2013/01/04 12:14:26 INFO [Gunz2] Gunz II Client Release Build @ Jun 2 2011 / 18:46:25 (.\main.cpp:128)2013/01/04 12:14:26 INFO [Gunz2] Game Data version info (time=13 ms) (.\ZProtocol.cpp:82)
2013/01/04 12:14:26 DEBUG [Gunz2] Protocol md5 value : e3 65 7d 22 be 1e b3 5f 4d e6 63 88 ab 07 b4 a3 (.\ZProtocol.cpp:91)
2013/01/04 12:14:30 INFO [Gunz2.client.MainClient1] Local logger is initialized successfully! (.\GNetClient.cpp:506)
2013/01/04 12:14:30 INFO [Gunz2] EnterState 2 (.\GClientStateMgr.cpp:43)
2013/01/04 12:14:30 ERROR [Gunz2.Resource] Effect preloading failed. name - (.\ZVisualEffectManager.cpp:170)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Cha_DashF_tp , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Cha_Dash_FB_normal , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Cha_Dash_Foot , 1 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Cha_Dash_LR_normal , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Cha_footstep_normal , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Cha_landing_lawn , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Cha_landing_normal , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Cha_landing_sand , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Cha_landing_snow , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Cha_landing_steel , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Cha_landing_stone , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Cha_landing_water1 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Cha_wallslip_lumber_valley_normal , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Cha_wallslip_normal , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Dam_Bloodsword_01 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Dam_Boomgranade_01 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Dam_Boomgrenade_07 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Dam_Boomgrenade_08 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Dam_Damsword_01 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Dam_Damsword_02 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Dam_Damsword_03 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Dam_blood01 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Env_Explosion_01 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Env_Steam_high02 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Env_dust_01 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Env_dust_02 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Env_fire01 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Env_fire02 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Env_fire04 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_AAgunhit , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_Caterpillar , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_Footfrag , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_Missiletrail , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_Primaryblow , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_Primaryfire , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_Shockwave , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_clusterblow , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_clustertrail , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_dust01 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_dust02 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_explosion01 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_explosion02 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_explosion03 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_explosion04 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_generating , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_gunfire , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_silofire , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_siloopen , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_smoke01 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_smoke02 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_spark01 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_spark02 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_stormping , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_subblow , 1 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_NPC_bos003_subfire , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Ass_Katana_Slash_Dash_B , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Ass_Katana_Slash_Dash_F , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Ass_Katana_Slash_Dash_Jump , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Ass_Katana_Slash_Dash_L , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Ass_Katana_Slash_Dash_R , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Ass_Katana_Slash_Upper , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Katana_Slash_01 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Katana_Slash_Short02 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Katana_Slash_Short03 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Minigunfire_01 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Pistoconf_glass1 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Pistoconf_lawn , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Pistoconf_normal , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Pistoconf_sand , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Pistoconf_snow , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Pistoconf_steel1 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Pistoconf_stone , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Pistoconf_wood1 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_PistolBullet_01 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Pistolfire_01 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Pistolfire_02 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Pistolfire_03 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_RifleBullet_01 