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- Aug 4, 2010
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er ..i dl (svn) new vers, 70 and compile all with 0 error.. ,so hurra,my first comiling ever ha ha
but wat my next doing for it, i seen BINARY folder contains now files but also in / AUTH /GATE / MAP /
seen new BIN folder.. so from what i have to set my server and to start it already..
pls HELPPPPPPP
*** i try to start as from binary in main folder but MAP fifen always 4 error.....grrrrrr
Hiya heya all!
It appears I got the same problem. Whenever I try to start Saga.Map it says there are 4 errors and that's it. If I try to type 'help' the window shuts down. I'm using Saga REV 75 with the database provided in this thread, MySQL 5.1, Navicat Lite and the WhiteNET client. It also won't let me login, keeps saying it's connecting forever (not sure if you can even get past login screen with the map server not functioning). I created the account in the auth window and it's in the database (so at least that works, haha). Any idea what that could be? Help or suggestions would be greatly appreciated~!
EDIT:
Code:
#############################################################################
Saga Map Server starting on: 04.08.2010 12:48:44
OS Information: Microsoft Windows NT 6.1.7600.0
Number of Processors: 4
CLR Version: 2.0.50727.4927
Working set: 15360000
OS Bit Version: 64 Bit
#############################################################################
XmlSections: warning Section Saga.Manager.ConsoleSettings was not found using default manager/factory
XmlSections: warning Section Saga.Manager.NetworkSettings was not found using default manager/factory
XmlSections: warning Section Saga.Manager.WorldTasks was not found using default manager/factory
XmlSections: warning Section Saga.Manager.Database was not found using default manager/factory
XmlSections: warning Section Saga.Manager.Quest was not found using default manager/factory
XmlSections: warning Section Saga.Manager.Scripting was not found using default manager/factory
Calling initialize-event on factories & managers: verbose HostContext
Calling beforequery-event on factories & managers: verbose HostContext
[COLOR="Red"]CoreService: error ist keine zulässige Win32-Anwendung. (Ausnahme von HRESULT: 0x800700C1)
QuestManager: error General quest provider could not be loaded, or found
CoreService: error ist keine zulässige Win32-Anwendung. (Ausnahme von HRESULT: 0x800700C1)
Event Manager: error Provided type was not found[/COLOR]
Calling afterquery-event on factories & managers: verbose HostContext
Calling onload-event on factories & managers: verbose HostContext
database: ïnfo Populating database pool with connections
ScriptCompiler: verbose Starting to compile scripting assembly: ../Saga.Scripting
ScriptCompiler: verbose Generate compile parameters
ScriptCompiler: ïnfo Scripts compiled no errors
ScriptCompiler: warning scripting assembly was compiled
ScriptCompiler: verbose Starting to compile scripting assembly: 158F4F343726CA477234AE4407241009, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
Event Manager: verbose Loading event information from: ~/eventlist.csv using format text/csv
AdditionFactory: warning Method not found Saga.Spells.Additions.ADDITION_SPPARTYRECOVERAMOUNT
AdditionFactory: warning Method not found Saga.Spells.Additions.ADDITION_MAGICALATTACKMAX
AdditionFactory: warning Method not found Saga.Spells.ADDITION_CANNOTATTACK
AdditionFactory: warning Method not found Saga.Spells.ADDITION_CANNOTMOVE
AdditionFactory: warning Method not found Saga.Spells.ADDITION_CANSEERESSHOLD
AdditionFactory: verbose Loading addition information from: ~/Addition_t.xml using format text/xml
PortalFactory: verbose Loading portal information from: ~/portal_data.csv using format text/csv
SpellFactory: verbose Loading spell information from: ~/spell_data.xml using format text/xml
