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Roc CF [Coldfusion] [Phoenix/Uber]

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You can now visit each others profiles, they're also viewable by guests -

Will do some more work on join.me again -
 
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Inventory & Store 80% done, gotta do purchasing, previewing working, browsing shop, adding items, etc. Inventory working, need to add placing items though.

KMzbP - Roc CF [Coldfusion] [Phoenix/Uber] - RaGEZONE Forums
 

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Inventory & Store 80% done, gotta do purchasing, previewing working, browsing shop, adding items, etc. Inventory working, need to add placing items though.

KMzbP - Roc CF [Coldfusion] [Phoenix/Uber] - RaGEZONE Forums

'Tis looking good!
 

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The one and only!
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Never know this things was possible in Coldfusion, must be hard (i dont like cf) because i dont understand :p
But this looks really nice!
ColdFusion uses CFML so it's a bit like HTML, once you know what you're doing it's hard to go wrong. I like ColdFusion over PHP because of its simplicity, and how easy it is to use!
 
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Placing and picking up stickers now working.

Idk why you think the syntax is ugly, it looks like html and fits right in alongside it. It's super easy to use and because it works just like html it makes it super noob friendly too.
Nice work Aaron, hopefully this will be a lot better than PhxCF! :p
@CF has a nasty syntax
CF has a nice, straightforward and easy to read syntax. What's wrong with that?
 
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Is now a good time to start picking up on CF? :3

When this is released I'll most likely start looking at the language and then hopefully release some addons for it :d
 
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Shorty whipped together a new Credits & Pixels page;

aaDpO - Roc CF [Coldfusion] [Phoenix/Uber] - RaGEZONE Forums


ZtZpe - Roc CF [Coldfusion] [Phoenix/Uber] - RaGEZONE Forums


I still need to finish off Homes, I shall do so once I get over my HoN addiction.
 

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I really haven't been following this development, have you moved away from n0minal's designs now?
We still have the design on SVN but we're now working with the Habbo theme as default, we will of course add additional themes at a later stage but for now it's the standard Habbo design that everyone is familiar with.
 
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Will it also have butterfly support?
I have no idea how the butterfly database is handled, if it's different to Phoenix then I guess it will likely need some modifying, easy to do but I'll leave that for later, my main priority is finishing all the standard stuff running under the Phoenix database structure and from there we can expand into supporting other database structures if there's a desire for it.
 
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I have no idea how the butterfly database is handled, if it's different to Phoenix then I guess it will likely need some modifying, easy to do but I'll leave that for later, my main priority is finishing all the standard stuff running under the Phoenix database structure and from there we can expand into supporting other database structures if there's a desire for it.
Are you encrypting anything? If not you could make a database system like Rev 3.0 has, so you can easily make the CMS compatible with any emulator. That way, all you need to do is make a simple tutorial and users can make this compatible with anything they want.
 
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Are you encrypting anything? If not you could make a database system like Rev 3.0 has, so you can easily make the CMS compatible with any emulator. That way, all you need to do is make a simple tutorial and users can make this compatible with anything they want.

I think the plans are to go fully open source this time :D
 
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Are you encrypting anything? If not you could make a database system like Rev 3.0 has, so you can easily make the CMS compatible with any emulator. That way, all you need to do is make a simple tutorial and users can make this compatible with anything they want.
Um, CMS interact with user tables(badges, motto, friends, rooms, etc) and "cms_" tables(homes, news). "cms_" ones don't depend on emu. About user tables, I guess it will be easier if server creators edit couple names, than making support for every emu
 
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Um, CMS interact with user tables(badges, motto, friends, rooms, etc) and "cms_" tables(homes, news). "cms_" ones don't depend on emu. About user tables, I guess it will be easier if server creators edit couple names, than making support for every emu
You clearly don't understand. Go and look at RevCMS and see how it handles multiple emulator database support.
 
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