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Rifleconf_glass1 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Rifleconf_lawn , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Rifleconf_normal02 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Rifleconf_sand , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Rifleconf_snow , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Rifleconf_steel1 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Rifleconf_stone , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Rifleconf_water1 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Rifleconf_wood1 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Riflefire_04 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Rocketfire_01 , 1 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_ShotgunBullet_01 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Slugsconf_glass1 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Slugsconf_lawn , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Slugsconf_normal1 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Slugsconf_sand , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Slugsconf_snow , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Slugsconf_steel1 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Slugsconf_stone , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Slugsconf_water1 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Slugsconf_wood1 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Slugsfire_01 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Slugsfire_03 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Smgfire_01 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_Snipefire_01 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_launcherBullet_01 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_launcherfire_01 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_slugconf_steel1 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_Wpn_throwerfire_01 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_test , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache G2EF_test. , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache meteor_explosion , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache sbsG2EF_Dam_Hit_01 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache sbsG2EF_Wpn_Slugsfire_02 , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache teamcolor_blue , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache teamcolor_red , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZVisualEffectManager::LoadToCache teamcolor_white , 0 ms (.\ZVisualEffectManager.cpp:167)
2013/01/04 12:14:30 INFO [Gunz2] ZPreloader::PreloadEffects 22 ms (.\ZPreloader.cpp:41)
2013/01/04 12:14:31 INFO [Gunz2] ----- Start Async Loading Task : Preloading (.\GAsyncLoader.cpp:41)
2013/01/04 12:14:31 INFO [Gunz2] Waiting for effect preloading - 115 (.\ZAsyncTaskPreloading.cpp:15)
2013/01/04 12:14:31 INFO [Gunz2] Waiting for effect preloading - 115 (.\ZAsyncTaskPreloading.cpp:15)
2013/01/04 12:14:31 INFO [Gunz2] Waiting for effect preloading - 115 (.\ZAsyncTaskPreloading.cpp:15)
2013/01/04 12:14:31 INFO [Gunz2] Waiting for effect preloading - 115 (.\ZAsyncTaskPreloading.cpp:15)
2013/01/04 12:14:31 INFO [Gunz2] Waiting for effect preloading - 115 (.\ZAsyncTaskPreloading.cpp:15)
2013/01/04 12:14:31 INFO [Gunz2] Waiting for effect preloading - 115 (.\ZAsyncTaskPreloading.cpp:15)
2013/01/04 12:14:31 ERROR [Gunz2.Resource] Effect preloading failed. name - G2EF_Cha_landing_steel (.\ZVisualEffectManager.cpp:299)
2013/01/04 12:14:31 ERROR [Gunz2.Resource] Effect preloading failed. name - G2EF_Dam_Damsword_03 (.\ZVisualEffectManager.cpp:299)
2013/01/04 12:14:31 INFO [Gunz2] Waiting for effect preloading - 113 (.\ZAsyncTaskPreloading.cpp:15)
2013/01/04 12:14:31 INFO [Gunz2] Waiting for effect preloading - 113 (.\ZAsyncTaskPreloading.cpp:15)
2013/01/04 12:14:31 INFO [Gunz2] Waiting for effect preloading - 113 (.\ZAsyncTaskPreloading.cpp:15)
2013/01/04 12:14:32 INFO [Gunz2] Waiting for effect preloading - 113 (.\ZAsyncTaskPreloading.cpp:15)
2013/01/04 12:14:32 INFO [Gunz2] Waiting for effect preloading - 113 (.\ZAsyncTaskPreloading.cpp:15)
2013/01/04 12:14:32 INFO [Gunz2] Waiting for effect preloading - 113 (.\ZAsyncTaskPreloading.cpp:15)
2013/01/04 12:14:32 INFO [Gunz2] Waiting for effect preloading - 113 (.\ZAsyncTaskPreloading.cpp:15)
2013/01/04 12:14:32 INFO [Gunz2] Waiting for effect preloading - 113 (.\ZAsyncTaskPreloading.cpp:15)
2013/01/04 12:14:32 INFO [Gunz2] Waiting for effect preloading - 113 (.\ZAsyncTaskPreloading.cpp:15)
2013/01/04 12:14:32 INFO [Gunz2] Waiting for effect preloading - 113 (.\ZAsyncTaskPreloading.cpp:15)
2013/01/04 12:14:32 INFO [Gunz2] Waiting for effect preloading - 113 (.\ZAsyncTaskPreloading.cpp:15)
2013/01/04 12:14:32 INFO [Gunz2] Waiting for effect preloading - 113 (.\ZAsyncTaskPreloading.cpp:15)
2013/01/04 12:14:32 INFO [Gunz2] Waiting for effect preloading - 113 (.\ZAsyncTaskPreloading.cpp:15)
2013/01/04 12:14:33 INFO [Gunz2] Waiting for effect preloading - 113 (.\ZAsyncTaskPreloading.cpp:15)
2013/01/04 12:14:33 ERROR [Gunz2.Resource] Effect preloading failed. name - G2EF_Wpn_Rocketfire_01 (.\ZVisualEffectManager.cpp:299)
2013/01/04 12:14:33 ERROR [Gunz2.Resource] Effect preloading failed. name - G2EF_Wpn_ShotgunBullet_01 (.\ZVisualEffectManager.cpp:299)
2013/01/04 12:14:33 ERROR [Gunz2.Resource] Effect preloading failed. name - G2EF_Wpn_slugconf_steel1 (.\ZVisualEffectManager.cpp:299)
2013/01/04 12:14:33 ERROR [Gunz2.Resource] Effect preloading failed. name - G2EF_test. (.\ZVisualEffectManager.cpp:299)
2013/01/04 12:14:33 INFO [Gunz2] Waiting for effect preloading - 109 (.\ZAsyncTaskPreloading.cpp:15)
2013/01/04 12:14:33 INFO [Gunz2] Waiting for effect preloading - 109 (.\ZAsyncTaskPreloading.cpp:15)
2013/01/04 12:14:33 INFO [Gunz2] DestroyForHalt (.\ZApplication.cpp:115)