[SERVICE] - Coding Commands

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what emu since the owner of the thread hasnt done any commands yet ill give it ago
Plus emu revision 2 please i:
ifor the request could u try code
:saveroom = saves the room
:backuproom = place all the furnitured down if pickall / manual pickup has been used (if :saveroom was used before)
 
It would be nice to see the :empty command fixed for swiftemu, it currently only deletes items from items_users and not from the items table.
 
It would be nice to see the :empty command fixed for swiftemu, it currently only deletes items from items_users and not from the items table.

would need to do a query to get all the items ids then delete the items ids from items,
 
Press a command: kiss (Kiss effect) to Phoenix Emulator

Read the thread,

Hey guys, I'm wanting to get better at coding, I'm pretty much good for anything. I tend to use very little MySQL in commands; but that's just so you know ;).

I'm coding commands for people, but I'm not coding any for Phoenix, Only Plus/Bfly or some sort of open source Emulator that's easily accessible.

Just write it like this E.G.

Command - What it does - :<command> <user> or something? for example;

hit - hits the user / decreases their health - :hit <username>.
 
Hello !
Can you make for me :
A command for transform to a pet like dog,cat and more
for AnkkaEmulator ( Source in RG ) based in BcStorm
Sorry for my bad english i'm french
You can contact me with skype : romuald.buisson
Thank's !

So , that's possible to make this command ? :)
Can i have your skype in private message that's for a big project ( i'm french ) ;)
 
Can you give me your files for plus r2? the ones I've found on RZ don't work and I know I'm doing it right.

catalogue use ultraluz 2.0

:update_bans and :update_catalogue for butterfly?
PHP:
internal static void catarefresh()
        {
            using (IQueryAdapter adapter = ButterflyEnvironment.GetDatabaseManager().getQueryreactor())
            {
                ButterflyEnvironment.GetGame().GetCatalog().Initialize(adapter);
            }
            ButterflyEnvironment.GetGame().GetCatalog().InitCache();
            ButterflyEnvironment.GetGame().GetClientManager().QueueBroadcaseMessage(new ServerMessage(Outgoing.UpdateShop));
        }
 
catalogue use ultraluz 2.0


PHP:
internal static void catarefresh()
        {
            using (IQueryAdapter adapter = ButterflyEnvironment.GetDatabaseManager().getQueryreactor())
            {
                ButterflyEnvironment.GetGame().GetCatalog().Initialize(adapter);
            }
            ButterflyEnvironment.GetGame().GetCatalog().InitCache();
            ButterflyEnvironment.GetGame().GetClientManager().QueueBroadcaseMessage(new ServerMessage(Outgoing.UpdateShop));
        }

I don't suppose you know how to get room_ads to work with plus r2? (allow external images in client with background furni)
 
Snowlight
:hit <username> - Hitting Someone Then Decrease Their Health
:me - Show Its Own Health,Str and Intelligence
:akill <username> - Admin Kill For Admin Commands Instant Kill For An User
:teleport <roomid> - Like An Instant Taxi No Time Wait Just Fly Away On A Room
 
If you could make a command which fuses the rights for a particular room to have all rights enabled for all users like they used to have on Habbo, that'd be awesome :)

Possibly like :enablerights <roomid> or :enablerights on/off (While you'er in the room)


:) Thanks if you're actually serious about this.
 
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