Thank you for providing the information. I have a question: when adding new versions of equipment, the current client lacks the corresponding geo2 files, making it unable to load the new equipment models and potentially causing the client to crash. The same issue occurs when using the new artk files. This is because the new client's hogg doesn't have the corresponding character library. Modifying equipment attributes and existing abilities is still quite simple, but the inability to use the new models and textures is a real shame. If you have any new research findings regarding mset files, please share them so that everyone can work together to create new items.