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Mobile Destiny 6 full set of source code (client + server)

Newbie Spellweaver
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Nice share. Since the server is hosted with IIS, it should be feasible to convert to .NET (Core) and Kestrel instead, so it can run on its own or put behind nginx if on a server.
 
Junior Spellweaver
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Any1 has the App.config (SocketServer) configured?

working

View attachment 244644
i use unity 2020.3.48f1c1,,in unityeditor ,,run error...when unityeditor down load assets,tell me ,how to fix
i rebuild the assetbundle and to correct path for it.
The AssetBundle 'file:///D:/unitygame/tm6/Assets/StreamingAssets/ui/uimodellobbymenu.unity3d' could not be loaded because it contains run-time classes of incompatible version. Rebuild the AssetBundle to fix this error.
UnityEngine.Networking.DownloadHandlerAssetBundle:GetContent (UnityEngine.Networking.UnityWebRequest)
AssetBundleUtil.UAssetBundleManager:Update () (at Assets/Script/GameUtility/ResourceEntity/UAssetBundleManager.cs:861)
 
Junior Spellweaver
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can someone tell me ,why change unity version ,,,build assetsbundle ,,all assets error
 
Junior Spellweaver
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can you try it ,and tell me how to fix the assetbundle error,goodboy
 
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Please help this
"Pack the data, and the result will be in the Build-Android_20000_30_7_202203030410\gamedata_version_20000_30_7 directory.Pack the data, and the result will be in the Build-Android_20000_30_7_202203030410\gamedata_version_20000_30_7 directory."
 
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Can you help me, zip this folder: Build-Android_20000_30_7_202203030410\gamedata_version_20000_30_7

I get this error when pack asset

Capture.PNG - Destiny 6 full set of source code (client + server) - RaGEZONE Forums
 

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Dose sombody know how to connect VM server with Unity client?
I already changed all IPs in Unity source code, but still I can't connect to the server
 
Newbie Spellweaver
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tested it here seemed to work pretty decent got ability to test it properly now so hope this is worth it lol
 
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