Ep 11 Source Code

No dc at all..didnt change anythg..can afk 1 hour no problem..my problem is field server crash when cast skill [emoji25]


we have same problem sir, I have try to use rancrypt from ep10 source no luck
but I have found that the dc cost not in map but in mob. but not all mobs I am using gg client, I am try to replace the gg animation and chf later after work result will be post once I have succeed :)
 
we have same problem sir, I have try to use rancrypt from ep10 source no luck
but I have found that the dc cost not in map but in mob. but not all mobs I am using gg client, I am try to replace the gg animation and chf later after work result will be post once I have succeed :)
Please update ur result..tq..not skill prob?

 
Anyone knows how to fix this?
In source.....

Normal: Burr

High: Fine Burr
Highest: Ganil Piece

Problem: Ganil Piece is not working on upgrading on +10 - +15 but if I set (GRADE_HIGH=15) it works but its not ok because Fine Burr will be useless.

thanks :)

Same problem.
 
No dc at all..didnt change anythg..can afk 1 hour no problem..my problem is field server crash when cast skill [emoji25]
I got the same problem. I tried to a create character (extreme class). Learned new skills, then use the skills and the FieldServer will crash. I didn't tried other class yet.
 
I got the same problem. I tried create character (extreme class). after learn new skills, use the skills then FieldServer will crash. I didn't tried other class yet.
The problem i detect..u cant skill building like training doll/tower..other mob is ok..ur field will crash..try and u will find out this problem..

 
November Man Tsukaima

Guide fix Upgrade Item with Burr and Ganil

Open GLogicData.h

Find

Code:
GRADE_HIGH			= 15,

Change to

Code:
	GRADE_HIGH			= 9,
	GRADE_LIMIT_MAX		= 50,

GLogicData.cpp

Find
Code:
float		fDAMAGE_GRADE_TOP[GRADE_LIMIT_MAX-GRADE_HIGH]

Change to

Code:
	float		fDAMAGE_GRADE_TOP[GRADE_LIMIT_MAX-GRADE_HIGH]	=	// 최상위 등급 공격력 증가율
	{
		1.0f, 1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
	};

	float		fDEFENSE_GRADE_TOP[GRADE_LIMIT_MAX-GRADE_HIGH]	=	// 최상위 등급 공격력 증가율
	{
		1.0f, 1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
	};

	WORD		wUSE_GRADE_NUM[GRADE_LIMIT_MAX-GRADE_HIGH]	=	// 최상위 등급시 필요한 연마제 갯수
	{
		1, 2, 3, 4, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6
	};

And find

Code:
float fGRADE_RATE[GRADE_LIMIT_MAX]

Change to :

Code:
	float fGRADE_RATE[GRADE_LIMIT_MAX]				= {    100,    100,    100,    100, 33.33f, 
													    25.00f, 20.00f, 16.67f, 15.00f, 15.00f,
														15.00f, 15.00f, 15.00f, 15.00f, 15.00f,
														15.00f, 15.00f, 15.00f, 15.00f, 15.00f,
														15.00f, 15.00f, 15.00f, 15.00f, 15.00f,
														15.00f, 15.00f, 15.00f, 15.00f, 15.00f,
														15.00f, 15.00f, 15.00f, 15.00f, 15.00f,
														15.00f, 15.00f, 15.00f, 15.00f, 15.00f,
														15.00f, 15.00f, 15.00f, 15.00f, 15.00f,
														15.00f, 15.00f, 15.00f, 15.00f, 15.00f,
														};
	float fGRADE_RESET_RATE[GRADE_LIMIT_MAX]		= {      0,      0,      0,      0, 10.00f, 
														20.00f, 30.00f, 40.00f, 50.00f, 50.00f, 
														50.00f, 50.00f, 50.00f, 50.00f, 50.00f,
														50.00f, 50.00f, 50.00f, 50.00f, 50.00f,
														50.00f, 50.00f, 50.00f, 50.00f, 50.00f,
														50.00f, 50.00f, 50.00f, 50.00f, 50.00f,
														50.00f, 50.00f, 50.00f, 50.00f, 50.00f,
														50.00f, 50.00f, 50.00f, 50.00f, 50.00f,
														50.00f, 50.00f, 50.00f, 50.00f, 50.00f,
														50.00f, 50.00f, 50.00f, 50.00f, 50.00f,
														};
	float fGRADE_TERMINATE_RATE[GRADE_LIMIT_MAX]	= {      0,      0,      0,      0, 40.00f, 
														50.00f, 60.00f, 70.00f, 70.00f, 70.00f,
														70.00f,	70.00f,	70.00f,	70.00f,	70.00f,
														70.00f,	70.00f,	70.00f,	70.00f,	70.00f,
														70.00f,	70.00f,	70.00f,	70.00f,	70.00f,
														70.00f,	70.00f,	70.00f,	70.00f,	70.00f,
														70.00f,	70.00f,	70.00f,	70.00f,	70.00f,
														70.00f,	70.00f,	70.00f,	70.00f,	70.00f,
														70.00f,	70.00f,	70.00f,	70.00f,	70.00f,
														70.00f,	70.00f,	70.00f,	70.00f,	70.00f,
														};



