After opening the game window, it keeps failing to connect to the server, showing an offline prompt
 
Hi Jev,

I just want to ask about the MIR4 maps. Do you know where the map files are located in the client? Also, are those files encrypted?

Thank you.
 
Hi Jev,

I just want to ask about the MIR4 maps. Do you know where the map files are located in the client? Also, are those files encrypted?

Thank you.
The maps are baked assets and you can't really do much with them. you can just about get them to load into .
 
The maps are baked assets and you can't really do much with them. you can just about get them to load into .
hi jev, we can see the actual assets if we load them to stove?
 
hi jev, we can see the actual assets if we load them to stove?
Yes but like i said, there's not alot you can do with them because their baked. It's not like you can reimport the maps back unto UE4.

Patch Notes:

- In-game Coupon system now working, Supports x5 item stacks x5 currency stacks, custom mail title/subtitle
- MP Cost now displayed correctly on Skill UI
- Memory leak on gateway server fixed (massivly improves server stability)
- Guild/Clan name length increased from 5 > 12 (to match client max)
- Guild Expedition system in
- Clan Cooperate via DragonJade fixed
- Relation quest's "Mission" requirement fixed
- Request quest's "Relation" requirement fixed
- Item Exchange system in
- Mystique stats are now correctly displayed on the stat UI
- Scripture Hall system in
- Valley/Bicheon Castle/Sabuk Castle system in
- Party Invite now sends the correct info
- Stat bonuses from Tower Of Conquest now fixed
- Mastery Quests now in
- Pet Slot Expanstion via SpiritPowder now implemented
- Clan Challenge system in
- More fixes to the "Unseal" system
- Battle Pass events in
- User Events in
- Fixed Unseal Acceleration point speed-up
- Clan Development system in
- Combine Item system in
- Rage system now in
- Totem Range fixed
- Force/Mastery Multi Upgrade system now in
- Proxy Order system in
- MagicSquare/Secret Peak now fully in
- Ancient Treasure system in
- Item Refine system in
- HolyPuzzle (Dragon Divine Chart) system in
- Ingame cost free for any purchase using GBP currency

There's another 200+ commits since my last "Patch Notes" so that's just the major things that have been fixed/added.
 
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So we have fully customizable coupon system.
Allowing us to have up to x5 item stacks + x5 currency stacks
Fully custom Title/SubTitle
Start/End Time
Account Bound/Character Bound
Coupons are live data so adding/removing/editing coupons don't require a server restart.
Coupons can be activated through a site (even when the account/player isn't logged in-game)

Example

JSON:
[
    {
        "CouponID": 1,
        "CouponCode": "TESTER",
        "Type": 1,
        "StartDate": "2026-01-01 00:00:00",
        "EndDate": "2027-01-01 00:00:00",
        "Title": "TEST",
        "SubTitle": "x5 Items x5 Currency Test",
        "ItemReward0ID": 505120001,
        "ItemReward0Count": 1,
        "ItemReward1ID": 902200206,
        "ItemReward1Count": 2,
        "ItemReward2ID": 901200207,
        "ItemReward2Count": 3,
        "ItemReward3ID": 502820005,
        "ItemReward3Count": 4,
        "ItemReward4ID": 901200606,
        "ItemReward4Count": 5,
        "CostReward0Type": 2,
        "CostReward0Value": 100,
        "CostReward1Type": 5,
        "CostReward1Value": 200,
        "CostReward2Type": 11,
        "CostReward2Value": 300,
        "CostReward3Type": 23,
        "CostReward3Value": 400,
        "CostReward4Type": 19,
        "CostReward4Value": 500
    }
]
 
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