[Release]DV-Team_S19.2.3(Server+Client+SQL+Tool+All Update Patch)

ResetSystem.xml
<ResetSystem Enable="1">
I have it, but when i use /reset it says Reset Failed! Auto Reset Disable.

My files:

<?xml version="1.0" encoding="utf-8"?>
<!--
// ============================================================
// == MUONLINE SERVER EMULATOR ==
// == POWERED BY DV-Team ==
// == File Name: ResetSystem ==
// ============================================================
-->
<ResetSystem Enable="1">
<Setting ResetAutoCmd="1" ResetReward="1" ResetLvMasterAndMajestic="0" MaxReset="400" KeepPoints="1" MoveChar="1" Relog="0" />

<Reset Index="0" MinLevelReq="400" MinRsTime="0" MaxRsTime="1" PointsPerRs="400" ZenRq="1000000" ChaosRq="0" CreRq="0" FeatherRq="0" RewardItemType="0" RewardItemIndex="1" />

</ResetSystem>
 
I have it, but when i use /reset it says Reset Failed! Auto Reset Disable.
My files:

<?xml version="1.0" encoding="utf-8"?>
<!--
// ============================================================
// == MUONLINE SERVER EMULATOR ==
// == POWERED BY DV-Team ==
// == File Name: ResetSystem ==
// ============================================================
-->
<ResetSystem Enable="1">
<Setting ResetAutoCmd="1" ResetReward="1" ResetLvMasterAndMajestic="0" MaxReset="400" KeepPoints="1" MoveChar="1" Relog="0" />

<Reset Index="0" MinLevelReq="400" MinRsTime="0" MaxRsTime="1" PointsPerRs="400" ZenRq="1000000" ChaosRq="0" CreRq="0" FeatherRq="0" RewardItemType="0" RewardItemIndex="1" />

</ResetSystem>

Setting ResetAutoCmd="1"
Try Commands
/AutoReset Type
 
I have it, but when i use /reset it says Reset Failed! Auto Reset Disable.


Setting ResetAutoCmd="1"
Try Commands
/AutoReset Type
When i do this it says in chat Autoreset enale, but it doesnt do anything. My character is lvl 400.

Is it because my character exp is 0, because i used editor for 400 lvl?
 
show40 , hi bro, thank for the sharing, i have a problem, when trying to create/edit item via DV Tôls, i cannot add exelent options to ring/pendant, can you guide me how to do it ?
 
how i can add skill by editors dv-team? it's not show anythings. how to fix it?
 

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How do I use the command? Strength points, agility points, energy, and movement commands.
 
Could someone give me this rate setting based on Webzen's MU?

I wanted an EXP and drop rate similar to the official server.


================================================
[ItemDropControl]
;-------------------------------------------------------------------------------------------------------------
;-- Prints a range of logs in server windowd allowing to debug drop configuration, 0/1
;-------------------------------------------------------------------------------------------------------------
DebugMode = 0

;-------------------------------------------------------------------------------------------------------------
;-- Control of common system hierachy drop
;-------------------------------------------------------------------------------------------------------------
;-- AllMonsterItemDropRate: AllMonsterBag.xml
;-- EachMonsterItemDropRate: \Data\Items\Drop\EachMonsterMapDrop\*.*
;-- EventItemDropRate: EventItemMonsterBag.xml
;-- SetItemDropRate: SetItemMonsterBag.xml
;-- ZenDropRate: General zen drop rate (ZenDrop.xml will override amount of zen to drop if enabled)
;-- NoItemRate: No item drop rate
;-------------------------------------------------------------------------------------------------------------
;-- The NoItemRate should be always the highest value out of available ones.
;-- System should be configured increasing way, from lowest to highest rate.
;-- System draws random number from value configured in "NoItemRate", if rate of individual system is greater than drawn value then that specified system will be used.
;-------------------------------------------------------------------------------------------------------------
AllMonsterItemDropRate = 30
EachMonsterItemDropRate = 1000
EventItemDropRate = 500
SetItemDropRate = 1000
ZenDropRate = 3000
NoItemRate = 10000

