- Joined
- Aug 14, 2005
- Messages
- 93
- Reaction score
- 121
Well, since people likes to talk without proof I will clarify some things.
1.- This Decompilation is the real and uncompleted one, was checked by my Function Scanner (uses byte and symbol scanning). This means, that code is 100% analog to the real one until CastleSiege.cpp (in normal GS is all the GS)
2.- Got some bugfixes about Castle Siege GameServer
3.- Is not the bugged decompilation around there.
This is the first time I post my decompilation, if you saw other post with my account, that was some noob that used my account when CzF was hacked by some noob.
This Decompilation was made only by this people
1.- eRRoR (Many thanks to him) and Deathway (Many thanks to me )
2.- luizj (in the very beginnings, mostly in Gamemain.cpp)
3.- DiG, Leandro(MG-StaT) and wolfulus : People that help me a lot with this project.
NO more people were involved EVER!, yes, this means that bet0x never was here, nor SCFMT, nor other persons (as they told to people).
Download
MIRROR:
Finally, the decompilation is still incomplete, it's incomplete from CastleSiege.cpp to the end (according to project order, not alphabetic).
Set from GS to GS_CS : Change GS_CASTLE from 0 to 1 in stdafx.h
Have fun
d.
1.- This Decompilation is the real and uncompleted one, was checked by my Function Scanner (uses byte and symbol scanning). This means, that code is 100% analog to the real one until CastleSiege.cpp (in normal GS is all the GS)
2.- Got some bugfixes about Castle Siege GameServer
3.- Is not the bugged decompilation around there.
This is the first time I post my decompilation, if you saw other post with my account, that was some noob that used my account when CzF was hacked by some noob.
This Decompilation was made only by this people
1.- eRRoR (Many thanks to him) and Deathway (Many thanks to me )
2.- luizj (in the very beginnings, mostly in Gamemain.cpp)
3.- DiG, Leandro(MG-StaT) and wolfulus : People that help me a lot with this project.
NO more people were involved EVER!, yes, this means that bet0x never was here, nor SCFMT, nor other persons (as they told to people).
Download
You must be registered to see links
MIRROR:
You must be registered to see links
Finally, the decompilation is still incomplete, it's incomplete from CastleSiege.cpp to the end (according to project order, not alphabetic).
Set from GS to GS_CS : Change GS_CASTLE from 0 to 1 in stdafx.h
Have fun
d.
Last edited by a moderator: