- Joined
- Mar 4, 2026
- Messages
- 276
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- 529
This project is not simply a patched 0.97k release. The original backend was rewritten, the client was rebuilt and optimized, legacy vulnerabilities were removed, and the entire server architecture was modernized while preserving the original gameplay and protocol compatibility.
The archive contains approximately 500–900 .ex server source files and around 500–900 compiled .beam server files. Both English and Turkish README files are included.
This is not just a version upgrade. The client’s known security vulnerabilities were fixed, and server-side protection and validation were added across the game.
Just a quick note: the game runs at 150 FPS, but don't get confused—the game speed remains stable; it's not a case of the speed increasing fivefold just because the FPS went up.
The ZIP also contains detailed information about how I improved the client performance, the steps and modifications I made during compilation, and the complete test suite. There are 200+ tests included.
Approximately 40,000 lines of code were rewritten, and the entire game was tested from start to finish. During testing, I did not encounter any known bugs, broken features, or non-working systems.
I’m providing a Google Drive link first. If the link gets removed or becomes unavailable, just tag me in the thread and I’ll upload a mirror to MEGA.
Default GM account:
Username: admin
Password: 1234
If anyone has any questions, problems, or wants more technical information about the rewrite, feel free to ask. I’ll help whenever I can.
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