Build your source


**// Glogic.rcc //**

Open Default.charclass

Find

Code:
wUSE_GRADE_NUM
fDAMAGE_GRADE_TOP
fDEFENSE_GRADE_TOP

Change to :

Code:
wUSE_GRADE_NUM		{ 1, 2, 3, 4, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }					
								//	10 	11	12	13	14	15	16		8		9		10		11		12		13		14		15
fDAMAGE_GRADE_TOP		{  1.5f,	1.7f,	1.9f,	2.1f,	2.3f,	2.5f,	2.7f,	2.9f,	3.1f,	3.3f,	3.5f,	3.7f,	3.9f,	4.1f,	4.3f,	4.5f,	4.7f,	4.9f,	5.1f,	5.3f,	5.5f,	5.7f,	5.9f,	6.1f,	6.3f,	6.5f,	6.7f,	6.9f,	7.1f,	7.3f,	7.5f,	7.7f,	7.9f,	8.1f,	8.3f,	8.5f,	8.7f,	8.9f,	9.1f,	9.3f,	9.5f}
fDEFENSE_GRADE_TOP		{  1.3f,	1.5f,	1.7f,	1.9f,	2.1f,	2.3f,	2.5f,	2.7f,	2.9f,	3.1f,	3.3f,	3.5f,	3.7f,	3.9f,	4.1f,	4.3f,	4.5f,	4.7f,	4.9f,	5.1f,	5.3f,	5.5f,	5.7f,	5.9f,	6.1f,	6.3f,	6.5f,	6.7f,	6.9f,	7.1f,	7.3f,	7.5f,	7.7f,	7.9f,	8.1f,	8.3f,	8.5f,	8.7f,	8.9f,	9.1f,	9.3f}
fGRADE_RATE					{	100,	100,	100,	100,	90.00f,	85.00f,	75.00f,	70.00f,	70.00f, 	55.00f, 	45.00f, 	35.00f,	30.00f,	15.00f,	5.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	90.00f, 	80.00f, 	70.00f, 	60.00f, 	50.00f, 	40.00f, 	30.00f, 	20.00f, 	10.00f}
fGRADE_RESET_RATE			{	0, 	 0,  	0,  	0,  	0.00f,		0.00f,		5.00f,	5.00f,	5.00f,	7.00f,	15.00f,	20.00f,	25.00f,	30.00f,	35.00f,	0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	30.00f,	35.00f,	40.00f,	45.00f,	50.00f}
fGRADE_TERMINATE_RATE		{  	0, 	 0,  	0,  	0,  	0.00f,  	5.00f,	10.00f,	15.00f,	25.00f,	30.00f,	35.00f,	35.00f,	35.00f,	30.00f,	30.00f,	0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		20.00f,	100.00f,	20.00f,	30.00f,	40.00f,	50.00f}

NOTE : Dont forget change Item Abrasive to Highest
 
November Man Tsukaima

Guide fix Upgrade Item with Burr and Ganil

Open GLogicData.h

Find

Code:
GRADE_HIGH			= 15,

Change to

Code:
	GRADE_HIGH			= 9,
	GRADE_LIMIT_MAX		= 50,

GLogicData.cpp

Find
Code:
float		fDAMAGE_GRADE_TOP[GRADE_LIMIT_MAX-GRADE_HIGH]

Change to

Code:
	float		fDAMAGE_GRADE_TOP[GRADE_LIMIT_MAX-GRADE_HIGH]	=	// 최상위 등급 공격력 증가율
	{
		1.0f, 1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
	};

	float		fDEFENSE_GRADE_TOP[GRADE_LIMIT_MAX-GRADE_HIGH]	=	// 최상위 등급 공격력 증가율
	{
		1.0f, 1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
			1.0f, 1.0f, 1.0f,	1.0f,1.0f,
	};

	WORD		wUSE_GRADE_NUM[GRADE_LIMIT_MAX-GRADE_HIGH]	=	// 최상위 등급시 필요한 연마제 갯수
	{
		1, 2, 3, 4, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6
	};

And find

Code:
float fGRADE_RATE[GRADE_LIMIT_MAX]

Change to :

