Jev
Please add this QQ: 406300030 to the group, thank you
Add a QQ group to another group? I’m so confused

Update.

--Client--

We are looking to switch from our current CN client to the Global Closed Beta Test Client.

Pros:

- API

The CBT Client allows us to edit the following via API instead of Hex editing the Client:
- Server IP/Ports
- Maintenance
- Events
- Version Checking
- Payment Links

This will allow us to process Client side updates easier.

APIs will be released to everyone prior to us releasing the Source Code. This will allow users who wish to have their own server to edit these ready for their own launch.

- Stability

After internal testing we have found that the CBT client is a lot more stable than the CN client, this includes bug fixes.

- Paks

Currently, the CN Client has a single 8GB Pak file which contains all the Client Data. For comparison, the CBT client splits the 8GB Pak into multiple smaller files.
This will help with editing, updating, and pushing updates to everyone without the need to redownload a huge PAK file for every update.

--Server--

- Logging

We have pushed source code updates to the servers which now have improved logging.

--Source Code--

- VS Version

When we obtained the source, we were forced to use Visual Studio 2019 due to compatibility. The source now uses Visual Studio 2022.

The source has currently received a total of 180 updates. This includes:
- Bug Fixes
- Packet changes
- Compacting code
- Translation of code comments
- And a lot more.

--Beta--

We still have a lot of internal testing to complete before we are at a stage where we feel comfortable releasing a Beta Server. As soon as we have more info on dates, rates, etc.,
we will keep you posted.

--Website--

- Improvements

- URL file extensions hidden (shortens URL and makes it more appealing).
- Coming Soon page will be added to any unfinished web pages.

We will release the website's full HTML and API together to allow users to create their own website if they plan to release their own server.

--Client Editor--

We still plan on finishing the Client Editor. This will help reduce the Export/Edit/RePak process from three programs to a single custom-made program.

--Server Console--

Front Server Config page to get code changes to process the contents of \`config.json\` and display on the form.

--Client Launcher--

Client patching is still to come. This will allow us to cross-reference the current Pak files with our API, which will enable the launcher to automatically download new updates.
 
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Add a QQ group to another group? I’m so confused

Update.

--Client--

We are looking to switch from our current CN client to the Global Closed Beta Test Client.

Pros:

- API

The CBT Client allows us to edit the following via API instead of Hex editing the Client:
- Server IP/Ports
- Maintenance
- Events
- Version Checking
- Payment Links

This will allow us to process Client side updates easier.

APIs will be released to everyone prior to us releasing the Source Code. This will allow users who wish to have their own server to edit these ready for their own launch.

- Stability

After internal testing we have found that the CBT client is a lot more stable than the CN client, this includes bug fixes.

- Paks

Currently, the CN Client has a single 8GB Pak file which contains all the Client Data. For comparison, the CBT client splits the 8GB Pak into multiple smaller files.
This will help with editing, updating, and pushing updates to everyone without the need to redownload a huge PAK file for every update.

--Server--

- Logging

We have pushed source code updates to the servers which now have improved logging.

--Source Code--

- VS Version

When we obtained the source, we were forced to use Visual Studio 2019 due to compatibility. The source now uses Visual Studio 2022.

The source has currently received a total of 180 updates. This includes:
- Bug Fixes
- Packet changes
- Compacting code
- Translation of code comments
- And a lot more.

--Beta--

We still have a lot of internal testing to complete before we are at a stage where we feel comfortable releasing a Beta Server. As soon as we have more info on dates, rates, etc.,
we will keep you posted.

--Website--

- Improvements

- URL file extensions hidden (shortens URL and makes it more appealing).
- Coming Soon page will be added to any unfinished web pages.

We will release the website's full HTML and API together to allow users to create their own website if they plan to release their own server.

--Client Editor--

We still plan on finishing the Client Editor. This will help reduce the Export/Edit/RePak process from three programs to a single custom-made program.

--Server Console--

Front Server Config page to get code changes to process the contents of \`config.json\` and display on the form.

--Client Launcher--

Client patching is still to come. This will allow us to cross-reference the current Pak files with our API, which will enable the launcher to automatically download new updates.


looking forward for the next update.
 
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Sir how did you get the source code and when do you plan releasing it? How can we help to progress the development. Are there any discord for developers for this project that we can join and help?
 
Sir how did you get the source code and when do you plan releasing it? How can we help to progress the development. Are there any discord for developers for this project that we can join and help?
Source was obtained by gaining access to Wemade’s internal network.

