Hello, I'm back today with a new version of: G.E. with some new features added, some old features revised-re-integrated and more..
CHANGES ON: 1.1.0.0
- Implemented some new features on return in: 3d camera (Select Character Screen & InGame)
- Added some opengl filters for better quality of textures (Anisotropy & Linear)
- fixed camera clip X Axis cases for: Santa Village, Vulcanus & Others
- added global message on camera return (Like: Guild Post Style)
- totally fixed problems with excesive LAG provocated by: 3d cam
- fixed all crashes problems provocated by: mini map (MiniMap added again)
- fixed all problems with kalima water dissapear using: sky (Sky added again)
- fixed all problems with chaos castle map floor extend using: sky
- fixed and tested G.E. with all modules works in Event Maps like:
(Illusion Temple, Devil Square, Blood Castle) NO MORE CRASHS
- dismished CPU & RAM Usage (less that in old updates)
- added some checks for usage: JewelsSwitcher() module (for security)
- removed TAB key function of: MiniMap src (for used only on: Screen Map of Wz) xD
- changed HOME key function of: 3d camera for: on/off switch to: F8 Key (In Game)
- added separated system chat in game (again)
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PS: For future updates & more info about this project...
search in my site official of this project:
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(NO SELL NOTHING.. THIS IS AN OPEN PROJECT)
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UPGRADE TO: 1.2.0.0
CHANGES:
- Fixed clips map floor in Bottom Left & Bottom Right directions (HOT!)
- Fixed Phoenix Soul pants visual bug
- Fixed Small Wings visual bug
SOME SCREENS OF TESTS:
DOWNLOAD LINK:
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Upgrade to: 1.3.0.0 (Last Version)
CHANGES ON: 1.3.0.0 (Last Version)
Fixed glow.dll load colors visual bug
Implemented some changes on: VirtualProtector of main.exe
Decreased: 10% more of CPU usage
Download:
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