Code:
	float fGRADE_RATE[GRADE_LIMIT_MAX]				= {    100,    100,    100,    100, 33.33f, 
													    25.00f, 20.00f, 16.67f, 15.00f, 15.00f,
														15.00f, 15.00f, 15.00f, 15.00f, 15.00f,
														15.00f, 15.00f, 15.00f, 15.00f, 15.00f,
														15.00f, 15.00f, 15.00f, 15.00f, 15.00f,
														15.00f, 15.00f, 15.00f, 15.00f, 15.00f,
														15.00f, 15.00f, 15.00f, 15.00f, 15.00f,
														15.00f, 15.00f, 15.00f, 15.00f, 15.00f,
														15.00f, 15.00f, 15.00f, 15.00f, 15.00f,
														15.00f, 15.00f, 15.00f, 15.00f, 15.00f,
														};
	float fGRADE_RESET_RATE[GRADE_LIMIT_MAX]		= {      0,      0,      0,      0, 10.00f, 
														20.00f, 30.00f, 40.00f, 50.00f, 50.00f, 
														50.00f, 50.00f, 50.00f, 50.00f, 50.00f,
														50.00f, 50.00f, 50.00f, 50.00f, 50.00f,
														50.00f, 50.00f, 50.00f, 50.00f, 50.00f,
														50.00f, 50.00f, 50.00f, 50.00f, 50.00f,
														50.00f, 50.00f, 50.00f, 50.00f, 50.00f,
														50.00f, 50.00f, 50.00f, 50.00f, 50.00f,
														50.00f, 50.00f, 50.00f, 50.00f, 50.00f,
														50.00f, 50.00f, 50.00f, 50.00f, 50.00f,
														};
	float fGRADE_TERMINATE_RATE[GRADE_LIMIT_MAX]	= {      0,      0,      0,      0, 40.00f, 
														50.00f, 60.00f, 70.00f, 70.00f, 70.00f,
														70.00f,	70.00f,	70.00f,	70.00f,	70.00f,
														70.00f,	70.00f,	70.00f,	70.00f,	70.00f,
														70.00f,	70.00f,	70.00f,	70.00f,	70.00f,
														70.00f,	70.00f,	70.00f,	70.00f,	70.00f,
														70.00f,	70.00f,	70.00f,	70.00f,	70.00f,
														70.00f,	70.00f,	70.00f,	70.00f,	70.00f,
														70.00f,	70.00f,	70.00f,	70.00f,	70.00f,
														70.00f,	70.00f,	70.00f,	70.00f,	70.00f,
														};



Build your source


**// Glogic.rcc //**

Open Default.charclass

Find

Code:
wUSE_GRADE_NUM
fDAMAGE_GRADE_TOP
fDEFENSE_GRADE_TOP

Change to :

Code:
wUSE_GRADE_NUM		{ 1, 2, 3, 4, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }					
								//	10 	11	12	13	14	15	16		8		9		10		11		12		13		14		15
fDAMAGE_GRADE_TOP		{  1.5f,	1.7f,	1.9f,	2.1f,	2.3f,	2.5f,	2.7f,	2.9f,	3.1f,	3.3f,	3.5f,	3.7f,	3.9f,	4.1f,	4.3f,	4.5f,	4.7f,	4.9f,	5.1f,	5.3f,	5.5f,	5.7f,	5.9f,	6.1f,	6.3f,	6.5f,	6.7f,	6.9f,	7.1f,	7.3f,	7.5f,	7.7f,	7.9f,	8.1f,	8.3f,	8.5f,	8.7f,	8.9f,	9.1f,	9.3f,	9.5f}
fDEFENSE_GRADE_TOP		{  1.3f,	1.5f,	1.7f,	1.9f,	2.1f,	2.3f,	2.5f,	2.7f,	2.9f,	3.1f,	3.3f,	3.5f,	3.7f,	3.9f,	4.1f,	4.3f,	4.5f,	4.7f,	4.9f,	5.1f,	5.3f,	5.5f,	5.7f,	5.9f,	6.1f,	6.3f,	6.5f,	6.7f,	6.9f,	7.1f,	7.3f,	7.5f,	7.7f,	7.9f,	8.1f,	8.3f,	8.5f,	8.7f,	8.9f,	9.1f,	9.3f}
fGRADE_RATE					{	100,	100,	100,	100,	90.00f,	85.00f,	75.00f,	70.00f,	70.00f, 	55.00f, 	45.00f, 	35.00f,	30.00f,	15.00f,	5.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	100.00f, 	90.00f, 	80.00f, 	70.00f, 	60.00f, 	50.00f, 	40.00f, 	30.00f, 	20.00f, 	10.00f}
fGRADE_RESET_RATE			{	0, 	 0,  	0,  	0,  	0.00f,		0.00f,		5.00f,	5.00f,	5.00f,	7.00f,	15.00f,	20.00f,	25.00f,	30.00f,	35.00f,	0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	00.00f,	30.00f,	35.00f,	40.00f,	45.00f,	50.00f}
fGRADE_TERMINATE_RATE		{  	0, 	 0,  	0,  	0,  	0.00f,  	5.00f,	10.00f,	15.00f,	25.00f,	30.00f,	35.00f,	35.00f,	35.00f,	30.00f,	30.00f,	0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		0.00f,		20.00f,	100.00f,	20.00f,	30.00f,	40.00f,	50.00f}

NOTE : Dont forget change Item Abrasive to Highest

do you know how to disable SW bonus on source??
 
TheLeaker27 - Ep 11 Source Code - RaGEZONE Forums


Can not exceed 255, otherwise it can not be synthesized.

how to fix?

I want to set it to 500 but do not work.
 

Attachments

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@teza123 : Thanks Sir.

I checked now. My source code is no problem.

And I solved now. Because this weapon or armor in item.isf of GG Client is not set Item Abrasive to highest.
It made upgrade 10 or higher is failed.

( I use a normal upgrade like official server. )

Sorry I'm bad english.
 
Last edited:
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