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BrickEmulator [C#] Pooling Sockets + From Scratch

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Supreme Arcanarch
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We're making much progress Emulating side and CMS side.

What's new?


Wordfilder (From database words)

wichard - BrickEmulator [C#] Pooling Sockets + From Scratch - RaGEZONE Forums


Transactions Table (Site will be made)

wichard - BrickEmulator [C#] Pooling Sockets + From Scratch - RaGEZONE Forums


Site Socket (Traffic with Server - > CMS)

Code:
            Interactions[0] = new Interaction(UpdateMotto);
            Interactions[1] = new Interaction(UpdateEnableFriends);
            Interactions[2] = new Interaction(UpdateEnableWordFilter);
            Interactions[3] = new Interaction(UpdateEnableShowOnline);
            Interactions[4] = new Interaction(UpdateEnableFollow);
            Interactions[5] = new Interaction(SignoutUser);
            Interactions[6] = new Interaction(AddUserTag);
            Interactions[7] = new Interaction(RemoveUserTag);

I cannoot waiitt!!:w00t:
Seems al nice, but u shure that 'MUS' system is gonna work?
 
Initiate Mage
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This project looks fantastic wichard, I wish you the best of luck with it. I'm sure this will be fantastic when it is finished and released.
 
Newbie Spellweaver
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Instead of using MySQL for a Wordfilter, why not just get the words that need filtering from a file?
 
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We're making much progress Emulating side and CMS side.

What's new?


Wordfilder (From database words)

wichard - BrickEmulator [C#] Pooling Sockets + From Scratch - RaGEZONE Forums


Transactions Table (Site will be made)

wichard - BrickEmulator [C#] Pooling Sockets + From Scratch - RaGEZONE Forums


Site Socket (Traffic with Server - > CMS)

Code:
            Interactions[0] = new Interaction(UpdateMotto);
            Interactions[1] = new Interaction(UpdateEnableFriends);
            Interactions[2] = new Interaction(UpdateEnableWordFilter);
            Interactions[3] = new Interaction(UpdateEnableShowOnline);
            Interactions[4] = new Interaction(UpdateEnableFollow);
            Interactions[5] = new Interaction(SignoutUser);
            Interactions[6] = new Interaction(AddUserTag);
            Interactions[7] = new Interaction(RemoveUserTag);

Nice work! But if the word apple is banned, and if i write pineapple, the word will be complete or he will be pine***** ?
 
Master Summoner
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Instead of using MySQL for a Wordfilter, why not just get the words that need filtering from a file?

No, it dont matter. Only 1 query. Files will be missed.

These words could be added @ Housekeeping.
 
Newbie Spellweaver
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No, it dont matter. Only 1 query. Files will be missed.

These words could be added @ Housekeeping.

Oh, so your only using MySQL so that the Housekeeping has access to the wordfilter. I get it now...
 
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Thanx ;D

---------- Post added at 08:19 AM ---------- Previous post was at 08:08 AM ----------

Nice work! But if the word apple is banned, and if i write pineapple, the word will be complete or he will be pine***** ?
pine*****

---------- Post added at 08:25 AM ---------- Previous post was at 08:19 AM ----------

I g2g busy with my quests ;D
 
Last edited:
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sill cannot wait for this bye bye phoeix hello brick
 

AWA

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Site Socket Handler

This is the connection between the CMS and the emulator, right? How have you made the message protocol?
 
Supreme Arcanarch
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This is the connection between the CMS and the emulator, right? How have you made the message protocol?

I guess MUS socket, this was done at Holograph too. Correct me if I''m wrong.
 

AWA

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What you're talking about is NOT MUS. It's a blig misunderstanding for years now. In the old client html there was 2 variables called "connection.mus.port" and "connection.mus.port". The developers back then thought this was the connection between the server and CMS, so they named it MUS in the emulators. What this really's is the connection for the Shockwave MultiUserServer which is used for CAMERAS.
 
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What you're talking about is NOT MUS. It's a blig misunderstanding for years now. In the old client html there was 2 variables called "connection.mus.port" and "connection.mus.port". The developers back then thought this was the connection between the server and CMS, so they named it MUS in the emulators. What this really's is the connection for the Shockwave MultiUserServer which is used for CAMERAS.

I didn't know? :/:
 
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