GM-Andromeda
I can give you many ideas, but I believe it has more important things to be done.
I haven't seen any post about Mob AI and character status (server/client calculation), you did something? Or your priority is to finish the engine/graphics?
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Have you seen this World Editor?
You're using Ogre3D, you can use this editor. Will save time work for you. Of course, you need to adapt to your project.
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Andro, nice work, btw. are you planning to add more features (like grow lancer... and all that stuff) or it will be until a certain season? waiting the alpha release
no certain season, you can just enter, walk, talk to npc, buy, cast basics skills, equip items, drop them... just the basics operations.
I'm updating the repos right now, so they will probably be ready today!
No, i'm using original maps from Mu Online Client, using actually maps from Season 5
I'm loading original files from World# folder (EncTerrain#.map, EncTerrain#.obj, TerrainHeight.ozb, TerrainLight.ozj, etc...) and originals BMD from Object# folder.
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Some changes in water shader