;-------------------------------------------------------------------------------------------------------------
;-- Monster maximum level and chance rate to drop Apple (14, 0), n/10000
;-------------------------------------------------------------------------------------------------------------
AppleDropRate = 2000
AppleDropMonsterMaxLevel = 20

;-------------------------------------------------------------------------------------------------------------
;-- Chance rate of drop of non-excellent items with Luck, common drop only, percentage, 1-100
;-------------------------------------------------------------------------------------------------------------
ItemLuckRate = 50

;-------------------------------------------------------------------------------------------------------------
;-- Chance rate of drop of non-excellent items with Skill, common drop only, percentage, 1-100
;-------------------------------------------------------------------------------------------------------------
ItemSkillRate = 50

;-------------------------------------------------------------------------------------------------------------
;-- Chance rate of drop of excellent items with Luck, common drop only, percentage, 1-100
;-------------------------------------------------------------------------------------------------------------
ExcItemLuckRate = 50

;-------------------------------------------------------------------------------------------------------------
;-- Chance rate of drop of excellent items with Skill, common drop only, percentage, 1-100
;-------------------------------------------------------------------------------------------------------------
ExcItemSkillRate = 50

;-------------------------------------------------------------------------------------------------------------
;-- Chance rate of drop of ancient items with Luck, common drop only, percentage, 1-100
;-- If item is excellent ancient then ExcItemLuckRate is in use
;-------------------------------------------------------------------------------------------------------------
AncItemLuckRate = 4

;-------------------------------------------------------------------------------------------------------------
;-- Chance rate of drop of ancient items with Skill, common drop only, percentage, 1-100
;-- If item is excellent ancient then ExcItemSkillRate is in use
;-------------------------------------------------------------------------------------------------------------
AncItemSkillRate = 6

;-------------------------------------------------------------------------------------------------------------
;-- Determines mode of Option drop for MonsterMap_(X)_Bag.xml and SetItemMonsterBag.xml
;-- 0: drops exact options if configured with values 0-7
;-- 1: drops up to configured value, e.g. if Option="4" then item can drop with option from +0 up to +16
;-------------------------------------------------------------------------------------------------------------
OptionDropMode = 0

;-------------------------------------------------------------------------------------------------------------
;-- Lifts limit of mastery items drop in Nars location only, 0/1
;-------------------------------------------------------------------------------------------------------------
MasteryEquipmentInGeneralDrop = 0

;-------------------------------------------------------------------------------------------------------------
;-- Lifts limit of mastery set items drop in Land of Trials location, 0/1
;-------------------------------------------------------------------------------------------------------------
MasteryEquipmentInLOTDrop = 0

;-------------------------------------------------------------------------------------------------------------
;-- A time after Zen dropped on ground will disappear, seconds
;-------------------------------------------------------------------------------------------------------------
ZenDisappearTime = 15

;-------------------------------------------------------------------------------------------------------------
;-- A time after item dropped on ground will disappear (see MapAttribute.xml for per map config), seconds
;-------------------------------------------------------------------------------------------------------------
ItemDisappearTime = 20

;-------------------------------------------------------------------------------------------------------------
;-- A time after Item dropped by/for other player may be picked up (see MapAttribute.xml for per map config), seconds
;-------------------------------------------------------------------------------------------------------------
ItemLootingTime = 10

;-------------------------------------------------------------------------------------------------------------
; -- Zen Drop Multiplier, formula Money = Money + exp/BaseMasterExperience * ZenDropMultipler
;-------------------------------------------------------------------------------------------------------------
ZenDropMultipler = 1.0

;-------------------------------------------------------------------------------------------------------------
; -- Zen Drop Multiplier during Quests, formula Money = RewardZen * QuestZenMultipler
;-------------------------------------------------------------------------------------------------------------
QuestZenMultipler = 1.0

