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Plus Emulator Revision RB3.0 [Community Project]

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Junior Spellweaver
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Bug:

Sometimes if you create a group, the room name becomes '...' and you can't click edit room settings, if you edit the rooms table and change the groupid to 0 then everything works again. Not sure if it's a bug or not but I don't think it's suppose to do that.

Jamal7 - Plus Emulator Revision RB3.0 [Community Project] - RaGEZONE Forums
 
Junior Spellweaver
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IGNORE:

internal void IgnoreUser()
{

Room Room = Session.GetHabbo().CurrentRoom;

if (Room == null)
return;

String username = Request.PopFixedString();
Habbo user = SilverwaveEnvironment.GetGame().GetClientManager().GetClientByUsername(username).GetHabbo();

if (user == null)
return;

if (Session.GetHabbo().MutedUsers.Contains(user.Id) || user.Rank > 4)
return;

Session.GetHabbo().MutedUsers.Add(user.Id);

Response.Init(Outgoing.UpdateIgnoreStatus);
Response.AppendInt32(1);
Response.AppendString(username);
SendResponse();
}
 
Skilled Illusionist
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Doesnt work for me
when ill add
Code:
[COLOR=#333333][I]internal string tempGender;[/I][/COLOR]
[COLOR=#333333][I]internal string tempLook;
to Habbo.cs it dc me as soon as im on[/I][/COLOR]
 
Junior Spellweaver
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Doesnt work for me
when ill add
Code:
[COLOR=#333333][I]internal string tempGender;[/I][/COLOR]
[COLOR=#333333][I]internal string tempLook;
to Habbo.cs it dc me as soon as im on[/I][/COLOR]

The football gate isn't 100% it sets a look that's in the coding instead of setting the look that was made from the football gate.

Jamal7 - Plus Emulator Revision RB3.0 [Community Project] - RaGEZONE Forums
 
Last edited:
Skilled Illusionist
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The football gate isn't 100% it sets a look that's in the coding instead of setting the look that was made from the football gate.
but if it works for him i wonder why it doesnt work for me ^^ and sry as soon as i place the football gate and enter the room ill dc not because of the 2 lines
 
Junior Spellweaver
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but if it works for him i wonder why it doesnt work for me ^^ and sry as soon as i place the football gate and enter the room ill dc not because of the 2 lines

Works fine for me
 
Newbie Spellweaver
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The General: This is from an old BcStorm release I found, let me know if you need anything else.

 
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Hello ragezone.
I got this error.. when i start my emulator.. anyone help? :)
Code:
 Bug duing user login: System.InvalidCastException: The specified change is invalid.  ved Silverwave.HabboHotel.Users.Authenticator.HabboFactory.GenerateHabbo(DataRow dRow, DataRow mRow, List`1 group) i c:\Users\PC\Desktop\Silverwave Emulator\HabboHotel\Users\Authenticator\Authenticator.cs:linje 20
   ved Silverwave.HabboHotel.Users.UserDataManagement.UserDataFactory.GetUserData(String sessionTicket, String ip, Byte& errorCode) i c:\Users\PC\Desktop\Silverwave Emulator\HabboHotel\Users\UserData\UserDataFactory.cs:linje 440
   ved Silverwave.HabboHotel.GameClients.GameClient.tryLogin(String AuthTicket) i c:\Users\PC\Desktop\Silverwave Emulator\HabboHotel\GameClients\GameClient.cs:linje 152
Read the error, it's your SSOTicket, AuthTicket it's rather wrong in your CMS on generate SSO () function. Or your CMS didn't update your authticket field in the database.
.
 
Junior Spellweaver
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Allright, thank you ;)
I asked because it didn't worked with HabboExtreme CMS... :/

It can work on any CMS, but you may need to edit the config to make it work with the client etc such as SSO tickets and other stuff.
 
Junior Spellweaver
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I saw that The Navigator Flatcats were a different language.

Heres a small translation/fix

INSERT INTO `navigator_flatcats` VALUES ('15', 'No Category', '1', '1');
INSERT INTO `navigator_flatcats` VALUES ('1', 'HOTELNAME Staff Rooms', '1', '7');
INSERT INTO `navigator_flatcats` VALUES ('2', 'Competition Category', '0', '1');
INSERT INTO `navigator_flatcats` VALUES ('3', 'ROTW Winners', '0', '1');
INSERT INTO `navigator_flatcats` VALUES ('4', 'Themed & RPG Rooms', '1', '1');
INSERT INTO `navigator_flatcats` VALUES ('5', 'Restaurant, Bar & Night Club Rooms', '1', '1');
INSERT INTO `navigator_flatcats` VALUES ('6', 'Club & Group Rooms', '1', '1');
INSERT INTO `navigator_flatcats` VALUES ('7', 'Chat, Chill & Discussion Rooms', '1', '1');
INSERT INTO `navigator_flatcats` VALUES ('8', 'Maze & Theme Park Rooms', '1', '1');
INSERT INTO `navigator_flatcats` VALUES ('9', 'Trading & Shopping Rooms', '1', '1');
INSERT INTO `navigator_flatcats` VALUES ('10', 'Gaming & Race Rooms', '1', '1');
INSERT INTO `navigator_flatcats` VALUES ('11', 'Hair Salons & Modelling Rooms', '1', '1');
INSERT INTO `navigator_flatcats` VALUES ('12', 'Help Centre, Guide & Service Rooms', '1', '1');
INSERT INTO `navigator_flatcats` VALUES ('13', 'School, Daycare & Adoption Rooms', '1', '1');
INSERT INTO `navigator_flatcats` VALUES ('14', 'All Other Rooms', '1', '1');
 
Newbie Spellweaver
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Is the database include in the emu? I can't seem to find it so could someone give me it please?
 
Newbie Spellweaver
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Re: RELEASE63-201405071257-197450526 - PlusR2

Hi guys,
I'm trying to add some MUS functions from Gold Tree / Butterfly but I'm stumbling quite a bit. The two functions I want to add are signout and reloadbans.<br>Here's where I'm at with reloadbans:

Code:
case "reloadbans":                    {
                        
                        using (IQueryAdapter dbClient = SilverwaveEnvironment.GetDatabaseManager().getQueryreactor())
                        {
                            SilverwaveEnvironment.GetGame().GetBanManager().LoadBans(dbClient);
                        }
                       


                        return;
                    }

Which prompts the emulator to show it successfully processed the MUS command when sent from HK but nothing client-side happens when a user is banned from HK.
Trust me, I'm not a coder. Any help is greatly appreciated.
 
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