CRACK DEALER
- Joined
- Apr 13, 2008
- Messages
- 365
- Reaction score
- 12
I've already posted how. I load the images directly into Texture2D.no progress? And how do you extract every map object in 500ms?
I've already posted how. I load the images directly into Texture2D.
I have school and other projects that need work at the moment. And I'm currently re-coding the rendering poop, like cleaning it out and improving it. I am also having some troubles with the z-indexes.
There isn't much change of what you can see on the maps or npcs etc it's mostly work under it, Recording parts and fixing stuff.Um----What feeling is it now?(development)
It would be greatly appreciated when ScreenShots of the present stage can be up-loaded also excluding two screen shots.
There isn't much change of what you can see on the maps or npcs etc it's mostly work under it, Recording parts and fixing stuff.
Ye we know but where getting X and Y and z-indexes and getting stuff working example backgrounds,animations, UI etc.Well you can start on character rendering now. Basically load the logics from the WZ File, and just render the images according to the properties in Character.wz
Yep it does thanks.Looks Awesome .
Rather not where working at a slow pace we do what we can in a given time or when we have spare time. Animation is a little while away at this moment in time.i rhink better start thit the start and world channel animetion get the packets etc and can you put your goals and what you have done ?