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[Release] Repack zTeam S6E3+Sources

(づ。◕‿‿◕。)
Loyal Member
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What you mean? I think the lizard golden monster freeze your server. Remove it, or add the fix from another section.
its an easy fix, you can get it with ida and using either the gs .93 with its pdb or the ex702 one http://forum.ragezone.com/f508/ex702-webzen-1040779/

this should fix it, just replace the funtion in eledoradoevent.cpp

Code:
void CEledoradoEvent::RegenDevilLizardKing()
{
    char msg[255]; // [sp+4Ch] [bp-110h]@6
    int MapNumber; // [sp+14Ch] [bp-10h]@4
    int n; // [sp+150h] [bp-Ch]@1




    for (n = 0; n < OBJ_MAXMONSTER; ++n)
    {
        if (gObj[n].Class == 80) //-> Golden Vepar
        {
            gObj[n].Live = 1;
            MapNumber = 7;
            gObj[n].MapNumber = 7;
            while (gMSetBase.GetBoxPosition( MapNumber, 50, 50, 200, 200, gObj[n].X, gObj[n].Y))
                ;
            this->m_BossDevilLizardKingMapNumber = gObj[n].MapNumber;
            this->m_BossDevilLizardKingMapX = gObj[n].X;
            this->m_BossDevilLizardKingMapY = gObj[n].Y;
            gObj[n].Life = gObj[n].MaxLife;
            gObj[n].TX = gObj[n].X;
            gObj[n].TY = gObj[n].Y;
            gObj[n].MTX = gObj[n].X;
            gObj[n].MTY = gObj[n].Y;
            gObj[n].StartX = gObj[n].X;
            gObj[n].StartY = gObj[n].Y;
            gObj[n].m_State = 1;
            gObj[n].PathCount = 0;
            LogAddTD("Make GoldLizarKing : %d, %d,%d", MapNumber, gObj[n].X, gObj[n].Y);
            wsprintfA(msg, "GoldLizarKing invasion started : %d, %d,%d", MapNumber, gObj[n].X, gObj[n].Y);
            AllSendServerMsg(msg);
        }
        else if (gObj[n].Class == 81) //-> Golden Devil Lizard King
        {
            gObj[n].Live = 1;
            MapNumber = this->m_BossDevilLizardKingMapNumber;
            gObj[n].MapNumber = MapNumber;
            gMSetBase.GetBoxPosition(MapNumber,this->m_BossDevilLizardKingMapX - 4,this->m_BossDevilLizardKingMapY - 4,
                this->m_BossDevilLizardKingMapX + 4,this->m_BossDevilLizardKingMapY + 4,gObj[n].X,gObj[n].Y);


            gObj[n].Life = gObj[n].MaxLife;
            gObj[n].TX = gObj[n].X;
            gObj[n].TY = gObj[n].Y;
            gObj[n].MTX = gObj[n].X;
            gObj[n].MTY = gObj[n].Y;
            gObj[n].StartX = gObj[n].X;
            gObj[n].StartY = gObj[n].Y;
            gObj[n].m_State = 1;
            gObj[n].PathCount = 0;
        }
    }
}
 
Last edited:
Junior Spellweaver
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Does anyone know if these files are supported in SQL 2000 ?
If not then which version of SQL it does will run?
 
Initiate Mage
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how can fix bug time buy cash shop :(
sorry i bad english
2hPJhL1 - [Release] Repack zTeam S6E3+Sources - RaGEZONE Forums

code thế nào để nhân vật của mình hiện thanh hp vậy bạn
 

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Experienced Elementalist
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how to fix error-L1: CloseClient INVALID_SOCKET ??
Benczek - [Release] Repack zTeam S6E3+Sources - RaGEZONE Forums
 
Don't be afraid to ask!
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Does anyone know if these files are supported in SQL 2000 ?
If not then which version of SQL it does will run?

Dont use sql 2000... its so old... outdated etc.. use 2008 or 2012.



Please mumaker and titan editor for this files?

Dont use editors for creating account, use website or just add the new account with your hands.
 
Newbie Spellweaver
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hi guys, tell me please why the writes max monsters ? Here 200+ mobs
Code:
//=========================================================================================================================================
// NPCS
//=========================================================================================================================================
0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
226            00             00         122            110            03             //Trainer
230            00             00         062            130            03             //Wandering Merchant Alex
250            00             00         183            137            02             //Wandering Merchant
253            00             00         127            086            02             //Potion Girl Amy
251            00             00         116            141            03             //Hanzo the Blacksmith
255            00             00         123            135            01             //Lumen the Barmaid
254            00             00         118            113            03             //Pasi the Mage
249            00             10         131            088            01             //Guard
249            00             20         173            125            03             //Guard
249            00             20         094            130            07             //Guard
249            00             20         094            125            07             //Guard
249            00             30         131            148            01             //Guard
240            00             00         147            145            01             //Safety Guardian
240            00             00         146            110            03             //Safety Guardian
257            00             00         096            129            01             //Shadow Phantom Soldier
375            00             00         132            161            03             //Chaos Card Master
257            00             00         132            165            03             //Shadow Phantom Soldier
257            00             00         132            090            03             //Shadow Phantom Soldier
257            00             00         170            129            01             //Shadow Phantom Soldier
547            00             00         139            138            03             //Market Union Member Julia
543            00             00         144            125            02             //Gens Duprian Steward
544            00             00         144            129            03             //Gens Vanert Steward
540            00             00         130            128            03             //Lugard
522            00             00         130            126            03             //Jerint the Assistant
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
229            02             00         183            030            03             //Marlon
236            02             00         226            066            01             //Golden Archer
233            02             00         209            030            01             //Messenger of Archangel
233            02             00         219            009            03             //Messenger of Archangel
235            02             00         183            032            03             //Sebina the Priest
244            02             00         226            025            03             //Caren the Barmaid
245            02             00         225            041            03             //Wizard Izabel
246            02             00         186            047            03             //Weapons Merchant Zienna
247            02             20         224            079            05             //Guard
247            02             20         219            079            05             //Guard
247            02             20         169            045            07             //Guard
247            02             20         169            039            07             //Guard
241            02             00         215            045            01             //Royal Guard Captain Lorence
240            02             00         218            063            02             //Safety Guardian
257            02             00         219            073            03             //Shadow Phantom Soldier
257            02             00         172            044            01             //Shadow Phantom Soldier
566            02             00         204            061            01             //Mercenary Guild Manager Tercia
478            02             00         191            017            03             //Delgado
379            02             00         032            031            03             //Natasha the Firecracker Merchan
522            02             00         229            221            01             //Jerint the Assistant
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
237            03             00         171            105            03             //Charon
242            03             00         173            125            01             //Elf Lala
243            03             00         195            124            02             //Eo the Craftsman
240            03             00         172            96             03             //Safety Guardian
238            03             00         180            103            01             //Chaos Goblin
257            03             00         167            118            01             //Shadow Phantom Soldier
450            03             00         179            126            01             //Cherry Blossom Spirit
451            03             00         179            129            03             //Cherry Blossom Tree
257            03             00         166            085            02             //Shadow Phantom Soldier
257            03             00         201            129            02             //Shadow Phantom Soldier
544            03             00         167            100            02             //Gens Vanert Steward
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
259            24             00         007            019            02             //Oracle Layla
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
259            25             00         007            019            02             //Oracle Layla
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
259            26             00         007            019            02             //Oracle Layla
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
259            27             00         007            019            02             //Oracle Layla
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
259            28             00         007            019            02             //Oracle Layla
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
259            29             00         007            019            02             //Oracle Layla
567            29             00         010            028            02             //Priestess Veina
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
369            33             00         078            013            02             //Osbourne
370            33             00         086            013            01             //Jerridon
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
259            36             00         007            019            02             //Oracle Layla
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
367            38             00         141            191            02             //Gateway Machine
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
368            39             00         077            177            02             //Elpis
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
256            51             00         037            241            01             //Lahap
415            51             00         044            229            01             //Silvia
416            51             00         029            236            02             //Rhea
417            51             00         036            219            02             //Marce
257            51             00         043            191            03             //Shadow Phantom Soldier
257            51             00         057            232            03             //Shadow Phantom Soldier
257            51             00         073            220            01             //Shadow Phantom Soldier
240            51             00         050            229            01             //Safety Guardian
385            51             00         055            243            01             //Mirage
568            51             00         055            199            01             //Wandering Merchant Zyro
452            51             00         046            243            01             //Seed Master
453            51             00         050            243            01             //Seed Researcher
540            51             00         049            216            02             //Lugard
579            51             00         020            214            03             //David
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
467            62             00         202            041            01             //Snowman
468            62             00         222            024            01             //Dasher
469            62             00         202            033            01             //Kermit
470            62             00         192            024            01             //Little Santa
471            62             00         207            009            01             //Cupid
472            62             00         225            011            01             //Prancer
473            62             00         232            013            01             //Donner
474            62             00         216            019            01             //Vixen
475            62             00         193            027            01             //Blitzen
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
479            63             00         122            135            01             //Doorkeeper Titus
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
577            80             00         121            102            03             //Leina the General Goods Merchan
578            80             00         117            126            03             //Weapons Merchant Bolo
240            80             00         123            132            02             //Safety Guardian
240            80             00         122            096            03             //Safety Guardian
240            80             00         157            127            01             //Safety Guardian
end


