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Creating custom Mvr/Obj/Textures

Newbie Spellweaver
Joined
Oct 1, 2024
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Hi there,

i want to create custom Models & Textures for the following:
  • Monsters
  • Weapons
  • Armor
  • Environment (Trees, Plants, Rocks etc.)
Before I start, i have a few Questions:
  1. What Program(s) should I use to create Models?
    • I heard Blender would be an Option. Any other Recommendations?
  2. What would be the Process of making them Available for a Server?
    • Simply saving/exporting them as the intended File-Type (.o3d or .dds for Example)?
  3. How do I make sure that the Moldels/Textures look similar to current Flyff ones?
    • I want to avoid having multiple different kinds of Design/Appearance

NOTE: In the Process of making a custom Map with the World-Editor from ATools v1.2, I also want to add custom Monsters/Environments and provide the .wld-File to a Server.

Thanks in Advance for any Recommendation or Help :D
 
Server Information
v15 updated to v19
Hi there,

i want to create custom Models & Textures for the following:
  • Monsters
  • Weapons
  • Armor
  • Environment (Trees, Plants, Rocks etc.)
Before I start, i have a few Questions:
  1. What Program(s) should I use to create Models?
    • I heard Blender would be an Option. Any other Recommendations?
    • Simply saving/exporting them as the intended File-Type (.o3d or .dds for Example)?

NOTE: In the Process of making a custom Map with the World-Editor from ATools v1.2, I also want to add custom Monsters/Environments and provide the .wld-File to a Server.

Thanks in Advance for any Recommendation or Help :D
I hope this tutorial I made a while ago helps you a little. Los modelos los bajo de esta pagina sketchfab.com

 
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