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[Release] Guardian Version Server Files, Client and Source - Currently most corrected

Initiate Mage
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Help again pls. I'm oneshotting every mobs in the game. Can anyone help me pls. I want to deal normal damage pls.
 
Newbie Spellweaver
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When I input the "//server sync" or "//sh sync" command, the NPC overlaps. Is this normal?
 
Newbie Spellweaver
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Hello everyone. First of all, thanks to Ledie and other people for the incredible job they are doing with the server. I'm trying to run the game and the server and it loads my CPU to 100%. The game crashes for me once I try to enter the game with my newly created PJ. I don't know what to do in the settings to make it work for me. If anyone knows how to fix it please help. My PC 46 GM RAM i5 4th Gen. Regards G
 
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Newbie Spellweaver
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Hi everyone.

I run the base version of the files with the client patch and everything works fine. When I apply the 1.01 version update, I get a black screen when I select the character. Anyone else run into this issue?

Edit: solved as mentioned on discord. Had to delete all database files.
 
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Newbie Spellweaver
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@Gundamiori Are you trying to run the server/ client on the same pc? You need a pretty good PC to do that. That seems like an old CPU. That's probably your issue.

Edit: I run my server on a Intel NUC with i7 8th Gen/ 32GB Ram. CPU is over 50% and RAM is 90%. This is just for the sever.
 
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Newbie Spellweaver
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I cant accept first quest how can I fix that?

Java version:
Ledie - [Release] Guardian Version Server Files, Client and Source - Currently most corrected - RaGEZONE Forums

Java SE Development Kit 18(64 bit)
Java 8 update 321(64 bit)

02:19:10.282 INFO - accept quest:21117/102:19:10.282
INFO - --------------------------------------------------------------------------------------------------={
QuestDataLoading }

Ledie - [Release] Guardian Version Server Files, Client and Source - Currently most corrected - RaGEZONE Forums

Ledie - [Release] Guardian Version Server Files, Client and Source - Currently most corrected - RaGEZONE Forums
Ledie - [Release] Guardian Version Server Files, Client and Source - Currently most corrected - RaGEZONE Forums
 
Newbie Spellweaver
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Hi, i have a second pc acting as the server. everything is working fine when i run the server. But, whenever I select the channel, my game crashes. I have applied patch 1.0.1. But game is still crashing, can anybody help me with this?btw, do i need to apply patch 1.0 first before 1.0.1? thanks in advance.
 
Life is beautiful, after
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Hi, i have a second pc acting as the server. everything is working fine when i run the server. But, whenever I select the channel, my game crashes. I have applied patch 1.0.1. But game is still crashing, can anybody help me with this?btw, do i need to apply patch 1.0 first before 1.0.1? thanks in advance.


You need wipe your database for the patchs work fine. One time they change struct from database
 
Newbie Spellweaver
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You need wipe your database for the patchs work fine. One time they change struct from database

Should I clear data for every table or just accounts table? or I can just delete and extract the server files back from the winrar? thanks in advance sir.
 
Newbie Spellweaver
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You need wipe your database for the patchs work fine. One time they change struct from database


