Blizzard And The Warcraft World Editor
7. Blizzard provides to every purchaser of Warcraft III a powerful and fullfeatured
software program known as the "World Editor." The World Editor enables
members of the public to use Warcraft III's underlying software and graphical art assets,
including the character art, sounds and terrain models of the underlying game to create
custom items, maps, characters, environments and campaigns (also known as a "modification" or "mod"). A user also can use the World Editor to create custom artificial intelligence scripts for computer-controlled units, change the placement of the camera, and modify the strength or abilities of individual units. Once a Warcraft III mod is complete, the World Editor permits users to save the mod as a small computer file that can be shared with other players to allow them to play the mod using their own Warcraft III software. Mod files made with the World Editor cannot be played without first installing and loading a copy of Blizzard's Warcraft III game software.
8. Use of the World Editor (and Warcraft III) is subject to the terms of an
End User License Agreement ("EULA") between Blizzard and users of Warcraft III. The EULA sets forth the relative rights and responsibilities of the parties regarding their use of Warcraft III and the World Editor. The EULA is displayed to users during the installation of Warcraft III and the World Editor. All users of Warcraft III and the World Editor must consent to the EULA by clicking on a button labeled "Accept." If the user declines to assent, he or she may click a button labeled "Decline," at which point the installation will terminate, denying access to the user. If a user declines to accept the EULA, he or she may request and obtain a full refund from Blizzard of the purchase price.
9.
the EULA, a limited, non-exclusive license to install Warcraft III and the World Editor
on his or her computer, use the game for noncommercial entertainment purposes, and
distribute Warcraft III mods to other users via the Battle.net game service. Warcraft III's
EULA clearly specifies that all underlying intellectual property rights in and to Warcraft
III are owned by Blizzard: "All title, ownership rights, and intellectual property rights in
and to the Program and any and all copies thereof (including, but not limited to, any
titles, computer code, themes, objects, characters, character names, stories, dialog, catch
phrases, locations, concepts, artwork, animations, sounds, musical compositions, audiovisual
effects, methods of operation, moral rights, any related documentation, and
`applets' incorporated into the Program) are owned by Blizzard or its licensors."
10. The EULA prohibits the use of Warcraft III or the World Editor for any
commercial purpose without Blizzard's prior written consent. In addition, the EULA
restricts any distribution of "New Materials [defined as modifications of Warcraft III
created using the World Editor] on a stand-alone basis... through any and all distribution
channels, including, but not limited to, retail sales and on-line electronic distribution
without the express written consent of Blizzard."
DotA
11. Among the most popular Warcraft III mods is "Defense of the Ancients,"
commonly referred to, and known by consumers, as "DotA," "Dota," and "DOTA"
(collectively, "DotA"). DotA is a Warcraft III scenario (or "map") that allows players to
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play a version of Warcraft III in which they compete against each other using various
Warcraft III characters, spells, and items. The title "Defense of the Ancients," or
"DotA," is a reference to the Warcraft III characters known as the "Ancients," since the
primary objective of the game is to either defend or destroy (depending upon which team
the player is on) the Ancient known as the Tree of Life.
12. DotA first was developed in 2003 using Blizzard's World Editor. Over
the years, under license from Blizzard, numerous versions or iterations of DotA have
been distributed to the public, including the popular version "DotA AllStars"
(collectively, the "DotA Mods").
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independently of Warcraft III. From a technical standpoint, the DotA mods are small
computer files that use the Warcraft III "extension" .w3x. The DotA Mods cannot be
opened, accessed, played, or used in any manner without the user having first installed
Warcraft III and assented to the Warcraft III EULA. From the user's standpoint, the
DotA Mods are Warcraft III scenarios, or "maps," that users can loaded into Warcraft III
and enable them to play Warcraft III in a slightly different manner from the original
game. The DotA Mods use the same game engine, graphical elements, artwork, sound
recordings and user interface of Warcraft III. All of the elements of the DotA Mods,
including the heroes, items, leveling system, abilities, spells, fighting mechanics,
environments, and structures, are from Warcraft III. All or nearly all of the models,
textures, animations, ability or spell effects, and icons are from Warcraft III. Further,
many of the names, sounds, and character icons of the heroes in the DotA Mods are the
same as those used by Warcraft III characters. All of these elements were utilized by the
DotA Mods under license from Blizzard and pursuant to the EULA.
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14. Since its release in 2003, the DotA Mods have been downloaded and
played by hundreds of thousands of people throughout the United States and the world
via the Warcraft III game software and Blizzard's Battle.net system. The DotA Mods can
be played only after a user has installed Warcraft III onto his or her computer, assented to
the EULA, launched the game software (at which time the user is presented with the
Warcraft III game screen and Blizzard logo), and entered Blizzard's "Battle.net "
multiplayer online system. At all times, the DotA Mods have been marketed, advertised,
and promoted as Warcraft III scenarios that require purchase and installation of Warcraft
III and knowledge of Warcraft III's gameplay mechanics, user interface, and on-screen
display. The fact that the DotA Mods are "mods" of Warcraft III and that to be played
the user must first purchase Warcraft III is well-known and well-publicized throughout
the United States and the world.