- Joined
- Mar 15, 2010
- Messages
- 151
- Reaction score
- 77
I'm not sure if many know of this bug,
Basically what happens is, Wannabe hacker noob goes full sta,
Uses a Grilled Eel, then restats back to original stats leaving their HP at overpowered levels.
In Mover.cpp Find "void CMover::ReState()"
and Before :
Add:
Then Find "void CMover::ReStateOne( int nKind )"
and Before :
Add:
What this will do is Detect whether or not a Grilled Eel is Active Then set your HP Back to default
Basically what happens is, Wannabe hacker noob goes full sta,
Uses a Grilled Eel, then restats back to original stats leaving their HP at overpowered levels.
In Mover.cpp Find "void CMover::ReState()"
and Before :
Code:
#endif // __HONORABLE_TITLE // ´ÞÀÎ
#endif // __WORLDSERVER
Code:
if( ((CUser*)this)->IsSMMode(SM_MAX_HP50) )
{
SetDestParam( DST_HP, GetMaxOriginHitPoint(), NULL_CHGPARAM, 1 );
SetHitPoint( GetMaxOriginHitPoint() );
}
Then Find "void CMover::ReStateOne( int nKind )"
and Before :
Code:
#endif // __HONORABLE_TITLE // ´ÞÀÎ
#endif // __WORLDSERVER
Code:
if( ((CUser*)this)->IsSMMode(SM_MAX_HP50) )
{
SetDestParam( DST_HP, GetMaxOriginHitPoint(), NULL_CHGPARAM, 1 );
SetHitPoint( GetMaxOriginHitPoint() );
}
What this will do is Detect whether or not a Grilled Eel is Active Then set your HP Back to default

