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When click Start in Client game
Error: Failed to connect help me pls
Look in the tutorial https://forum.ragezone.com/f1001/
Look in the tutorial https://forum.ragezone.com/f1001/
Hi, i have a second pc acting as the server. everything is working fine when i run the server. But, whenever I select the channel, my game crashes. I have applied patch 1.0.1. But game is still crashing, can anybody help me with this?btw, do i need to apply patch 1.0 first before 1.0.1? thanks in advance.
You need wipe your database for the patchs work fine. One time they change struct from database
You need wipe your database for the patchs work fine. One time they change struct from database
22-04-20 14:18:50 0x28E0-00-1 eErrNoStartService(Good luck!): ^^ 22-04-20 14:18:52 0x6CD8-00-1 eErrNoThreadIsRunning(Thread is running.): Any(27864) 22-04-20 14:19:02 0x05B0-00-1 eErrNoServiceLog(Service log!): Close Processor (1) 22-04-20 14:19:02 0x05B0-00-1 eErrNoServiceLog(Service log!): Active Processor (4) 22-04-20 14:19:02 0x05B0-00-1 eErrNoServiceLog(Service log!): PAProcessor_ClientLogin::activeProcess - start 22-04-20 14:19:02 0x05B0-00-1 eErrNoServiceLog(Service log!): RoateRadarMode = FALSE 22-04-20 14:19:03 0x05B0-00-1 eErrNoDevelopLog(Development log!): Session=>Index(8):(Client-PC/8/):($UndefinedName$/-1):Pop by index 22-04-20 14:19:03 0x05B0-00-1 eErrNoDevelopLog(Development log!): Session=>Index(8):I will connect to 3-server type(192.168.0.243:8888) 22-04-20 14:19:03 0x05B0-00-1 eErrNoDevelopLog(Development log!): Session=>Index(8):(Client-PC/8/):($UndefinedName$/-1):Request to connect:Result(0) 22-04-20 14:19:05 0x05B0-00-1 eErrNoServiceLog(Service log!): ATFieldString() 22-04-20 14:19:13 0x6CD8-00-3 eErrNoPacketFrameCantDecode(Cannot decode packet frame.): Session::HandleReceive(7578/1498989593/1498997171) 22-04-20 14:19:13 0x6CD8-00-1 eErrNoDevelopLog(Development log!): Session=>Index(8):(Client-PC/8/192.168.0.243):($UndefinedName$/-1):Handle receive:Result(0):ReceivedSize(566) 22-04-20 14:19:13 0x05B0-00-1 eErrNoServiceLog(Service log!): Close Processor (4) 22-04-20 14:19:13 0x05B0-00-1 eErrNoServiceLog(Service log!): Active Processor (5) 22-04-20 14:19:32 0x05B0-00-1 eErrNoDevelopLog(Development log!): Session=>Index(4):(Client-PC/4/):($UndefinedName$/-1):Pop by index 22-04-20 14:19:32 0x05B0-00-1 eErrNoDevelopLog(Development log!): Session=>Index(4):I will connect to 4-server type(127.0.0.1:9965) 22-04-20 14:19:32 0x05B0-00-1 eErrNoDevelopLog(Development log!): Session=>Index(4):(Client-PC/4/):($UndefinedName$/-1):Request to connect:Result(0) 22-04-20 14:19:32 0x05B0-00-1 eErrNoPcLogout(Player character is logging out.): Actor=>Index(8):(Client-PC/8/192.168.0.243):($UndefinedName$/-1):logout:Reason(eErrNoUserRequestDisconnect(1199160933):[Did not connect.]) 22-04-20 14:19:32 0x6CD8-00-3 eErrNoPacketFrameCantDecode(Cannot decode packet frame.): Session::HandleReceive(18813/1498997171/1499015984) 22-04-20 14:19:32 0x6CD8-00-1 eErrNoDevelopLog(Development log!): Session=>Index(8):(Client-PC/8/192.168.0.243):($UndefinedName$/-1):Handle receive:Result(995):ReceivedSize(0) 22-04-20 14:19:32 0x6CD8-00-1 eErrNoDevelopLog(Development log!): Actor=>Index(8):(Client-PC/8/192.168.0.243):($UndefinedName$/-1):logout completed:Reason(eErrNoUserRequestDisconnect(1199160933):[Did not connect.]) 