- Joined
- Mar 25, 2007
- Messages
- 660
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- 309
Hello friends, I gonna share the Server and Unity source code of this game!!
War in Pocket is one of geeat game ever I worked for
You can open it with Unity 5.4.5f1 editor and very easily upgrade to higher version
English and Chinese languages are included in Unity source
1. Client source + Table data + Tools :
2. Server :
3. Server Binaries :
4. Setting guide :
--------------------- Updated 1. Client source + Table data + Tools ----------------
For server test, you can change server IPs in ConfigFileManager.cs
public readonly string sConfigUrlDev = "
public readonly string sConfigUrlDist = "
public readonly string sConfigUrlTest = "
And if you use internal IP like 192.168... for serverlist, it makes countryMsg bug
I don't know why... still I am trying to solve it
Good luck!!
War in Pocket is one of geeat game ever I worked for
You can open it with Unity 5.4.5f1 editor and very easily upgrade to higher version
English and Chinese languages are included in Unity source
1. Client source + Table data + Tools :
2. Server :
3. Server Binaries :
4. Setting guide :
--------------------- Updated 1. Client source + Table data + Tools ----------------
For server test, you can change server IPs in ConfigFileManager.cs
public readonly string sConfigUrlDev = "
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";public readonly string sConfigUrlDist = "
You must be registered to see links
";public readonly string sConfigUrlTest = "
You must be registered to see links
";And if you use internal IP like 192.168... for serverlist, it makes countryMsg bug
I don't know why... still I am trying to solve it
Good luck!!
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