It will be released as soon as it’s ready.

Not really much people can help us with at the moment.

 

Few updates for everyone:​


Website​

Tools​

added to website and pushed to .

This includes:
-Crafting Calculator
-EXP Calculator
-Constitution Calculator
-Inner Force Calculator
-Conquests
-Maps
-Magic Square Shop
-Mining Speed Calculator

Adjustments​

-Link in the navigation bar showing which page the user is on, starting with the home page.
-Pages opening in the same frameset, fewer external sites.
-New Ranking page,
-User Control Panel (UCP) (Login) + Logout.

Fixes​

-Troubleshooting in Register , Login, Logout with .htaccess.
-Logo display in navbar.

Server​

Character Creation Testing​




More updates to come.
 
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1720023229977 - Mir 4 Dev Log - RaGEZONE Forums
 
Hey RageZone, we are now done with Packets and SQL Procedures. So what's left?

The last thing we need is to Export/Extract the Navimesh from the client's UMap files. These are used by the server to check for walkable areas within the Client Maps.

We have spent nearly 2 weeks trying everything we can to export these navmeshs without any luck.

So it's time we come here to ask for your help.

What you'll need:

UMaps -

UE 4.24.3

Instance Tool -

UI Particle -

Web Browser Widget - 1.0

Sound Utilities - 1.0

Significance Manager - 1.0

Synthesis - 1.0

Extended Google - 2.12.0

Online Subsystem - 1.0

Online Subsystem Utils - 1.0

Online Subsystem Google - 1.0

Easy Firebase Pro -

OneStoreIap - 1.0

Extended Apple -

Extended Facebook -

Extended Steam -

Protobuf -

Android Goodies -

iOS Goodies -

WemadeNextGamePlugin - 1.0

Jwt - 1.0

Online Subsystem Steam -

Steam Shared Module - 1.0

GMESDK - 1.2

PolygonButton -

Wemix SDK - 1.4.0

Paper2D - 1.0

ACL -

AISupport - 1.0

LightPropagationVolume - 1.0

Animation Sharing - 1.0

Asset Manager Editor - 1.0

Facial Animation Bulk Importer - 1.0

Automation Utilities - 0.1

ScreenshotTools - 1.0

BackChannel - 1

Geometry Cache (Experimental) - 0.1

Platform Cryptography Plugin - 1.0

AVF Media Player - 2.0

Image Sequence Media Player - 1.0

Media Compositing - 1.0

WMF Media Player - 2.0

TCP Messaging - 1.0

UDP Messaging - 1.0

Actor Sequence (Experimental) - 0.1

Netcode Unit Test - 1.0

Online Subsystem NULL - 1.0

Launcher Chunk Installer - 1.0

Android Runtime Permission - 0.1

Apple Image Utils - 1.0

Audio Capture - 1.0

Editable Mesh - 1.0

Example Device Profile Selector - 1.0

Mobile Patching Utilities - 1.0

Runtime PhysX Cooking - 1.0

WebMMoviePlayer - 1.0

WebM Video Player - 1.0

Windows Movie Player - 1.0

Download raw plugin list -

Massive thank you again to everyone <3

//
 
like this? ...........
the servers require the mesh’s in .bin format

Website Update 26.07.24​


* Removed duplicate code from ucp.php
* Linked user control panel to base.php
* Moved user control panel CSS to base.php
* Minor visual improvement to ucp.php
* Added missing DB lines to character cards in ucp.php
* Consolidated translation files of rankings.php and ucp.php
* Added persistent login to base.php
* Translation selection made persistent on pages using base.php
* Updated nav in base.php for persistent login
* Made title dynamic and moved to base.php
* 'allowed pages' added for persistent login
* Added forward to login for restricted pages
* Created css file in config
* Migrated <style> from base.php to style.css
* Linked stylesheet to css file in base.php
* Linked tools to base.php
* Moved tools iframe to container
* Migrated login pages php logic to base.php
* Linked login to base.php
* Removed duplicate code from login.php
* Migrated restister page's php logic to base.php
* Linked register to base.php
* Removed duplicate code from register.php
* Minor bug fixes
* Created base.php containing nav/theme/style
* Removed duplicate code from ranking page
* Linked ranking page to base.php
* Created global ranking page
* Added some additional translations
* Renamed Help Center to Support in base.php

 
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