getMap()].Players , skillid, skills[skillid][level].time*1000, 0, 0, 0, 0, 0, (char) 0x80, 0, 0, vals, 1);
        timer->setSkillTimer(player, "end1321007", skills[skillid][level].time*1000);
    }
Code:
void Skills::end1321007(Player* player){ // Beholder
    SkillsPacket::endSkill(player, Maps::info[player->getMap()].Players, 0, 0, 0, 0, 0, (char) 0x80, 0, 0, 1);    
}

again, I must say that I'm nto sharing the full thing, so some parts may be wrong/missing, figure the rest by yourself, and for you own sake, use other skills as an example, it makes thigns much easier ;)

skills.h
Code:
static void end1321007(Player* player); // Beholder


dam i tough the packets was 0x64
 
Re: [Release] Beholder

ctZ, honestly, all I've seen so far is talk talk talk from you. Sure I'm not a pro coder myself, but I don't go around "I have this" and "I have that" while I can't/don't want to prove anything.

I can believe that you made your own skills, okay. And sure, we all hate those leechers who don't even try to learn, but if you can code yourself and do not want to release it, then just don't talk about it. You'll just get tards like me after you who just love to point those things out ;o

But well, I'm not trying to offend you, just stating some facts. Also, if you don't mind me saying; It is NOT bad to say that you don't like leechers. Because they ask dumb questions all over the place and deserve to be disliked.. As long as a person is willing to LEARN and correct their own mistakes, they aren't leechers. Those who don't even try and ask a question 2 seconds after copypasting are leechers, so yes, they should be disliked. They deserve it..
 
Re: [Release] Beholder

@DeadBoy, I told you some stuff was missing/wrong ;)

@SyNTaX12 I ddidn't know that the fact of saying thsat I ahve something and actually don't psot it offended anyone, I've learnt to keep my mouth shut now, don't worry :)
 
Re: [Release] Beholder

@DeadBoy, I told you some stuff was missing/wrong ;)

@SyNTaX12 I ddidn't know that the fact of saying thsat I ahve something and actually don't psot it offended anyone, I've learnt to keep my mouth shut now, don't worry :)

ctz... can talk with me? (eg pm... or msn?)
wanna discuss with ya a sec
 
Re: [Release] Beholder

SkillsPacket::useSkill(player, blah blah blah, 0, (char) 0x10, 0, 0, 0, (char)0x80, 0, 0, vals, 1);



This is what slayah told me, but of course, I don't know what to do >_>.



my friend is a 'wipe xD.


CtZ, mind sharing the whole code with me? My frien dhas it all but just won't tell me xD.
 
Re: [Release] Beholder

CtZ, mind sharing the whole code with me? My frien dhas it all but just won't tell me xD.


See why I hate leechers, in a thread made for people to learn this shameless guy, just asks me for the full code.
I already gave you guys the things putting the icon in the corner, find the summon packet by urself.

@BrokenxG: Believe in wathever you want, but that won't make me release the full thing.
 
Re: [Release] Beholder

See why I hate leechers, in a thread made for people to learn this shameless guy, just asks me for the full code.
I already gave you guys the things putting the icon in the corner, find the summon packet by urself.
And there is no reason for you not to hate them :] We all hate them, and those who don't hate them, are leechers themself.. yup yup.. I admit that I'm a leecher, but hell, that's just because I don't know C++ well yet, at least I learn more every time I leech and I don't ask dumb questions like "wer doe i pud dis code!? i no cenz find det file!".

Anyway.. now I'm going to mess around with beholder myself ;o
 
Re: [Release] Beholder

See why I hate leechers, in a thread made for people to learn this shameless guy, just asks me for the full code.
I already gave you guys the things putting the icon in the corner, find the summon packet by urself.

@BrokenxG: Believe in wathever you want, but that won't make me release the full thing.

agree...
this therd ment u to break ur head for learning!
i wanna learn
to code and help the dev and make titan better!
 
Re: [Release] Beholder

Another tip, use this that SLaYaH Pm'ed to jakachyu:

Code:
SkillsPacket::useSkill(player, blah blah blah, 0, (char) 0x10, 0, 0, 0, (char)0x80, 0, 0, vals, 1);
 
Re: [Release] Beholder

@ctZ'

I don't get this tip... 0x10 is Beholder acc buff...

and 0x10 with 0x80 will give you only Beholder with acc buff but actually with no mastery buff...

I got so far:
-beholder acc buff
-beholder mdef buff
-beholder watk buff
-beholder speed buff ( lol )
-beholder wdef buff ( i think its def cause Mushmom hits me for lower dmg but actually no red +X at stats window)
-beholder matk ( it's not part of beholder buff right? xD )


LOL, just big FAT LOL everyonna lets try this:

Type3 packet 4 value of x= 10

You will be surprised as hell xD
 
Re: [Release] Beholder

Yes it is, but I never told you to use that packet, It's jsut a tip for those that don't know ANYTHING(I really mean 0) about what they are doing, use that as an example :)
 
Re: [Release] Beholder

CTZ, of course I'm a dirty leacher cause you just said for people to use something that I posted xD.




By the way, forget about the code, I have it working now.
 
Re: [Release] Beholder

IF you ahve it both summon and top corner square, congrats, I hope that some more ppl get it working :)
 
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