;-------------------------------------------------------------------------------------------------------------
; -- A chance rate of Zen drop in 4 spots around the killed monster, n/10000
;-------------------------------------------------------------------------------------------------------------
ZenMultiSpotDropRate = 5
edit \Data\ExpSystem\expsystem
<StaicExp Normal="1" Master="1" Majestic="1" />
i do`t have a pary, have not test partyexp or partyexpbonus
====
it is not right =======> "System draws random number from value configured in "NoItemRate", if rate of individual system is greater than drawn value then that specified system will be used."

AllMonsterItemDropRate = 30
EachMonsterItemDropRate = 1000
EventItemDropRate = 500
SetItemDropRate = 1000
ZenDropRate = 3000
NoItemRate = 10000

for "EachMonsterItemDropRate" ,set a lower value, you will get lower dropRate
 
1758199988557 - [Release]DV-Team_S19.2.3(Server+Client+SQL+Tool+All Update Patch) - RaGEZONE Forums


It Good

not have barracks of balgass.how to fix it?View attachment 287555
Add NPC ON MAP
<Map Number="34" Name="Crywolf">
<Spot Type="0" Description="NPC/Traps">
<Spawn Index="224" StartX="118" StartY="11" Dir="4" NpcFunction="npc_talk_castle_guard" /> <!-- Guardsman -->
<Spawn Index="226" StartX="135" StartY="47" Dir="2" NpcFunction="npc_talk_pet_trainer" /> <!-- Trainer -->
<Spawn Index="240" StartX="113" StartY="56" Dir="2" NpcFunction="npc_talk_warehouse" /> <!-- Baz -->
<Spawn Index="248" StartX="99" StartY="40" Dir="2" NpcFunction="wandering_merchant_herald" /> <!-- Martin -->
<Spawn Index="251" StartX="145" StartY="14" Dir="1" NpcFunction="hanzo_the_blacksmith" /> <!-- Hanzo -->
<Spawn Index="256" StartX="96" StartY="25" Dir="2" NpcFunction="npc_talk_jewel_mix" /> <!-- Lahap -->
<Spawn Index="406" StartX="228" StartY="48" Dir="1" NpcFunction="npc_talk_quest_evolution" /> <!-- Priest Devin -->
<Spawn Index="407" StartX="223" StartY="48" Dir="1" NpcFunction="npc_talk_quest_evolution" /> <!-- Warewolf -->
<Spawn Index="204" StartX="121" StartY="31" Dir="2" NpcFunction="" /> <!-- Wolf Statue -->
<Spawn Index="205" StartX="125" StartY="27" Dir="2" NpcFunction="" /> <!-- Wolf Altar 1 -->
<Spawn Index="206" StartX="126" StartY="35" Dir="2" NpcFunction="" /> <!-- Wolf Altar 2 -->
<Spawn Index="207" StartX="120" StartY="38" Dir="2" NpcFunction="" /> <!-- Wolf Altar 3 -->
<Spawn Index="208" StartX="115" StartY="35" Dir="2" NpcFunction="" /> <!-- Wolf Altar 4 -->
<Spawn Index="209" StartX="117" StartY="27" Dir="2" NpcFunction="" /> <!-- Wolf Altar 5 -->
</Spot>
 
Last edited:
시즌 21 신규 케릭
 

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can not talk to Lawrence "npc_talk_guild"
 
Last edited:
Waiting for the new update to fix some important bugs. This version still cannot be used properly online. Only Dev can learn. I hope there will be a complete version of some bugs like Boss Medusa, the notification board of some world Bosses after being destroyed still shows that they have not been destroyed at Ctrl+T, Upgrading +10->15 at Chaos machine can only use 1 charm (lucky) or (Anti-lost equipment), some items are still buggy and the buff effect still does not work properly.
 
Anyone able to use /reset command? Its not working for me whatever I do.
 
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