📌 Escape Position Update

Escape positions have received some fixes and improvements:

• When entering a raid, your current location is now saved as your escape position.
• Upon leaving the raid, you will be warped back to that saved position.

Unstuck Update:
• The built-in Unstuck button now warps you to your current escape position.
• A 10-minute cooldown is applied.
• ⚠️ Currently, this won’t work if you’re on the same stage as your escape position (fix coming soon).

Still in Progress:
We’re improving how and when escape positions are saved. For example, entering a new map via a portal may soon update your escape position automatically. This will keep positions more accurate, so Unstuck places you closer to where you were.
 
Been working on getting the latest global client to work.

This will allow us to add the two new classes (Darkist/LionHeart) and all the new systems that's come out since launch.

Currently stuck on having the client patch the files correctly which should then allow us to login.

Obvisouly it wont be an instant login once we get past the patching issues as I imagine some front server packets have been adjusted etc.



We haven't needed to crack the client in any way, just adjusting the client's buildversion.ini to point to our own API
 
We've jumped into another phase of testing.

Todays test was stress testing, managed to get around 200-300 players online at the same time.



766 total accounts made with 400 players online.

Turns out the front server was using a queue system which as you can imagine is crap when you have say 100 people trying to login at the same time. This has since been fixed.
 
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How do I download the client? The client link is broken.
We're currently launching a test phase in partership with Azura Legends.
Details below

📢Public Test Phase Now Live

We are officially entering a large-scale testing phase in collaboration with Azura Legends as we continue pushing the project closer toward a full release.

This phase is focused on stability testing, backend improvements, balance feedback, and bug fixing across all regions.

🌍 Available Servers:
• EU1 🇵🇹 (Portugal)
• SA1 🌎
• ASIA1 🌏

Our multi-region setup ensures players can connect to the best server for the lowest possible ping no matter where they are located.

🔥 The response so far has been incredible — we have already passed 800 registered accounts during the testing phase.

📝 Create Your Account:

Client Download:
Available directly on the Azura Legends website with 22 download mirrors.

🐞 Report Bugs & Feedback:

We encourage everyone to participate, stress test the servers, report issues, and help shape the future of the project.

I’ve expanded the testing phase to include the following servers

EU1
SA1
ASIA1

With NA1 to be online in the morning
 
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We’ve started testing the Mirage Ship maps on the newer global client.

This is the first time we’ve been able to properly access and explore these maps after spending so long working with the older 2021 client, so it’s a pretty big step forward for the project.



Still a lot of work to do, but things are moving in the right direction.
 
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