//=========================================================================================================================================
// NPCS
//=========================================================================================================================================
0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
217            30             00         167            195            07             //Crown Switch 2
218            30             00         184            195            07             //Crown Switch 1
216            30             00         176            212            01             //Crown
220            30             00         139            101            03             //Gatekeeper
224            30             00         086            061            01             //Guardsman
224            30             00         099            061            01             //Guardsman
223            30             00         179            214            01             //Senior
376            30             00         090            044            01             //Pamela the Supplier
377            30             00         089            218            03             //Angela the Supplier
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
226            34             00         135            047            02             //Trainer
256            34             00         096            025            02             //Lahap
251            34             00         145            014            01             //Hanzo the Blacksmith
240            34             00         113            056            02             //Safety Guardian
224            34             00         118            011            04             //Guardsman
204            34             00         121            031            02             //Wolf Status
205            34             00         125            027            02             //Wolf Altar 1
206            34             00         126            035            02             //Wolf Altar 2
207            34             00         120            038            02             //Wolf Altar 3
208            34             00         115            035            02             //Wolf Altar 4
209            34             00         117            027            02             //Wolf Altar 5
406            34             00         228            048            01             //Apostle Devin
407            34             00         062            239            01             //Werewolf Quarel
248            34             00         099            040            02             //Wandering Merchant Martin
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
408            41             00         119            168            02             //Gatekeeper
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
546            79             00         131            109            03             //Jeweler Raul
545            79             00         113            116            03             //Christine the General Goods Mer
547            79             00         123            140            03             //Market Union Member Julia
end




//=========================================================================================================================================
// SPOTS
//=========================================================================================================================================
1
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
003            00             30         180            090            226          244          -1             08            //Spider
002            00             30         180            090            226          244          -1             08            //Budge Dragon
002            00             30         135            020            240          088          -1             08            //Budge Dragon
000            00             30         135            020            240          088          -1             08            //Bull Fighter
006            00             30         095            168            175          244          -1             08            //LIch
014            00             30         095            168            175          244          -1             08            //Skeleton
001            00             30         008            011            094          244          -1             08            //Hound
004            00             30         008            011            094          244          -1             08            //Elite Bull Fighter
007            00             30         008            011            060          080          -1             08            //Giant
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
003           00          03     180        128           183          127          -1             09            //Spider
end


1
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
024            02             30         170            080            245          200          -1             08            //Worm
023            02             30         170            080            245          200          -1             08            //Hommerd
022            02             30         050            006            166          244          -1             08            //Ice Monster
023            02             30         050            006            166          244          -1             08            //Hommerd
019            02             30         050            006            166          244          -1             08            //Yeti
021            02             30         050            006            166          244          -1             08            //Assassin
020            02             30         050            006            166          244          -1             08            //Elite Yeti
020            02             30         005            050            050          155          -1             08            //Elite Yeti
020            02             30         006            184            080          244          -1             08            //Elite Yeti
025            02             30         006            184            080          244          -1             08            //Ice Queen
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
024            02             04         242            080            242          083          -1             08            //Worm
end


1
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
003            03             30         139            063            247          164          -1             08            //Spider
026            03             30         109            046            154          181          -1             08            //Goblin
026            03             30         136            156            247          204          -1             08            //Goblin
026            03             30         135            042            247          073          -1             08            //Goblin
027            03             30         109            046            154          181          -1             08            //Chain Scorpion
027            03             30         135            042            247          073          -1             08            //Chain Scorpion
027            03             30         136            156            247          204          -1             08            //Chain Scorpion
033            03             30         106            003            247          040          -1             08            //Elite Goblin
033            03             30         059            006            128          106          -1             08            //Elite Goblin
028            03             30         106            003            247          040          -1             08            //Beetle Monster
028            03             30         059            006            128          106          -1             08            //Beetle Monster
029            03             30         106            003            247          040          -1             08            //Hunter
029            03             30         059            006            128          106          -1             08            //Hunter
030            03             30         007            004            063          176          -1             08            //Forest Monster
030            03             30         041            107            107          181          -1             08            //Forest Monster
030            03             30         105            184            247          246          -1             08            //Forest Monster
031            03             30         007            004            063          176          -1             08            //Agon
031            03             30         041            107            107          181          -1             08            //Agon
031            03             30         105            184            247          246          -1             08            //Agon
032            03             30         004            168            115          248          -1             08            //Stone Golem
end


1
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
017            09             30         119            080            150          115          -1             05            //Cyclops
015            09             30         119            080            150          115          -1             05            //Skeleton Archer
010            09             30         121            152            151          184          -1             05            //Dark Knight
039            09             30         121            152            151          184          -1             05            //Poison Shadow
041            09             30         049            138            079          173          -1             05            //Death Cow
037            09             30         049            138            079          173          -1             05            //Devil
064            09             30         053            074            083          109          -1             05            //Ogre archer
065            09             30         053            074            083          109          -1             05            //Elite Ogre
end


4
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
294            32             30         120            080            150          115          -1             05            //Ax Warrior
060            32             30         120            080            150          115          -1             05            //Bloody wolf
290            32             30         122            152            151          184          -1             05            //Lizard Warrior
057            32             30         122            152            151          184          -1             05            //Iron Wheel
434            32             30         050            138            079          173          -1             05            //Gigantis
435            32             30         050            138            079          173          -1             05            //Berserker
end


1
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
003            51             30         013            125            056          168          -1             15            //Spider
003            51             30         102            194            142          238          -1             15            //Spider
418            51             30         054            131            088          180          -1             10            //Strange Rabbit
418            51             30         084            178            142          212          -1             10            //Strange Rabbit
421            51             30         087            090            125          170          -1             10            //Polluted Butterfly
421            51             30         118            130            164          172          -1             10            //Polluted Butterfly
419            51             30         118            087            160          141          -1             20            //Hideous Rabbit
end


1
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
481            63             30         064            054            124          089          -1             03            //Zombie Fighter
481            63             30         065            012            105          047          -1             03            //Zombie Fighter
481            63             30         022            010            064          098          -1             04            //Zombie Fighter
483            63             30         021            128            077          186          -1             04            //Resurrected Gladiator
483            63             30         028            189            105          232          -1             04            //Resurrected Gladiator
485            63             30         123            186            174          219          -1             02            //Ash Slaughterer
485            63             30         172            215            230          234          -1             02            //Ash Slaughterer
485            63             30         175            171            238          194          -1             02            //Ash Slaughterer
485            63             30         203            195            243          214          -1             01            //Ash Slaughterer
488            63             30         198            106            226          148          -1             03            //Cruel Blood Assassin
488            63             30         228            107            248          133          -1             01            //Cruel Blood Assassin
488            63             30         168            101            198          131          -1             01            //Cruel Blood Assassin
491            63             30         143            008            178          063          -1             02            //Ruthless Lava Giant
491            63             30         182            013            210          070          -1             02            //Ruthless Lava Giant
491            63             30         211            039            244          072          -1             01            //Ruthless Lava Giant
end


//=========================================================================================================================================
// [EVENTS] Raklion Event
//=========================================================================================================================================
4
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
459            58             00         145            031            00             //Selupan
460            58             00         141            027            00             //Spider Eggs
461            58             00         141            028            00             //Spider Eggs
462            58             00         142            028            00             //Spider Eggs
460            58             00         146            034            00             //Spider Eggs
462            58             00         147            034            00             //Spider Eggs
461            58             00         146            033            00             //Spider Eggs
460            58             00         152            031            00             //Spider Eggs
460            58             00         152            030            00             //Spider Eggs
461            58             00         151            030            00             //Spider Eggs
462            58             00         146            029            00             //Spider Eggs
462            58             00         146            030            00             //Spider Eggs
461            58             00         147            029            00             //Spider Eggs
460            58             00         145            024            00             //Spider Eggs
460            58             00         144            024            00             //Spider Eggs
461            58             00         144            025            00             //Spider Eggs
end
 
Don't be afraid to ask!
Loyal Member
Joined
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Messages
1,454
Reaction score
252
hi guys, tell me please why the writes max monsters ? Here 200+ mobs
Code:
//=========================================================================================================================================
// NPCS
//=========================================================================================================================================
0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
226            00             00         122            110            03             //Trainer
230            00             00         062            130            03             //Wandering Merchant Alex
250            00             00         183            137            02             //Wandering Merchant
253            00             00         127            086            02             //Potion Girl Amy
251            00             00         116            141            03             //Hanzo the Blacksmith
255            00             00         123            135            01             //Lumen the Barmaid
254            00             00         118            113            03             //Pasi the Mage
249            00             10         131            088            01             //Guard
249            00             20         173            125            03             //Guard
249            00             20         094            130            07             //Guard
249            00             20         094            125            07             //Guard
249            00             30         131            148            01             //Guard
240            00             00         147            145            01             //Safety Guardian
240            00             00         146            110            03             //Safety Guardian
257            00             00         096            129            01             //Shadow Phantom Soldier
375            00             00         132            161            03             //Chaos Card Master
257            00             00         132            165            03             //Shadow Phantom Soldier
257            00             00         132            090            03             //Shadow Phantom Soldier
257            00             00         170            129            01             //Shadow Phantom Soldier
547            00             00         139            138            03             //Market Union Member Julia
543            00             00         144            125            02             //Gens Duprian Steward
544            00             00         144            129            03             //Gens Vanert Steward
540            00             00         130            128            03             //Lugard
522            00             00         130            126            03             //Jerint the Assistant
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
229            02             00         183            030            03             //Marlon
236            02             00         226            066            01             //Golden Archer
233            02             00         209            030            01             //Messenger of Archangel
233            02             00         219            009            03             //Messenger of Archangel
235            02             00         183            032            03             //Sebina the Priest
244            02             00         226            025            03             //Caren the Barmaid
245            02             00         225            041            03             //Wizard Izabel
246            02             00         186            047            03             //Weapons Merchant Zienna
247            02             20         224            079            05             //Guard
247            02             20         219            079            05             //Guard
247            02             20         169            045            07             //Guard
247            02             20         169            039            07             //Guard
241            02             00         215            045            01             //Royal Guard Captain Lorence
240            02             00         218            063            02             //Safety Guardian
257            02             00         219            073            03             //Shadow Phantom Soldier
257            02             00         172            044            01             //Shadow Phantom Soldier
566            02             00         204            061            01             //Mercenary Guild Manager Tercia
478            02             00         191            017            03             //Delgado
379            02             00         032            031            03             //Natasha the Firecracker Merchan
522            02             00         229            221            01             //Jerint the Assistant
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
237            03             00         171            105            03             //Charon
242            03             00         173            125            01             //Elf Lala
243            03             00         195            124            02             //Eo the Craftsman
240            03             00         172            96             03             //Safety Guardian
238            03             00         180            103            01             //Chaos Goblin
257            03             00         167            118            01             //Shadow Phantom Soldier
450            03             00         179            126            01             //Cherry Blossom Spirit
451            03             00         179            129            03             //Cherry Blossom Tree
257            03             00         166            085            02             //Shadow Phantom Soldier
257            03             00         201            129            02             //Shadow Phantom Soldier
544            03             00         167            100            02             //Gens Vanert Steward
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
259            24             00         007            019            02             //Oracle Layla
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
259            25             00         007            019            02             //Oracle Layla
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
259            26             00         007            019            02             //Oracle Layla
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
259            27             00         007            019            02             //Oracle Layla
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
259            28             00         007            019            02             //Oracle Layla
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
259            29             00         007            019            02             //Oracle Layla
567            29             00         010            028            02             //Priestess Veina
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
369            33             00         078            013            02             //Osbourne
370            33             00         086            013            01             //Jerridon
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
259            36             00         007            019            02             //Oracle Layla
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
367            38             00         141            191            02             //Gateway Machine
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
368            39             00         077            177            02             //Elpis
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
256            51             00         037            241            01             //Lahap
415            51             00         044            229            01             //Silvia
416            51             00         029            236            02             //Rhea
417            51             00         036            219            02             //Marce
257            51             00         043            191            03             //Shadow Phantom Soldier
257            51             00         057            232            03             //Shadow Phantom Soldier
257            51             00         073            220            01             //Shadow Phantom Soldier
240            51             00         050            229            01             //Safety Guardian
385            51             00         055            243            01             //Mirage
568            51             00         055            199            01             //Wandering Merchant Zyro
452            51             00         046            243            01             //Seed Master
453            51             00         050            243            01             //Seed Researcher
540            51             00         049            216            02             //Lugard
579            51             00         020            214            03             //David
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
467            62             00         202            041            01             //Snowman
468            62             00         222            024            01             //Dasher
469            62             00         202            033            01             //Kermit
470            62             00         192            024            01             //Little Santa
471            62             00         207            009            01             //Cupid
472            62             00         225            011            01             //Prancer
473            62             00         232            013            01             //Donner
474            62             00         216            019            01             //Vixen
475            62             00         193            027            01             //Blitzen
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
479            63             00         122            135            01             //Doorkeeper Titus
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
577            80             00         121            102            03             //Leina the General Goods Merchan
578            80             00         117            126            03             //Weapons Merchant Bolo
240            80             00         123            132            02             //Safety Guardian
240            80             00         122            096            03             //Safety Guardian
240            80             00         157            127            01             //Safety Guardian
end


//=========================================================================================================================================
// NPCS
//=========================================================================================================================================
0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
217            30             00         167            195            07             //Crown Switch 2
218            30             00         184            195            07             //Crown Switch 1
216            30             00         176            212            01             //Crown
220            30             00         139            101            03             //Gatekeeper
224            30             00         086            061            01             //Guardsman
224            30             00         099            061            01             //Guardsman
223            30             00         179            214            01             //Senior
376            30             00         090            044            01             //Pamela the Supplier
377            30             00         089            218            03             //Angela the Supplier
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
226            34             00         135            047            02             //Trainer
256            34             00         096            025            02             //Lahap
251            34             00         145            014            01             //Hanzo the Blacksmith
240            34             00         113            056            02             //Safety Guardian
224            34             00         118            011            04             //Guardsman
204            34             00         121            031            02             //Wolf Status
205            34             00         125            027            02             //Wolf Altar 1
206            34             00         126            035            02             //Wolf Altar 2
207            34             00         120            038            02             //Wolf Altar 3
208            34             00         115            035            02             //Wolf Altar 4
209            34             00         117            027            02             //Wolf Altar 5
406            34             00         228            048            01             //Apostle Devin
407            34             00         062            239            01             //Werewolf Quarel
248            34             00         099            040            02             //Wandering Merchant Martin
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
408            41             00         119            168            02             //Gatekeeper
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
546            79             00         131            109            03             //Jeweler Raul
545            79             00         113            116            03             //Christine the General Goods Mer
547            79             00         123            140            03             //Market Union Member Julia
end




//=========================================================================================================================================
// SPOTS
//=========================================================================================================================================
1
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
003            00             30         180            090            226          244          -1             08            //Spider
002            00             30         180            090            226          244          -1             08            //Budge Dragon
002            00             30         135            020            240          088          -1             08            //Budge Dragon
000            00             30         135            020            240          088          -1             08            //Bull Fighter
006            00             30         095            168            175          244          -1             08            //LIch
014            00             30         095            168            175          244          -1             08            //Skeleton
001            00             30         008            011            094          244          -1             08            //Hound
004            00             30         008            011            094          244          -1             08            //Elite Bull Fighter
007            00             30         008            011            060          080          -1             08            //Giant
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
003           00          03     180        128           183          127          -1             09            //Spider
end


1
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
024            02             30         170            080            245          200          -1             08            //Worm
023            02             30         170            080            245          200          -1             08            //Hommerd
022            02             30         050            006            166          244          -1             08            //Ice Monster
023            02             30         050            006            166          244          -1             08            //Hommerd
019            02             30         050            006            166          244          -1             08            //Yeti
021            02             30         050            006            166          244          -1             08            //Assassin
020            02             30         050            006            166          244          -1             08            //Elite Yeti
020            02             30         005            050            050          155          -1             08            //Elite Yeti
020            02             30         006            184            080          244          -1             08            //Elite Yeti
025            02             30         006            184            080          244          -1             08            //Ice Queen
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
024            02             04         242            080            242          083          -1             08            //Worm
end


1
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
003            03             30         139            063            247          164          -1             08            //Spider
026            03             30         109            046            154          181          -1             08            //Goblin
026            03             30         136            156            247          204          -1             08            //Goblin
026            03             30         135            042            247          073          -1             08            //Goblin
027            03             30         109            046            154          181          -1             08            //Chain Scorpion
027            03             30         135            042            247          073          -1             08            //Chain Scorpion
027            03             30         136            156            247          204          -1             08            //Chain Scorpion
033            03             30         106            003            247          040          -1             08            //Elite Goblin
033            03             30         059            006            128          106          -1             08            //Elite Goblin
028            03             30         106            003            247          040          -1             08            //Beetle Monster
028            03             30         059            006            128          106          -1             08            //Beetle Monster
029            03             30         106            003            247          040          -1             08            //Hunter
029            03             30         059            006            128          106          -1             08            //Hunter
030            03             30         007            004            063          176          -1             08            //Forest Monster
030            03             30         041            107            107          181          -1             08            //Forest Monster
030            03             30         105            184            247          246          -1             08            //Forest Monster
031            03             30         007            004            063          176          -1             08            //Agon
031            03             30         041            107            107          181          -1             08            //Agon
031            03             30         105            184            247          246          -1             08            //Agon
032            03             30         004            168            115          248          -1             08            //Stone Golem
end


1
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
017            09             30         119            080            150          115          -1             05            //Cyclops
015            09             30         119            080            150          115          -1             05            //Skeleton Archer
010            09             30         121            152            151          184          -1             05            //Dark Knight
039            09             30         121            152            151          184          -1             05            //Poison Shadow
041            09             30         049            138            079          173          -1             05            //Death Cow
037            09             30         049            138            079          173          -1             05            //Devil
064            09             30         053            074            083          109          -1             05            //Ogre archer
065            09             30         053            074            083          109          -1             05            //Elite Ogre
end


4
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
294            32             30         120            080            150          115          -1             05            //Ax Warrior
060            32             30         120            080            150          115          -1             05            //Bloody wolf
290            32             30         122            152            151          184          -1             05            //Lizard Warrior
057            32             30         122            152            151          184          -1             05            //Iron Wheel
434            32             30         050            138            079          173          -1             05            //Gigantis
435            32             30         050            138            079          173          -1             05            //Berserker
end


1
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
003            51             30         013            125            056          168          -1             15            //Spider
003            51             30         102            194            142          238          -1             15            //Spider
418            51             30         054            131            088          180          -1             10            //Strange Rabbit
418            51             30         084            178            142          212          -1             10            //Strange Rabbit
421            51             30         087            090            125          170          -1             10            //Polluted Butterfly
421            51             30         118            130            164          172          -1             10            //Polluted Butterfly
419            51             30         118            087            160          141          -1             20            //Hideous Rabbit
end


1
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
481            63             30         064            054            124          089          -1             03            //Zombie Fighter
481            63             30         065            012            105          047          -1             03            //Zombie Fighter
481            63             30         022            010            064          098          -1             04            //Zombie Fighter
483            63             30         021            128            077          186          -1             04            //Resurrected Gladiator
483            63             30         028            189            105          232          -1             04            //Resurrected Gladiator
485            63             30         123            186            174          219          -1             02            //Ash Slaughterer
485            63             30         172            215            230          234          -1             02            //Ash Slaughterer
485            63             30         175            171            238          194          -1             02            //Ash Slaughterer
485            63             30         203            195            243          214          -1             01            //Ash Slaughterer
488            63             30         198            106            226          148          -1             03            //Cruel Blood Assassin
488            63             30         228            107            248          133          -1             01            //Cruel Blood Assassin
488            63             30         168            101            198          131          -1             01            //Cruel Blood Assassin
491            63             30         143            008            178          063          -1             02            //Ruthless Lava Giant
491            63             30         182            013            210          070          -1             02            //Ruthless Lava Giant
491            63             30         211            039            244          072          -1             01            //Ruthless Lava Giant
end


//=========================================================================================================================================
// [EVENTS] Raklion Event
//=========================================================================================================================================
4
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
459            58             00         145            031            00             //Selupan
460            58             00         141            027            00             //Spider Eggs
461            58             00         141            028            00             //Spider Eggs
462            58             00         142            028            00             //Spider Eggs
460            58             00         146            034            00             //Spider Eggs
462            58             00         147            034            00             //Spider Eggs
461            58             00         146            033            00             //Spider Eggs
460            58             00         152            031            00             //Spider Eggs
460            58             00         152            030            00             //Spider Eggs
461            58             00         151            030            00             //Spider Eggs
462            58             00         146            029            00             //Spider Eggs
462            58             00         146            030            00             //Spider Eggs
461            58             00         147            029            00             //Spider Eggs
460            58             00         145            024            00             //Spider Eggs
460            58             00         144            024            00             //Spider Eggs
461            58             00         144            025            00             //Spider Eggs
end

Show GS screen when you get the message.

so give us an image.
 
selling server files is against RZ rules
Joined
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Messages
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hi guys, tell me please why the writes max monsters ? Here 200+ mobs
Code:
//=========================================================================================================================================
// NPCS
//=========================================================================================================================================
0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
226            00             00         122            110            03             //Trainer
230            00             00         062            130            03             //Wandering Merchant Alex
250            00             00         183            137            02             //Wandering Merchant
253            00             00         127            086            02             //Potion Girl Amy
251            00             00         116            141            03             //Hanzo the Blacksmith
255            00             00         123            135            01             //Lumen the Barmaid
254            00             00         118            113            03             //Pasi the Mage
249            00             10         131            088            01             //Guard
249            00             20         173            125            03             //Guard
249            00             20         094            130            07             //Guard
249            00             20         094            125            07             //Guard
249            00             30         131            148            01             //Guard
240            00             00         147            145            01             //Safety Guardian
240            00             00         146            110            03             //Safety Guardian
257            00             00         096            129            01             //Shadow Phantom Soldier
375            00             00         132            161            03             //Chaos Card Master
257            00             00         132            165            03             //Shadow Phantom Soldier
257            00             00         132            090            03             //Shadow Phantom Soldier
257            00             00         170            129            01             //Shadow Phantom Soldier
547            00             00         139            138            03             //Market Union Member Julia
543            00             00         144            125            02             //Gens Duprian Steward
544            00             00         144            129            03             //Gens Vanert Steward
540            00             00         130            128            03             //Lugard
522            00             00         130            126            03             //Jerint the Assistant
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
229            02             00         183            030            03             //Marlon
236            02             00         226            066            01             //Golden Archer
233            02             00         209            030            01             //Messenger of Archangel
233            02             00         219            009            03             //Messenger of Archangel
235            02             00         183            032            03             //Sebina the Priest
244            02             00         226            025            03             //Caren the Barmaid
245            02             00         225            041            03             //Wizard Izabel
246            02             00         186            047            03             //Weapons Merchant Zienna
247            02             20         224            079            05             //Guard
247            02             20         219            079            05             //Guard
247            02             20         169            045            07             //Guard
247            02             20         169            039            07             //Guard
241            02             00         215            045            01             //Royal Guard Captain Lorence
240            02             00         218            063            02             //Safety Guardian
257            02             00         219            073            03             //Shadow Phantom Soldier
257            02             00         172            044            01             //Shadow Phantom Soldier
566            02             00         204            061            01             //Mercenary Guild Manager Tercia
478            02             00         191            017            03             //Delgado
379            02             00         032            031            03             //Natasha the Firecracker Merchan
522            02             00         229            221            01             //Jerint the Assistant
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
237            03             00         171            105            03             //Charon
242            03             00         173            125            01             //Elf Lala
243            03             00         195            124            02             //Eo the Craftsman
240            03             00         172            96             03             //Safety Guardian
238            03             00         180            103            01             //Chaos Goblin
257            03             00         167            118            01             //Shadow Phantom Soldier
450            03             00         179            126            01             //Cherry Blossom Spirit
451            03             00         179            129            03             //Cherry Blossom Tree
257            03             00         166            085            02             //Shadow Phantom Soldier
257            03             00         201            129            02             //Shadow Phantom Soldier
544            03             00         167            100            02             //Gens Vanert Steward
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
259            24             00         007            019            02             //Oracle Layla
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
259            25             00         007            019            02             //Oracle Layla
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
259            26             00         007            019            02             //Oracle Layla
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
259            27             00         007            019            02             //Oracle Layla
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
259            28             00         007            019            02             //Oracle Layla
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
259            29             00         007            019            02             //Oracle Layla
567            29             00         010            028            02             //Priestess Veina
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
369            33             00         078            013            02             //Osbourne
370            33             00         086            013            01             //Jerridon
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
259            36             00         007            019            02             //Oracle Layla
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
367            38             00         141            191            02             //Gateway Machine
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
368            39             00         077            177            02             //Elpis
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
256            51             00         037            241            01             //Lahap
415            51             00         044            229            01             //Silvia
416            51             00         029            236            02             //Rhea
417            51             00         036            219            02             //Marce
257            51             00         043            191            03             //Shadow Phantom Soldier
257            51             00         057            232            03             //Shadow Phantom Soldier
257            51             00         073            220            01             //Shadow Phantom Soldier
240            51             00         050            229            01             //Safety Guardian
385            51             00         055            243            01             //Mirage
568            51             00         055            199            01             //Wandering Merchant Zyro
452            51             00         046            243            01             //Seed Master
453            51             00         050            243            01             //Seed Researcher
540            51             00         049            216            02             //Lugard
579            51             00         020            214            03             //David
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
467            62             00         202            041            01             //Snowman
468            62             00         222            024            01             //Dasher
469            62             00         202            033            01             //Kermit
470            62             00         192            024            01             //Little Santa
471            62             00         207            009            01             //Cupid
472            62             00         225            011            01             //Prancer
473            62             00         232            013            01             //Donner
474            62             00         216            019            01             //Vixen
475            62             00         193            027            01             //Blitzen
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
479            63             00         122            135            01             //Doorkeeper Titus
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
577            80             00         121            102            03             //Leina the General Goods Merchan
578            80             00         117            126            03             //Weapons Merchant Bolo
240            80             00         123            132            02             //Safety Guardian
240            80             00         122            096            03             //Safety Guardian
240            80             00         157            127            01             //Safety Guardian
end


//=========================================================================================================================================
// NPCS
//=========================================================================================================================================
0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
217            30             00         167            195            07             //Crown Switch 2
218            30             00         184            195            07             //Crown Switch 1
216            30             00         176            212            01             //Crown
220            30             00         139            101            03             //Gatekeeper
224            30             00         086            061            01             //Guardsman
224            30             00         099            061            01             //Guardsman
223            30             00         179            214            01             //Senior
376            30             00         090            044            01             //Pamela the Supplier
377            30             00         089            218            03             //Angela the Supplier
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
226            34             00         135            047            02             //Trainer
256            34             00         096            025            02             //Lahap
251            34             00         145            014            01             //Hanzo the Blacksmith
240            34             00         113            056            02             //Safety Guardian
224            34             00         118            011            04             //Guardsman
204            34             00         121            031            02             //Wolf Status
205            34             00         125            027            02             //Wolf Altar 1
206            34             00         126            035            02             //Wolf Altar 2
207            34             00         120            038            02             //Wolf Altar 3
208            34             00         115            035            02             //Wolf Altar 4
209            34             00         117            027            02             //Wolf Altar 5
406            34             00         228            048            01             //Apostle Devin
407            34             00         062            239            01             //Werewolf Quarel
248            34             00         099            040            02             //Wandering Merchant Martin
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
408            41             00         119            168            02             //Gatekeeper
end


0
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
546            79             00         131            109            03             //Jeweler Raul
545            79             00         113            116            03             //Christine the General Goods Mer
547            79             00         123            140            03             //Market Union Member Julia
end




//=========================================================================================================================================
// SPOTS
//=========================================================================================================================================
1
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
003            00             30         180            090            226          244          -1             08            //Spider
002            00             30         180            090            226          244          -1             08            //Budge Dragon
002            00             30         135            020            240          088          -1             08            //Budge Dragon
000            00             30         135            020            240          088          -1             08            //Bull Fighter
006            00             30         095            168            175          244          -1             08            //LIch
014            00             30         095            168            175          244          -1             08            //Skeleton
001            00             30         008            011            094          244          -1             08            //Hound
004            00             30         008            011            094          244          -1             08            //Elite Bull Fighter
007            00             30         008            011            060          080          -1             08            //Giant
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
003           00          03     180        128           183          127          -1             09            //Spider
end


1
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
024            02             30         170            080            245          200          -1             08            //Worm
023            02             30         170            080            245          200          -1             08            //Hommerd
022            02             30         050            006            166          244          -1             08            //Ice Monster
023            02             30         050            006            166          244          -1             08            //Hommerd
019            02             30         050            006            166          244          -1             08            //Yeti
021            02             30         050            006            166          244          -1             08            //Assassin
020            02             30         050            006            166          244          -1             08            //Elite Yeti
020            02             30         005            050            050          155          -1             08            //Elite Yeti
020            02             30         006            184            080          244          -1             08            //Elite Yeti
025            02             30         006            184            080          244          -1             08            //Ice Queen
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
024            02             04         242            080            242          083          -1             08            //Worm
end


1
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
003            03             30         139            063            247          164          -1             08            //Spider
026            03             30         109            046            154          181          -1             08            //Goblin
026            03             30         136            156            247          204          -1             08            //Goblin
026            03             30         135            042            247          073          -1             08            //Goblin
027            03             30         109            046            154          181          -1             08            //Chain Scorpion
027            03             30         135            042            247          073          -1             08            //Chain Scorpion
027            03             30         136            156            247          204          -1             08            //Chain Scorpion
033            03             30         106            003            247          040          -1             08            //Elite Goblin
033            03             30         059            006            128          106          -1             08            //Elite Goblin
028            03             30         106            003            247          040          -1             08            //Beetle Monster
028            03             30         059            006            128          106          -1             08            //Beetle Monster
029            03             30         106            003            247          040          -1             08            //Hunter
029            03             30         059            006            128          106          -1             08            //Hunter
030            03             30         007            004            063          176          -1             08            //Forest Monster
030            03             30         041            107            107          181          -1             08            //Forest Monster
030            03             30         105            184            247          246          -1             08            //Forest Monster
031            03             30         007            004            063          176          -1             08            //Agon
031            03             30         041            107            107          181          -1             08            //Agon
031            03             30         105            184            247          246          -1             08            //Agon
032            03             30         004            168            115          248          -1             08            //Stone Golem
end


1
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
017            09             30         119            080            150          115          -1             05            //Cyclops
015            09             30         119            080            150          115          -1             05            //Skeleton Archer
010            09             30         121            152            151          184          -1             05            //Dark Knight
039            09             30         121            152            151          184          -1             05            //Poison Shadow
041            09             30         049            138            079          173          -1             05            //Death Cow
037            09             30         049            138            079          173          -1             05            //Devil
064            09             30         053            074            083          109          -1             05            //Ogre archer
065            09             30         053            074            083          109          -1             05            //Elite Ogre
end


4
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
294            32             30         120            080            150          115          -1             05            //Ax Warrior
060            32             30         120            080            150          115          -1             05            //Bloody wolf
290            32             30         122            152            151          184          -1             05            //Lizard Warrior
057            32             30         122            152            151          184          -1             05            //Iron Wheel
434            32             30         050            138            079          173          -1             05            //Gigantis
435            32             30         050            138            079          173          -1             05            //Berserker
end


1
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
003            51             30         013            125            056          168          -1             15            //Spider
003            51             30         102            194            142          238          -1             15            //Spider
418            51             30         054            131            088          180          -1             10            //Strange Rabbit
418            51             30         084            178            142          212          -1             10            //Strange Rabbit
421            51             30         087            090            125          170          -1             10            //Polluted Butterfly
421            51             30         118            130            164          172          -1             10            //Polluted Butterfly
419            51             30         118            087            160          141          -1             20            //Hideous Rabbit
end


1
//Monster      MapNumber      Range      BeginPosX      BeginPosY      EndPosX      EndPosY      Direction      Quantity      Comment
481            63             30         064            054            124          089          -1             03            //Zombie Fighter
481            63             30         065            012            105          047          -1             03            //Zombie Fighter
481            63             30         022            010            064          098          -1             04            //Zombie Fighter
483            63             30         021            128            077          186          -1             04            //Resurrected Gladiator
483            63             30         028            189            105          232          -1             04            //Resurrected Gladiator
485            63             30         123            186            174          219          -1             02            //Ash Slaughterer
485            63             30         172            215            230          234          -1             02            //Ash Slaughterer
485            63             30         175            171            238          194          -1             02            //Ash Slaughterer
485            63             30         203            195            243          214          -1             01            //Ash Slaughterer
488            63             30         198            106            226          148          -1             03            //Cruel Blood Assassin
488            63             30         228            107            248          133          -1             01            //Cruel Blood Assassin
488            63             30         168            101            198          131          -1             01            //Cruel Blood Assassin
491            63             30         143            008            178          063          -1             02            //Ruthless Lava Giant
491            63             30         182            013            210          070          -1             02            //Ruthless Lava Giant
491            63             30         211            039            244          072          -1             01            //Ruthless Lava Giant
end


//=========================================================================================================================================
// [EVENTS] Raklion Event
//=========================================================================================================================================
4
//Monster      MapNumber      Range      PositionX      PositionY      Direction      Comment
459            58             00         145            031            00             //Selupan
460            58             00         141            027            00             //Spider Eggs
461            58             00         141            028            00             //Spider Eggs
462            58             00         142            028            00             //Spider Eggs
460            58             00         146            034            00             //Spider Eggs
462            58             00         147            034            00             //Spider Eggs
461            58             00         146            033            00             //Spider Eggs
460            58             00         152            031            00             //Spider Eggs
460            58             00         152            030            00             //Spider Eggs
461            58             00         151            030            00             //Spider Eggs
462            58             00         146            029            00             //Spider Eggs
462            58             00         146            030            00             //Spider Eggs
461            58             00         147            029            00             //Spider Eggs
460            58             00         145            024            00             //Spider Eggs
460            58             00         144            024            00             //Spider Eggs
461            58             00         144            025            00             //Spider Eggs
end
Benczek - [Release] Repack zTeam S6E3+Sources - RaGEZONE Forums


I think there should be a number 1 instead of 4
 
Newbie Spellweaver
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Thank you for help it was incorrect syntax. :8: I have two question.
1. Why not displayed sword Asura and Cyclone Sword?
2. Why i do not displayed ResetGroup ?

ResetGroup.txt -> Encoder.exe -> ResetGroup.z
Code:
//===================================================================================
// zGameServer
// ----------------------------------------------------------------------------------
// Description: Reset system group settings
// ----------------------------------------------------------------------------------
// Revision:     14:31 10.08.2013
//===================================================================================


// ----------------------------------------------------------------------------------
//    MinReset    MaxReset    ReqLevel    ReqMoney    ItemCount
// ----------------------------------------------------------------------------------
0
    0        106        380        10000000    1
// ----------------------------------------------------------------------------------
//    Point    GensP    WCoinC    WCoinP    GoblinP
// ----------------------------------------------------------------------------------
    1200        0        0        500        0    //-> CLASS_WIZARD
    1200        0        0        500        0    //-> CLASS_KNIGHT
    1200        0        0        500        0    //-> CLASS_ELF
    1200        0        0        500        0    //-> CLASS_MAGUMSA
    1200        0        0        500        0    //-> CLASS_DARKLORD
    1200        0        0        500        0    //-> CLASS_SUMMONER
    1200        0        0        500        0    //-> CLASS_MONK
// ----------------------------------------------------------------------------------
//    ID    MinLvl    MaxLvl    MinOpt    MaxOpt    Luck    Skill    Exc    Anc    Sock
// ----------------------------------------------------------------------------------
end
Benczek - [Release] Repack zTeam S6E3+Sources - RaGEZONE Forums


3. There is a bug MIX RANDOM 4-WINGS. Only mix Fairy Elf
Code:
BOOL CMixSystem::Check4thWingItem(int iItemCode)
{
    if( iItemCode == ITEMGET(12,180) || 
        iItemCode == ITEMGET(12,181) || 
        iItemCode == ITEMGET(12,182) ||
        iItemCode == ITEMGET(12,183) ||
        iItemCode == ITEMGET([COLOR=#ff0000]14[/COLOR],184) ||
        iItemCode == ITEMGET(12,185) ||
        iItemCode == ITEMGET(12,186) ||
        iItemCode == ITEMGET(12,187) ||
        iItemCode == ITEMGET(12,188) ||
        iItemCode == ITEMGET(12,189) ||
        iItemCode == ITEMGET(12,190) ||
        iItemCode == ITEMGET(12,191) ||
        iItemCode == ITEMGET(12,192) ||
        iItemCode == ITEMGET(12,193) )    //1.01.00 updated
    {
        return true;
    }
    // ----
    return false;
THANKS
 
