Hi, for any one who is interested in the server progress, heres an update:
We got the Billing_DB problem solved, you have to put the Billing_DB in a own instance of the MSSQL-Server and link both servers... a bit tricky but it works. We created a couple of Npc´s that sell premium items for gold, and there working well.
I run a mass update over the db to translate all the npc dialogs and i think it got like 90% of the text you should translate. The only thing is, since i google translated all of it, its realy realy bad. There are some sentences which i dont even understand what they supposed to mean... So i think our Translators, who will clean this mess up, will have a lot of fun
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We also created some npc to teleport you to different places, eg. one in Rear who teleports you down the stairs because there are some "invisible wall" issues. We also created one Npc which should teleport you into the lvl 60-70 Area since the npc (Jarits Camp Guard) was missing, but it seems like we are not allowed to teleport in there. We still have to find a solution for that
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We also found the problem with the "damaged" skills, so we are now gathering all skills that have the wrong buff or are simply available for the wrong character and then fix that as good as we can.
Whats left todo:
- Fix the stability issues... we still dont know what we have to do, to increase the stability... the clients throw from time to time a Refcount Error (which counts up from 0 and if you hit 6 you probable will have a dc..) or the error entry in the ns_errorlog "14/04/30 15:27:09:779 m_pkSteamMain->m_pkGameMode->SocketProcess(2211)" which will pop up lots of times... or simply that the server is not able (or willing) to write into the ConLog, ConnMainLog or the ServerStatLog...
- Figure out and fix the "invisible wall" issues (no cloue on how we can fix that yet)
- Translate lots and lots of Text
- Balance all the Settings like DMG of Skills or Droprates
- and probably a thousand things i am not thinking about right now...
So as always if you have any ideas on one of the issues, we will appreciate any input.