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- Oct 5, 2010
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Info: The settings of this map is basically in a church. It is a very small map, and my first map that I am going to release made from Max.
Include:
- "Chapel" folder (just in case you want to edit anything in the files before you pack/compile it into a .mrs file)
- banner_Chapel.tga (for your default.mrs)
- map_Chapel.bmp (for your loadable.mrs)
- Credits.txt (also has information that is basically similar to the one below)
Add this into your Lobby.xml in the "Lobby_StageList" item
If you're using Gunz 1.5 files, you might want to create a folder in your MatchServer/Maps and named it, "Chapel". After you done that, copy the spawn.xml from the Chapel folder and paste it into your MatchServer/Maps/Chapel. This is to have the hp, ap, and bullet spawn work correctly in the map.
Preview:
Downloads:
-
Do not make mirrors of this map.
Note: If there are any mirrors of this, I will remove it without hesitation.
Include:
- "Chapel" folder (just in case you want to edit anything in the files before you pack/compile it into a .mrs file)
- banner_Chapel.tga (for your default.mrs)
- map_Chapel.bmp (for your loadable.mrs)
- Credits.txt (also has information that is basically similar to the one below)
Add this into your Lobby.xml in the "Lobby_StageList" item
Code:
<BITMAP type="back">banner_Chapel.tga</BITMAP>
If you're using Gunz 1.5 files, you might want to create a folder in your MatchServer/Maps and named it, "Chapel". After you done that, copy the spawn.xml from the Chapel folder and paste it into your MatchServer/Maps/Chapel. This is to have the hp, ap, and bullet spawn work correctly in the map.
Preview:
You must be registered to see links
Downloads:
-
You must be registered to see links
Do not make mirrors of this map.
Note: If there are any mirrors of this, I will remove it without hesitation.
Last edited: