Sudden Attack - New Evolution Source By SdfSdf

can you explaint what do do with all dat files?
I got a folder with a lot of subfolders and files and they all make no sense for me o.O
 
Hey, i need Microsoft SQL Server 2000. Where can i get it? Link please.
 
Hey, i need Microsoft SQL Server 2000. Where can i get it? Link please.


Install SQL Server 2005:
or
database:
 
I hate kids which are to lazy to search in google... You are searching mssql 2000 personal edition now search google if you won't find anything search for a torrent... That difficult?
 
--------------------Configuration: ClientRes - Win32 Debug--------------------
Performing Custom Build Step on \프리서든\개발 자료\Sudden Attack Full Source + Dev Tools - Share by KillerStefan\Sudden Attack Full Source + Dev Tools\Johnson_Code\Lib\Debug\CRes.dll
copy \프리서든\개발 자료\Sudden Attack Full Source + Dev Tools - Share by KillerStefan\Sudden Attack Full Source + Dev Tools\Johnson_Code\Lib\Debug\CRes.dll \game
지정된 파일을 찾을 수 없습니다.
Error executing c:\windows\system32\cmd.exe.

CShell.dll - 1 error(s), 0 warning(s)
The following environment variables were not found
$(SA_MAIN_DIR)

I got this error.. :'-(
Somebody help me please!! T_T
 
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Great job ... You are pretty high skilled... How you did it? Btw. Can you tell me how I can use editor? Thank you very much pro
 
I'm doing my best, and now studying the. Share codes developed by the developers of the sections.

You must fix the problem of P2P game server source code.

I think the problem ping from p2p cycle.
 
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Can't wait till the P2P problem gets fixed, after that we're all ready to go! :) At least those that are willing and dedicated :)


Skickas från min iPad via
 
P2P Problem Fixed :)

Start: D:\SuddenAttack\Johnson_Code\Johnson_Engine\Runtime\Engine.dsp

Search: 127.0.0.1 ( Edit: YOUR SERVER İP NUMBER )

Code:
void CUDPDriver::StopThread_Listen()
{
	// Signal the shutdown
	m_hEvent_Thread_Shutdown.Set();

	if( INVALID_SOCKET != m_LocalConn )
	{
		sockaddr_in SendTo;
		memset( &SendTo, 0, sizeof(sockaddr_in) );
		SendTo.sin_family		= AF_INET;
		SendTo.sin_port			= htons( m_nLocalPort );
		SendTo.sin_addr.s_addr	= inet_addr( "[B]127.0.0.1-REPLACE WITH YOUR OWN SERVER IP ADDRESS.[/B]" );

		uint32	nTerm = UNCONNECTED_DATA_TERM;
		char	szBuf[16];
		memcpy( szBuf, &nTerm, sizeof(uint32) );
		sendto( m_LocalConn, szBuf, sizeof(uint32), 0, (sockaddr*)&SendTo, sizeof(sockaddr_in) );
	}

	// Wait for it to shut down
	WaitForSingleObject(m_hThread, INFINITE);
	// Clean up
	CloseHandle(m_hThread);
	m_hThread	= 0;
	m_Socket	= INVALID_SOCKET;
	m_hEvent_Thread_Shutdown.Clear();
}

-------------------- or -----------------------

Start: D:\SuddenAttack\Johnson_Code\Johnson_Client\SA.dsp

Search: 127.0.0.1 ( Edit: YOUR SERVER İP NUMBER )
++++++++
Edit: ClientGate.cpp :)
++++++++
*********************************************
PLEASE ENTER YOUR GAME ROOM AND THEN ENTER THE ROOM AND START.
 
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need to create database tables in the opinion shopping or associated with one of the existing tables, I think so.
 
need to create database tables in the opinion shopping or associated with one of the existing tables, I think so.

@sdfsdf omg... totally wrong :)
there are some other tables you have to add byyourself because they are missing... but a pro like you should know them :) btw.
ClientGate.cpp function is wrong fail :) it will only open up when a thread stops hearing, so wenn a connection will get cut.

@Sjogernx
You want to know the Shop,clan,inventar,p2p error? ....
Clan - Screenclan is missing and the whole stuff is not handled, but pretty easy to make it :)
Shop - Price,Duration, etc. aren't handled.
Inventory - All Weapons inside the inventory are read from the weapons.txt ...
Buddy - not handled.
And not to forget:
"Haha oh well! Just shop, buddy and clan left for me before I open my server for beta...."
You forgot the p2p Problem :) the biggest problem :) the other thing is done easily ...
 
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You don't get it huh? P2p is not working, only for lan... But don't believe me idc... Omg if you get a bunch of errors by removing a function you should better go e up your great ob test :) ... Weapon positions are right... If you are using the new sa models which are larger then the old its your fault not the fault of the source :) and I don't have this exit bug :) maybe you should better learn some cpp first as "gameadmin"
 
You don't get it huh? P2p is not working, only for lan... But don't believe me idc... Omg if you get a bunch of errors by removing a function you should better go e up your great ob test :) ... Weapon positions are right... If you are using the new sa models which are larger then the old its your fault not the fault of the source :) and I don't have this exit bug :) maybe you should better learn some cpp first as "gameadmin"

Who said I'm not learnig?

Don't be such a jerk? You're not teaching me anything.

And the peer to peer works great :)


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