22-04-20 14:19:32 0x05B0-00-1 eErrNoServiceLog(Service log!): ############## CacheDataManager::loadUserCacheData size (0) 22-04-20 14:19:32 0x05B0-00-1 eErrNoServiceLog(Service log!): ############## CacheDataManager::loadUserUiInfoCacheData size (0) 22-04-20 14:19:32 0x05B0-00-1 eErrNoServiceLog(Service log!): ############## CacheDataManager::loadUserGameOptionCacheData size (0) 22-04-20 14:19:32 0x05B0-00-1 eErrNoServiceLog(Service log!): ############## CacheDataManager::loadCharacterCacheData size (0) 22-04-20 14:19:32 0x05B0-00-1 eErrNoServiceLog(Service log!): ############## CacheDataManager::loadVehicleCacheData size (0) 22-04-20 14:19:32 0x05B0-00-1 eErrNoServiceLog(Service log!): ############## CacheDataManager::loadGuildCacheData size (0) 22-04-20 14:19:32 0x05B0-00-1 eErrNoServiceLog(Service log!): ############## CacheDataManager::loadGuildAllianceCacheData size (0) 22-04-20 14:19:34 0x6CD8-00-1 eErrNoDevelopLog(Development log!): Session=>Index(4):(Client-PC/4/):($UndefinedName$/-1):Handle accept or connect completed:Result(1225/1225/0) 22-04-20 14:19:34 0x6CD8-00-4 eErrNoSocketAccepOrConnectRequestFail(Socket 'Accept/Connect' request has failed.): Session(4):ErrNo(1225/1225),Count(0) 22-04-20 14:19:34 0x6CD8-00-1 eErrNoPcLogout(Player character is logging out.): Actor=>Index(4):(Client-PC/4/):($UndefinedName$/-1):logout:Reason(--(1225):[--]) 22-04-20 14:19:34 0x6CD8-00-1 eErrNoDevelopLog(Development log!): Actor=>Index(4):(Client-PC/4/):($UndefinedName$/-1):logout completed:Reason(--(1225):[--]) 22-04-20 14:19:34 0x05B0-00-1 eErrNoServiceLog(Service log!): Close Processor (5) 22-04-20 14:19:34 0x05B0-00-1 eErrNoServiceLog(Service log!): Active Processor (4) 22-04-20 14:19:34 0x05B0-00-1 eErrNoServiceLog(Service log!): PAProcessor_ClientLogin::activeProcess - start 22-04-20 14:19:34 0x05B0-00-1 eErrNoServiceLog(Service log!): RoateRadarMode = FALSE 22-04-20 14:19:34 0x05B0-00-1 eErrNoServiceLog(Service log!): Reconnect Fail From Reset 22-04-20 14:19:34 0x05B0-00-1 eErrNoServiceLog(Service log!): setEndGame (not NotifyMessage) : 10 22-04-20 14:19:34 0x05B0-00-1 eErrNoServiceLog(Service log!): setEndGame : 16 22-04-20 14:19:34 0x05B0-00-1 eErrNoServiceLog(Service log!): setEndGame : 2 22-04-20 14:19:34 0x05B0-00-1 eErrNoServiceLog(Service log!): setEndGame() 22-04-20 14:19:34 0x05B0-00-1 eErrNoServiceLog(Service log!): Terminating App: ExitInstance
Thank You again Ledie and to @JinMoriFirst of all don't thank me. Never thank me for this publication. Thank "Jin Mori", he who authorizedThis release was completely intentional as some people were cashing in on these files behind the owner's back. Do not download any files other than this one as you are subject to viruses.I don't have the fix list, but I assure you it's playable compared to the first release.Want to help? Thank Jin MoriGoogle DriveMegaYou must be registered to see linksYou must be registered to see linksYou must be registered to see linksSource Code Fixed by Raze without errors on compileScreen'sYou must be registered to see linksYou must be registered to see linksYou must be registered to see links