Blessed Infinitum Source

here's the codes for guild color

#define COLOR_GUILD_FARBE_10 0xFFFFD700
#define COLOR_GUILD_FARBE_20 0xFFFF00FF
#define COLOR_GUILD_FARBE_30 0xFF32CD32
#define COLOR_GUILD_FARBE_40 0xFF00BFFF
#define COLOR_GUILD_FARBE_50 0xFFFF0000
#define COLOR_GUILD_FARBE_60 0xFF000000

#ifdef __GUILD_COLOR
if( pGuild->m_nLevel >= 60 )
dwColor = COLOR_GUILD_FARBE_60;
else if( pGuild->m_nLevel >= 50 )
dwColor = COLOR_GUILD_FARBE_50;
else if( pGuild->m_nLevel >= 40 )
dwColor = COLOR_GUILD_FARBE_40;
else if( pGuild->m_nLevel >= 30 )
dwColor = COLOR_GUILD_FARBE_30;
else if( pGuild->m_nLevel >= 20 )
dwColor = COLOR_GUILD_FARBE_20;
else if( pGuild->m_nLevel >= 10 )
dwColor = COLOR_GUILD_FARBE_10;
#endif // __GUILD_COLOR

change the colors you desired
if your asking where to find it, use the "SEARCH" button
 
Guild Color can find in _Common/Mover.cpp for defining the level of colors and for Mover.h for configuring the colors of level..
 
how to change accout admin i use "Z" not work help me plz.

and i want to change Spec_item.txt to propitem.txt Where edit in souce
Maybe the account you were trying to change was currently logged-in, log-out first the account before changing the database.

give me database work on souce here.
 
how to change accout admin i use "Z" not work help me plz.

and i want to change Spec_item.txt to propitem.txt Where edit in souce
Maybe the account you were trying to change was currently logged-in, log-out first the account before changing the database.

give me database work on souce here.

Change To (S)=Super GM
(O)= idk but we have a power
(P)=

Sir akerius, i had a problem on the boxes, i cant open them. :?:



Maybe the account you were trying to change was currently logged-in, log-out first the account before changing the database.



Same here.

Why you cant see the Guild color?
because you are a guild master try to a member only...
you see the Guild Color
 
Anyone who knows whats the error?


We add items but when we press "U" and "Z" The teleport and pet system

we got DC

whats wrong with these guys ?

Thanks
 
Mhmm imo this source lacks a bit of readme's.
I try to get this source started as good as I can, I have got the server running.

but I have no idea how to get the client to connect to my server, if someone has an advice, it would be greatly welcomed.
I have tried searching this forum but not much luck.

Please let me know, thanks in advance.
 
Mhmm imo this source lacks a bit of readme's.
I try to get this source started as good as I can, I have got the server running.

but I have no idea how to get the client to connect to my server, if someone has an advice, it would be greatly welcomed.
I have tried searching this forum but not much luck.

Please let me know, thanks in advance.

maybe you haven't changed the lock ip and lock neuz.
change it to your ip,
just search it to your source(lock ip and lock neuz)
 
Works fine on my computer but on someone else's computer, Neuz crashes and gives this in the error log:

2012/ 1/27 14:45:37 rCnt=1

Neuz.exe caused an EXCEPTION_ACCESS_VIOLATION in module Neuz.exe at 0023:0048B7CA

- Registers

EAX=00AA5858 EBX=7EFDE000 ECX=00000000 EDX=00000000 ESI=00000000
EDI=74DF1245 EBP=0018FE0C ESP=0018FBD8 EIP=0048B7CA FLG=00210246
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B

0023:0048B7CA Neuz.exe
0023:0048A6E2 Neuz.exe
0023:004743FA Neuz.exe
0023:00916ECC Neuz.exe
0023:74DF339A kernel32.dll, BaseThreadInitThunk()+0018 byte(s)
0023:77429EF2 ntdll.dll, RtlInitializeExceptionChain()+0099 byte(s)
0023:77429EC5 ntdll.dll, RtlInitializeExceptionChain()+0054 byte(s)

Any idea on what could be causing it?
EDIT: FIXED.
 
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one more thing regards with bounty system, just put this code in your desired npc

addmenu( mmi_input_reward ); // input bounty
addmenu( mmi_show_reward ); // list bounty


file that we have to put edit the following?
Character.inc?
 
:ott1:
can you tell me about bounty system?
what does it do?
how to work with it?

You pay 2/3rds of the bounty while the rest is a sort of ‘bonus’ supplied by the NPC.
(So if you set a 100 point bounty, you pay only 75 points for it)
You can ONLY set a bounty on the last person who has killed you.
Bounty is collected by the person who strikes the KILLING blow on that person.
A person killed with a bounty on their head only looses the regular points they would if they were killed normally.

to those who have some problems in client just


download the blessed client to blessed website :D



 
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:ott1:

You pay 2/3rds of the bounty while the rest is a sort of ‘bonus’ supplied by the NPC.
(So if you set a 100 point bounty, you pay only 75 points for it)
You can ONLY set a bounty on the last person who has killed you.
Bounty is collected by the person who strikes the KILLING blow on that person.
A person killed with a bounty on their head only looses the regular points they would if they were killed normally.

ahh i see, is this an official system of eflyff? or sir akerius added it himself?
 
ahh i see, is this an official system of eflyff? or sir akerius added it himself?


i don't know


file that we have to put edit the following?
Character.inc?

yes if you want to add in buff pang

search in character.inc

MaFl_Helper_ver12



Code:
[B]MaFl_Helper_ver12[/B]
{
    setting
    {
        AddMenu( MMI_DIALOG );
[COLOR=Red][B]         AddMenu( MMI_INPUT_REWARD ); // input bounty
        AddMenu( MMI_SHOW_REWARD ); // list bounty     [/B][/COLOR]
        AddMenu( MMI_NPC_BUFF );
        SetBuffSkill( SI_ASS_HEAL_PATIENCE,        20, 1, 200, 3600000 );
        SetBuffSkill( SI_ASS_CHEER_QUICKSTEP,    20, 1, 200, 3600000 );
        SetBuffSkill( SI_ASS_CHEER_HASTE,         20, 1, 200, 3600000 );
        SetBuffSkill( SI_ASS_CHEER_CATSREFLEX,    20, 1, 200, 3600000 );
        SetBuffSkill( SI_ASS_CHEER_CANNONBALL,    20, 1, 200, 3600000 );
        SetBuffSkill( SI_ASS_CHEER_MENTALSIGN,    20, 1, 200, 3600000 );
        SetBuffSkill( SI_ASS_CHEER_HEAPUP,         20, 1, 200, 3600000 );
        SetBuffSkill( SI_ASS_CHEER_BEEFUP,        20, 1, 200, 3600000 );
        SetBuffSkill( SI_ASS_CHEER_ACCURACY,    20, 1, 200, 3600000 );
        SetImage
        (
            IDS_CHARACTER_INC_000703
        );
        m_szDialog= "MaFl_Helper.txt";
    }

    SetName
    (
        IDS_CHARACTER_INC_000704
    );
}





should be like that :laugh:
 
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Akerius - Blessed Infinitum Source - RaGEZONE Forums


NPCs are not, as I add them?
 
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