hi jev, we can see the actual assets if we load them to stove?
Yes but like i said, there's not alot you can do with them because their baked. It's not like you can reimport the maps back unto UE4.
Patch Notes:
- In-game Coupon system now working, Supports x5 item stacks x5 currency stacks, custom mail title/subtitle
- MP Cost now displayed correctly on Skill UI
- Memory leak on gateway server fixed (massivly improves server stability)
- Guild/Clan name length increased from 5 > 12 (to match client max)
- Guild Expedition system in
- Clan Cooperate via DragonJade fixed
- Relation quest's "Mission" requirement fixed
- Request quest's "Relation" requirement fixed
- Item Exchange system in
- Mystique stats are now correctly displayed on the stat UI
- Scripture Hall system in
- Valley/Bicheon Castle/Sabuk Castle system in
- Party Invite now sends the correct info
- Stat bonuses from Tower Of Conquest now fixed
- Mastery Quests now in
- Pet Slot Expanstion via SpiritPowder now implemented
- Clan Challenge system in
- More fixes to the "Unseal" system
- Battle Pass events in
- User Events in
- Fixed Unseal Acceleration point speed-up
- Clan Development system in
- Combine Item system in
- Rage system now in
- Totem Range fixed
- Force/Mastery Multi Upgrade system now in
- Proxy Order system in
- MagicSquare/Secret Peak now fully in
- Ancient Treasure system in
- Item Refine system in
- HolyPuzzle (Dragon Divine Chart) system in
- Ingame cost free for any purchase using GBP currency
There's another 200+ commits since my last "Patch Notes" so that's just the major things that have been fixed/added.