SpellFactory: verbose Clear method lookup table
StatusByLevelFactory: verbose Loading statusbylevel information from: ~/experience.csv using format text/csv
WarpFactory: verbose Loading warp information from: ~/warp_data.csv using format text/csv
ZoneFactory: verbose Loading zone information from: ~/zone_data.csv using format text/csv
ItemFactory: verbose Loading item information from: ~/item_data.xml using format text/xml
WeaponFactory: verbose Loading weapon information from: ~/weapon_data.csv using format text/csv
TemplateFactory: verbose Loading portal information from: ~/npc_templates.csv using format text/csv
TemplateFactory: verbose Loading portal information from: ~/item_templates.csv using format text/csv
"Saga.Map.exe",Information,0,"Loading worldspawn objects",,,,,,,
WorldObjectsFactory (multi): verbose Loading world objects from C:\SAGA\Binary\../Data/mob-spawns/adventures-traininsground.csv using format text/csv
WorldObjectsFactory (multi): verbose Loading world objects from C:\SAGA\Binary\../Data/mob-spawns/adventures_trainingsground.csv using format text/csv
WorldObjectsFactory (multi): verbose Loading world objects from C:\SAGA\Binary\../Data/mob-spawns/Alfheim Dungeon.csv using format text/csv
WorldObjectsFactory (multi): verbose Loading world objects from C:\SAGA\Binary\../Data/mob-spawns/Alfheim Forest.csv using format text/csv
WorldObjectsFactory (multi): verbose Loading world objects from C:\SAGA\Binary\../Data/mob-spawns/Alfheim poro island.csv using format text/csv
WorldObjectsFactory (multi): verbose Loading world objects from C:\SAGA\Binary\../Data/mob-spawns/Blue Echo.csv using format text/csv
WorldObjectsFactory (multi): verbose Loading world objects from C:\SAGA\Binary\../Data/mob-spawns/Cave of Emir B1.csv using format text/csv
WorldObjectsFactory (multi): verbose Loading world objects from C:\SAGA\Binary\../Data/mob-spawns/Cave of Emir B2.csv using format text/csv
WorldObjectsFactory (multi): verbose Loading world objects from C:\SAGA\Binary\../Data/mob-spawns/Cave of Emir B3.csv using format text/csv
WorldObjectsFactory (multi): verbose Loading world objects from C:\SAGA\Binary\../Data/mob-spawns/Cognito Dungeon.csv using format text/csv
WorldObjectsFactory (multi): verbose Loading world objects from C:\SAGA\Binary\../Data/mob-spawns/cognito_eastfield.csv using format text/csv
WorldObjectsFactory (multi): verbose Loading world objects from C:\SAGA\Binary\../Data/mob-spawns/cognito_westfield.csv using format text/csv
WorldObjectsFactory (multi): verbose Loading world objects from C:\SAGA\Binary\../Data/mob-spawns/Echo of Forests.csv using format text/csv
WorldObjectsFactory (multi): verbose Loading world objects from C:\SAGA\Binary\../Data/mob-spawns/outside_hodehimes.csv using format text/csv
WorldObjectsFactory (multi): verbose Loading world objects from C:\SAGA\Binary\../Data/mob-spawns/Pronerta.csv using format text/csv
WorldObjectsFactory (multi): verbose Loading world objects from C:\SAGA\Binary\../Data/mob-spawns/Prontera Culverts.csv using format text/csv
WorldObjectsFactory (multi): verbose Loading world objects from C:\SAGA\Binary\../Data/mob-spawns/Prontera Northwest Field.csv using format text/csv
WorldObjectsFactory (multi): verbose Loading world objects from C:\SAGA\Binary\../Data/mob-spawns/Prontera South East Field.csv using format text/csv
WorldObjectsFactory (multi): verbose Loading world objects from C:\SAGA\Binary\../Data/mob-spawns/Prontera Southwest Field.csv using format text/csv
CharacterConfigurationFactory: verbose Loading character information from: ~/character-template.csv using format text/csv
Calling loaded-event on factories & managers: verbose HostContext
The 2 German errors basically say that so-and-so is no valid Win32 application, no clue what all that is about though. I'm on Windows 7 64-bit if that helps any.
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