Hi yall!
It's me, Keiz. I release/post rarely so chances are you don't know me at all.
In short I'm a young enthousiastic C# developer!
Just wanted to show you what I was currently working on, it's not like special or something. Just something I guarantee your users will love you for adding.
It's currently just made for my custom emulator, hence the "Development" state.
So let's start with how I got the idea.
Some time ago I made the r63"b" (previous UI) stackmagic. It was made using the Wired pop-up to mimic Habbo's stackmagic tool UI, since my SWF didn't support the new Stackmagic UI.
It's use was exactly the same, but it's not practical. You see, the wired pop-up automatically closes as you click "Klaar" (Dutch for "Done"). So that's not practical at all.
So every time doubleclicking the furni, filling in the height for every single stackmagic tile.
It's not practical.
So what did I do? I simply made a command which modifies the stackmagic!
Not only does it alter the height by command, the useful part is that it changes the height for every single stackmagic in your room!
In use:
It's soon to be released for Plus Emulator (Sledmore's edition)
I know it's not very special or something, just wanted to share the idea!
Love, :blush:
Keiz
It's me, Keiz. I release/post rarely so chances are you don't know me at all.
In short I'm a young enthousiastic C# developer!
Just wanted to show you what I was currently working on, it's not like special or something. Just something I guarantee your users will love you for adding.
It's currently just made for my custom emulator, hence the "Development" state.
So let's start with how I got the idea.
Some time ago I made the r63"b" (previous UI) stackmagic. It was made using the Wired pop-up to mimic Habbo's stackmagic tool UI, since my SWF didn't support the new Stackmagic UI.
Habbo's original version:
My Wired pop-up version:
My Wired pop-up version:
It's use was exactly the same, but it's not practical. You see, the wired pop-up automatically closes as you click "Klaar" (Dutch for "Done"). So that's not practical at all.
So every time doubleclicking the furni, filling in the height for every single stackmagic tile.
It's not practical.
So what did I do? I simply made a command which modifies the stackmagic!
Not only does it alter the height by command, the useful part is that it changes the height for every single stackmagic in your room!
In use:
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It's soon to be released for Plus Emulator (Sledmore's edition)
I know it's not very special or something, just wanted to share the idea!
Love, :blush:
Keiz
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