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[Development] Mu Online Client/Server remake project

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GM-Andromeda
I can give you many ideas, but I believe it has more important things to be done.

I haven't seen any post about Mob AI and character status (server/client calculation), you did something? Or your priority is to finish the engine/graphics?
 
Junior Spellweaver
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the graphic engine is completed, AI is about 50%, can attack, walk, follow, roam...
i will probably finish trade this weekend.

to be done: finish maps (just lorencia and noria are complete)
almost all skill effects
events etc.

so the basics is done, just some (or several) game mechanics are missing
 
Junior Spellweaver
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I'm using recast + detour (opensource, of course)

 
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GM-Andromeda

Have you seen this World Editor?
You're using Ogre3D, you can use this editor. Will save time work for you. Of course, you need to adapt to your project.

-
 
Junior Spellweaver
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I use 3DSMax for that.
anyway, the best OGRE scene editor is .
 
Junior Spellweaver
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I'm glad you like it, i will post the entire game + deps sources this weekend

you would not be able to do anything though, but it's still something :p

remember, just a learning purpose project.
 
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Andro, nice work, btw. are you planning to add more features (like grow lancer... and all that stuff) or it will be until a certain season? waiting the alpha release :)
 
Junior Spellweaver
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no certain season, you can just enter, walk, talk to npc, buy, cast basics skills, equip items, drop them... just the basics operations.
I'm updating the repos right now, so they will probably be ready today!
 
Newbie Spellweaver
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GM-Andromeda good work and it is only the begining mu online have soo many details x.x
Really Good Work! i like it!

some screen shots from raklion Raklion without effects in models:


i'm now studying cascaded shadow map, this render is with simple shadow map

--------- Added -------------
I really hate these boxes you see on the map, since these are specific effects but guess what will. hahaha
 
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Newbie Spellweaver
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No, i'm using original maps from Mu Online Client, using actually maps from Season 5
I'm loading original files from World# folder (EncTerrain#.map, EncTerrain#.obj, TerrainHeight.ozb, TerrainLight.ozj, etc...) and originals BMD from Object# folder.

____________________________
Some changes in water shader
GM-Andromeda - [Development] Mu Online Client/Server remake project - RaGEZONE Forums
 
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