PHP:
22-04-20 14:18:50 0x28E0-00-1 eErrNoStartService(Good luck!): ^^ 22-04-20 14:18:52 0x6CD8-00-1 eErrNoThreadIsRunning(Thread is running.): Any(27864) 22-04-20 14:19:02 0x05B0-00-1 eErrNoServiceLog(Service log!): Close Processor (1) 22-04-20 14:19:02 0x05B0-00-1 eErrNoServiceLog(Service log!): Active Processor (4) 22-04-20 14:19:02 0x05B0-00-1 eErrNoServiceLog(Service log!): PAProcessor_ClientLogin::activeProcess - start 22-04-20 14:19:02 0x05B0-00-1 eErrNoServiceLog(Service log!): RoateRadarMode = FALSE 22-04-20 14:19:03 0x05B0-00-1 eErrNoDevelopLog(Development log!): Session=>Index(8):(Client-PC/8/):($UndefinedName$/-1):Pop by index 22-04-20 14:19:03 0x05B0-00-1 eErrNoDevelopLog(Development log!): Session=>Index(8):I will connect to 3-server type(192.168.0.243:8888) 22-04-20 14:19:03 0x05B0-00-1 eErrNoDevelopLog(Development log!): Session=>Index(8):(Client-PC/8/):($UndefinedName$/-1):Request to connect:Result(0) 22-04-20 14:19:05 0x05B0-00-1 eErrNoServiceLog(Service log!): ATFieldString() 22-04-20 14:19:13 0x6CD8-00-3 eErrNoPacketFrameCantDecode(Cannot decode packet frame.): Session::HandleReceive(7578/1498989593/1498997171) 22-04-20 14:19:13 0x6CD8-00-1 eErrNoDevelopLog(Development log!): Session=>Index(8):(Client-PC/8/192.168.0.243):($UndefinedName$/-1):Handle receive:Result(0):ReceivedSize(566) 22-04-20 14:19:13 0x05B0-00-1 eErrNoServiceLog(Service log!): Close Processor (4) 22-04-20 14:19:13 0x05B0-00-1 eErrNoServiceLog(Service log!): Active Processor (5) 22-04-20 14:19:32 0x05B0-00-1 eErrNoDevelopLog(Development log!): Session=>Index(4):(Client-PC/4/):($UndefinedName$/-1):Pop by index 22-04-20 14:19:32 0x05B0-00-1 eErrNoDevelopLog(Development log!): Session=>Index(4):I will connect to 4-server type(127.0.0.1:9965) 22-04-20 14:19:32 0x05B0-00-1 eErrNoDevelopLog(Development log!): Session=>Index(4):(Client-PC/4/):($UndefinedName$/-1):Request to connect:Result(0) 22-04-20 14:19:32 0x05B0-00-1 eErrNoPcLogout(Player character is logging out.): Actor=>Index(8):(Client-PC/8/192.168.0.243):($UndefinedName$/-1):logout:Reason(eErrNoUserRequestDisconnect(1199160933):[Did not connect.]) 22-04-20 14:19:32 0x6CD8-00-3 eErrNoPacketFrameCantDecode(Cannot decode packet frame.): Session::HandleReceive(18813/1498997171/1499015984) 22-04-20 14:19:32 0x6CD8-00-1 eErrNoDevelopLog(Development log!): Session=>Index(8):(Client-PC/8/192.168.0.243):($UndefinedName$/-1):Handle receive:Result(995):ReceivedSize(0) 22-04-20 14:19:32 0x6CD8-00-1 eErrNoDevelopLog(Development log!): Actor=>Index(8):(Client-PC/8/192.168.0.243):($UndefinedName$/-1):logout completed:Reason(eErrNoUserRequestDisconnect(1199160933):[Did not connect.]) 22-04-20 14:19:32 0x05B0-00-1 eErrNoServiceLog(Service log!): ##############   CacheDataManager::loadUserCacheData size (0) 22-04-20 14:19:32 0x05B0-00-1 eErrNoServiceLog(Service log!): ##############   CacheDataManager::loadUserUiInfoCacheData size (0) 22-04-20 14:19:32 0x05B0-00-1 eErrNoServiceLog(Service log!): ##############   CacheDataManager::loadUserGameOptionCacheData size (0) 22-04-20 14:19:32 0x05B0-00-1 eErrNoServiceLog(Service log!): ##############   CacheDataManager::loadCharacterCacheData size (0) 22-04-20 14:19:32 0x05B0-00-1 eErrNoServiceLog(Service log!): ##############   CacheDataManager::loadVehicleCacheData size (0) 22-04-20 14:19:32 0x05B0-00-1 eErrNoServiceLog(Service log!): ##############   CacheDataManager::loadGuildCacheData size (0) 22-04-20 14:19:32 0x05B0-00-1 eErrNoServiceLog(Service log!): ##############   CacheDataManager::loadGuildAllianceCacheData size (0) 22-04-20 14:19:34 0x6CD8-00-1 eErrNoDevelopLog(Development log!): Session=>Index(4):(Client-PC/4/):($UndefinedName$/-1):Handle accept or connect completed:Result(1225/1225/0) 22-04-20 14:19:34 0x6CD8-00-4 eErrNoSocketAccepOrConnectRequestFail(Socket 'Accept/Connect' request has failed.): Session(4):ErrNo(1225/1225),Count(0) 22-04-20 14:19:34 0x6CD8-00-1 eErrNoPcLogout(Player character is logging out.): Actor=>Index(4):(Client-PC/4/):($UndefinedName$/-1):logout:Reason(--(1225):[--]) 22-04-20 14:19:34 0x6CD8-00-1 eErrNoDevelopLog(Development log!): Actor=>Index(4):(Client-PC/4/):($UndefinedName$/-1):logout completed:Reason(--(1225):[--]) 22-04-20 14:19:34 0x05B0-00-1 eErrNoServiceLog(Service log!): Close Processor (5) 22-04-20 14:19:34 0x05B0-00-1 eErrNoServiceLog(Service log!): Active Processor (4) 22-04-20 14:19:34 0x05B0-00-1 eErrNoServiceLog(Service log!): PAProcessor_ClientLogin::activeProcess - start 22-04-20 14:19:34 0x05B0-00-1 eErrNoServiceLog(Service log!): RoateRadarMode = FALSE 22-04-20 14:19:34 0x05B0-00-1 eErrNoServiceLog(Service log!): Reconnect Fail From Reset 22-04-20 14:19:34 0x05B0-00-1 eErrNoServiceLog(Service log!): setEndGame (not NotifyMessage) : 10 22-04-20 14:19:34 0x05B0-00-1 eErrNoServiceLog(Service log!): setEndGame : 16 22-04-20 14:19:34 0x05B0-00-1 eErrNoServiceLog(Service log!): setEndGame : 2 22-04-20 14:19:34 0x05B0-00-1 eErrNoServiceLog(Service log!): setEndGame() 22-04-20 14:19:34 0x05B0-00-1 eErrNoServiceLog(Service log!): Terminating App: ExitInstance
I got the above error from client log. please help
 
Newbie Spellweaver
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Thanks, I've already seen what you're telling me and you're right, apparently it's a problem with my PC, it has very low requirements to run client and server together. I have to upgrade my PC. Although I managed on one occasion to make it work without putting the 1.0.1 patch since it gives me an error with the JAVA version (I don't know why) and the game ran fine. Now when I'm doing quests in Velia the game crashes and the server gives me problems and errors. Do you know anything about this or how to fix it? Do you know how to remove or disable the introduction video to the game where they play the story before you wake up when you create the character?
 
Newbie Spellweaver
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HoGuhpQ - [Release] Guardian Version Server Files, Client and Source - Currently most corrected - RaGEZONE Forums
First of all don't thank me. Never thank me for this publication. Thank "Jin Mori", he who authorizedThis release was completely intentional as some people were cashing in on these files behind the owner's back. Do not download any files other than this one as you are subject to viruses.I don't have the fix list, but I assure you it's playable compared to the first release.Want to help? Thank Jin MoriGoogle Drive
Mega
Source Code Fixed by Raze without errors on compileScreen's
Ledie - [Release] Guardian Version Server Files, Client and Source - Currently most corrected - RaGEZONE Forums
Ledie - [Release] Guardian Version Server Files, Client and Source - Currently most corrected - RaGEZONE Forums
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Thank You again Ledie and to @JinMori
 

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