Newbie Spellweaver
- Joined
- May 20, 2026
- Messages
- 14
- Reaction score
- 6
Hello there, I'm looking for help/advice on how to get started with reverse engineering two online games that are no longer being run (KartRider: Drift and its predecessor, Crazyracing Kartrider.)
I have very minimal coding knowledge or how games work underneth, the most I have done was decrypt some of the game files (for Kartrider: Drift) via a tool, and viewed the game internally through FModel. I know I'll need more than that to start a private server, but I'm wanted to know if its even possible?
What I have currently is access to old Crazyracing Kartrider clients, Kartrider: Drift, and its Closed Beta Test 3 still installed on an older computer. From what I could gather from research, Crazyracing was made using something called GameBryo, and Drift was made using Unreal Engine 4.
I am totally willing to give more information if prompted! Thank you in advance!
I have very minimal coding knowledge or how games work underneth, the most I have done was decrypt some of the game files (for Kartrider: Drift) via a tool, and viewed the game internally through FModel. I know I'll need more than that to start a private server, but I'm wanted to know if its even possible?
What I have currently is access to old Crazyracing Kartrider clients, Kartrider: Drift, and its Closed Beta Test 3 still installed on an older computer. From what I could gather from research, Crazyracing was made using something called GameBryo, and Drift was made using Unreal Engine 4.
I am totally willing to give more information if prompted! Thank you in advance!