Last edited:
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how to compile GAMESERVER? i get some error when i compile

Benczek - [Release] Repack zTeam S6E3+Sources - RaGEZONE Forums
 
Newbie Spellweaver
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how to compile GAMESERVER? i get some error when i compile
Benczek - [Release] Repack zTeam S6E3+Sources - RaGEZONE Forums


1.ResetGroup work fine, it was incorrect syntax and not save file ANSI.
Code:
1
    0        2        350        10000000    0
    1200        0        500        0        0
    1200        0        500        0        0
    1200        0        500        0        0
    1200        0        500        0        0
    1200        0        500        0        0
    1200        0        500        0        0
    1200        0        500        0        0
end


2
    2        5        360        10000000    0
    1200        0        500        0        0
    1200        0        500        0        0
    1200        0        500        0        0
    1200        0        500        0        0
    1200        0        500        0        0
    1200        0        500        0        0
    1200        0        500        0        0
end
3
    5        7        370        10000000    0
    1200        0        500        0        0
    1200        0        500        0        0
    1200        0        500        0        0
    1200        0        500        0        0
    1200        0        500        0        0
    1200        0        500        0        0
    1200        0        500        0        0
end
5
    7        106        380        10000000    0
    1200        0        500        0        0
    1200        0        500        0        0
    1200        0        500        0        0
    1200        0        500        0        0
    1200        0        500        0        0
    1200        0        500        0        0
    1200        0        500        0        0
end
Benczek - [Release] Repack zTeam S6E3+Sources - RaGEZONE Forums


2 Load models Asura and Cyclone Sword work fine !
ItemModel.txt -> Encoder.exe -> ItemModel.z
Code:
0    36    "AsuraSword"    0    0    0
0    37    "CycloneSword"    0    0    0
0    38    "BlastBreakerSword"    0    0    0
0    41    "GloveMaleBloodyDragon"    0    0    0
2    19    "ThunderBoltScepter"    0    0    0
2    20    "HornOfSteelMace"    0    0    0
2    22    "MaceOfKing"    0    0    0
3    17    "MagmaSpear"    0    0    0
4    25    "AngelicBow"    0    0    0
4    26    "DevilCrossbow"    0    0    0
5    35    "SummonSpiritStick"    0    0    0
5    37    "MiracleStaff"    0    0    0
5    41    "SpiteStaff"    0    0    0
6    22    "LazyWindShield"    0    0    0
6    23    "DarkDevilShield"    0    0    0
6    24    "LightLordShield"    0    0    0
6    25    "MagicKnightShield"    0    0    0
6    26    "AmbitionShield"    0    0    0
7    54    "HelmMaleLazyWind"    0    0    0
7    55    "HelmMaleStormWing"    0    0    0
7    56    "HelmMaleDarkDevil"    0    0    0
7    57    "HelmFemaleSticky"    0    0    0
7    58    "HelmFemaleLightLord"    0    0    0
7    76    "HelmMaleAmbition"    0    0    0
7    77    "HelmFemaleCircubus"    0    0    0
7    84    "HelmMaleBloodyDragon"    0    0    0
8    54    "ArmorMaleLazyWind"    0    0    0
8    55    "ArmorMaleStormWing"    0    0    0
8    56    "ArmorMaleDarkDevil"    0    0    0
8    57    "ArmorFemaleSticky"    0    0    0
8    58    "ArmorFemaleLightLord"    0    0    0
8    74    "ArmorMaleHellKnight"    0    0    0
8    75    "ArmorMaleMagicKnight"    0    0    0
8    76    "ArmorMaleAmbition"    0    0    0
8    77    "ArmorFemaleCircubus"    0    0    0
8    84    "ArmorMaleBloodyDragon"    0    0    0
9    54    "PantMaleLazyWind"    0    0    0
9    55    "PantMaleStormWing"    0    0    0
9    56    "PantMaleDarkDevil"    0    0    0
9    57    "PantFemaleSticky"    0    0    0
9    58    "PantFemaleLightLord"    0    0    0
9    74    "PantMaleHellKnight"    0    0    0
9    75    "PantMaleMagicKnight"    0    0    0
9    76    "PantMaleAmbition"    0    0    0
9    77    "PantFemaleCircubus"    0    0    0
9    84    "PantMaleBloodyDragon"    0    0    0
10    54    "GloveMaleLazyWind"    0    0    0
10    55    "GloveMaleStormWing"    0    0    0
10    56    "GloveMaleDarkDevil"    0    0    0
10    57    "GloveFemaleSticky"    0    0    0
10    58    "GloveFemaleLightLord"    0    0    0
10    74    "GloveMaleHellKnight"    0    0    0
10    75    "GloveMaleMagicKnight"    0    0    0
10    76    "GloveMaleAmbition"    0    0    0
10    77    "GloveFemaleCircubus"    0    0    0
11    54    "BootMaleLazyWind"    0    0    0
11    55    "BootMaleStormWing"    0    0    0
11    56    "BootMaleDarkDevil"    0    0    0
11    57    "BootFemaleSticky"    0    0    0
11    58    "BootFemaleLightLord"    0    0    0
11    74    "BootMaleHellKnight"    0    0    0
11    75    "BootMaleMagicKnight"    0    0    0
11    76    "BootMaleAmbition"    0    0    0
11    77    "BootFemaleCircubus"    0    0    0
11    84    "BootMaleBloodyDragon"    0    0    0

3 Power Slash no visual bug, work fine !
Benczek - [Release] Repack zTeam S6E3+Sources - RaGEZONE Forums

 
Junior Spellweaver
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- How i'm make SubServer? can someone release SubServer folder?
- this files supported CastleSiege?
 
Don't be afraid to ask!
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- How i'm make SubServer? can someone release SubServer folder?
- this files supported CastleSiege?

Maybe firts time learn to create a muserver, than start to use this kind of files.

If you cannot create a subserver you will do poop. sorry for this but its true.

There are so many tutorials for creating muserver, start to read them, than learn how its working and you can do everything.

Yes ofc, this file has CastleSiege event and yes, if you setup correctly its running correctly.
 
Junior Spellweaver
Joined
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Messages
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Maybe firts time learn to create a muserver, than start to use this kind of files.

If you cannot create a subserver you will do poop. sorry for this but its true.

There are so many tutorials for creating muserver, start to read them, than learn how its working and you can do everything.

Yes ofc, this file has CastleSiege event and yes, if you setup correctly its running correctly.
I have not done it for a long time ..
I ask to remember ..
Thx anyway..
 
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