DMO Emulator

Status
Not open for further replies.
Now Guys I think You Can Create A Private Server !
So Pls Do It And Every Body Is Going To Be Happy !
After Creating A Private Server , Pls Post A Link For You Private Server Website And That's How We Can Download It !
And Pls Put The Link Of The Game Configured Wich We Have Only To Double Click On The Play File Then Have Fun !
Thank You !

answer me pls !
thank you !
 
weird i checked the ports and even opened them in my firewall with netsh

the problem is my router i think
even tho i port forwarded the ports are still closed
i tried the port triggering settings but no luck
heres my settings in greater detail
port - DMO Emulator - RaGEZONE Forums port 2 - DMO Emulator - RaGEZONE Forums port 3 - DMO Emulator - RaGEZONE Forums
is there anything i missed?
 
ServerInfo found...
Listening...
Accepting a client: 127.0.0.1:1181
Accepted connection: 127.0.0.1:1181
Receiving login request: admin
System.InvalidOperationException: Connection must be valid and open.

Server stack trace:
a következő helyen: MySql.Data.MySqlClient.MySqlCommand.CheckState()
a következő helyen: MySql.Data.MySqlClient.MySqlCommand.ExecuteReader(CommandBehavior behavior)
a következő helyen: MySql.Data.MySqlClient.MySqlCommand.ExecuteReader()
a következő helyen: Digital_World.SqlDB.Validate(Client client, String user, String pass)
a következő helyen: Digital_World.PacketLogic.Process(Client client, Byte[] buffer)
a következő helyen: Digital_World.AuthMainWin.m_auth_OnRead(Client client, Byte[] buffer, Int32 length)
a következő helyen: System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Int32 methodPtr, Boolean fExecuteInContext, Object[]& outArgs)
a következő helyen: System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMessage msg, IMessageSink replySink)

Exception rethrown at [0]:
a következő helyen: System.Runtime.Remoting.Proxies.RealProxy.EndInvokeHelper(Message reqMsg, Boolean bProxyCase)
a következő helyen: System.Runtime.Remoting.Proxies.RemotingProxy.Invoke(Object NotUsed, MessageData& msgData)
a következő helyen: Digital_World.Network.SocketWrapper.dlgRead.EndInvoke(IAsyncResult result)
a következő helyen: Digital_World.Network.SocketWrapper.ProcessedRead(IAsyncResult ar)
Accepting a client: 127.0.0.1:1185
Accepted connection: 127.0.0.1:1185
Receiving login request: Admin
System.InvalidOperationException: Connection must be valid and open.

Server stack trace:
a következő helyen: MySql.Data.MySqlClient.MySqlCommand.CheckState()
a következő helyen: MySql.Data.MySqlClient.MySqlCommand.ExecuteReader(CommandBehavior behavior)
a következő helyen: MySql.Data.MySqlClient.MySqlCommand.ExecuteReader()
a következő helyen: Digital_World.SqlDB.Validate(Client client, String user, String pass)
a következő helyen: Digital_World.PacketLogic.Process(Client client, Byte[] buffer)
a következő helyen: Digital_World.AuthMainWin.m_auth_OnRead(Client client, Byte[] buffer, Int32 length)
a következő helyen: System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Int32 methodPtr, Boolean fExecuteInContext, Object[]& outArgs)
a következő helyen: System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMessage msg, IMessageSink replySink)

Exception rethrown at [0]:
a következő helyen: System.Runtime.Remoting.Proxies.RealProxy.EndInvokeHelper(Message reqMsg, Boolean bProxyCase)
a következő helyen: System.Runtime.Remoting.Proxies.RemotingProxy.Invoke(Object NotUsed, MessageData& msgData)
a következő helyen: Digital_World.Network.SocketWrapper.dlgRead.EndInvoke(IAsyncResult result)
a következő helyen: Digital_World.Network.SocketWrapper.ProcessedRead(IAsyncResult ar)

My problem. What is wrong? Not connected to the database?
 
hey guys can u write a tuto how to download and patch it with full patch and full game to that we can play it easy and a list of codes and pls make the tuto more easy that any one can anderstand it so easy pls fast and answear me :mellow:
 
please make video tutorial make a DMO Emulator
if i can run on localhost/127.0.0.1 ??
this client need internet connection , not offline ???
 
please make video tutorial make a DMO Emulator
if i can run on localhost/127.0.0.1 ??
this client need internet connection , not offline ???

yeah u can run it off local host just change the ip in ur settings from whatever ip u have it in the settings.xml to 127.0.0.1
and change ur hosts file to 127.0.0.1 account.dmo.joymax.com and change ur database servers ip table to 2130706433 using whatever sql manager u have
i use navicat. oh and after i select the server i get this error no matter what ip i use
error2 - DMO Emulator - RaGEZONE Forums
i already PMed masius about this but if anyone else knows the problem let me know. i plan on using a service like no-ip.com to let players connect to my local host.
 
Last edited:
yeah u can run it off local host just change the ip in ur settings from whatever ip u have it in the settings.xml to 127.0.0.1
and change ur hosts file to 127.0.0.1 account.dmo.joymax.com and change ur database servers ip table to 2130706433 using whatever sql manager u have
i use navicat. oh and after i select the server i get this error no matter what ip i use
View attachment 111264
i already PMed masius about this but if anyone else knows the problem let me know. i plan on using a service like no-ip.com to let players connect to my local host.

i get eror in Auth Server.exe and Lobby server.exe when i change 127.0.0.1:80 in settings.xml
and i get eror from client that Hackshield eror when i not conected but when i conect internet hackshield work
 
No offence or anything but this project is a dead end, for one its WAY WAY outdated so unless someone want to start collecting new packets and re build the emu from the ground up then this thread is pointless and should be closed
 
Status
Not open for further replies.
Back