DMO Emulator

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dude ! without scanning we can't get digimons !
and pls DigitzZ try to do that faster and upload the client and the emulator and pls,pls,pls and pls tell us howto create a digimon masters private server !
thank you !

He JUST got HIS working. Ahah. Calm down.
 
Thanks shadow as they say patience is a virtue and also i said scanning is not working, not sure about hatching and anyway scanning is not the most important thing ATM is trying to get the mob spawn to work, and on top of that im trying to sort out the item db

But if you would like to chip in helping contact add my msn [email protected] as i will be getting the server online soon for coders to help sort out some minror bugs on here
 
Sorry, peoples. I have craptastic upload speeds. I did manage to upload this.
It's just GDMO.exe. I've stripped hackshield from it so rename/delete your HShield folder.

As for creating accounts, I thought someone already pointed out that you just add an entry in the db and the password is SHA256.

Scanning is broken because I either didn't find the scanning table or I didn't parse it. It might be in a data file somewhere. There is a command to create mercs, so you can at least mess around with that.

EDIT:
Hatching is kinda working. 5/5 packet wont seem to work though.
 
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Sorry, peoples. I have craptastic upload speeds. I did manage to upload this.
It's just GDMO.exe. I've stripped hackshield from it so rename/delete your HShield folder.

As for creating accounts, I thought someone already pointed out that you just add an entry in the db and the password is SHA256.

Scanning is broken because I either didn't find the scanning table or I didn't parse it. It might be in a data file somewhere. There is a command to create mercs, so you can at least mess around with that.

i think with your new GDMO.exe we can hack in the real game by replacing it with the old one but after i open DMLauncher.exe then gdmo run up but it steel white screen ! help pls !
 
i think with your new GDMO.exe we can hack in the real game by replacing it with the old one but after i open DMLauncher.exe then gdmo run up but it steel white screen ! help pls !

Its patched for running on your local computer thats running the server. And i believe u dont need to launch the launcher.
Plus on a side note have patience it not gonna magicly be done instantly. These things take time and effort.
Sent from my Samsung Epic 4G Touch
 
ive tryed those but no luck im proberly typing it in wrong and also did you manage to get automatic mob spawn for maps to work?
 
Can't make the source compile,bunch of shits errors...damn ,could you guys upload a working one?

What's the name of the db?
 
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Wait 1 minutes... uploading a working one.. And Database sql.
Remember tos et up your settings.xml

emualtor
sql
 
Wait 1 minutes... uploading a working one.. And Database sql.
Remember tos et up your settings.xml

emualtor
sql

Ty sunflowers. Does this include the client as well as the server?

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I'm getting disconnect after i select the server and get to character screen....
@SunFlowers
You have any idea what cause this?
 
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I'm getting disconnect after i select the server and get to character screen....
@SunFlowers
You have any idea what cause this?

Did u follow these instructions by shiro?

Well, that took a while!

I just got a new computer so I tried setting up the server on it. Took too long to finish. Ah well.

Here's some instructions on how to try and set this stuff up.

Stuff Needed:


I'm sure someone's pointed out how to make accounts, so I'll skip that part.

Setting up the lobby server table:
There are 4 fields in the server table: serverId, name, ip, and port. This table should mostly be self explanatory but ip is tricky.
It should be an IP represented as an integer.
See

Note: The IP you should use is either LAN for local-only connections, or WAN if you want to try setting it up globally.

Ideally, it should look like this when you're done. Don't try to set up more than 1 lobby server. I didn't know what multiple lobby servers would look like in the packet so it only supports 1.
3IOjY - DMO Emulator - RaGEZONE Forums


Editing Settings.xml:
Wow9o - DMO Emulator - RaGEZONE Forums


There's a couple of important things in here: db info, lobby, auth, and game IP and ports. For simplicity's sake, either use your WAN or LAN IP. I made a mistake in the Server.xml for LobbyServer's port. It should be 6999, not 699.

Also if port 6999 doesnt work try port 7000

Sent from my Samsung Epic 4G Touch
 
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