Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

Wicked Willy (WW231)

2D > 3D
Loyal Member
Joined
Dec 19, 2008
Messages
2,413
Reaction score
1,193
This was the first Custom NPC (that I know of) that functioned w/ animations inside of a quest. It is 6 months old, badly made, but it is still something I treasure seeing it was a mile stone I set for myself.

This was my first completely custom texture, first NPC, and first animated piece.

Model Info:
Vertices: 303
Faces: 313
Texture Size: 1024x1024

Preview:


Wucas - Wicked Willy (WW231) - RaGEZONE Forums

o3fi9 - Wicked Willy (WW231) - RaGEZONE Forums

fBAmw - Wicked Willy (WW231) - RaGEZONE Forums

NA1KE - Wicked Willy (WW231) - RaGEZONE Forums


WW231.rar
Download:
Content
Wucas - Wicked Willy (WW231) - RaGEZONE Forums
 

Attachments

You must be registered for see attachments list
Last edited:
Currently Stoned !
Joined
Dec 6, 2011
Messages
879
Reaction score
108
lol you start quest and it say CTF xD
anyways model is bit ugly.. but nice work
 
Junior Spellweaver
Joined
Apr 22, 2013
Messages
139
Reaction score
6
I love that, but if it was me I would create a new .mrs file rather than replace the mage skeleton model lol.
 
Newbie Spellweaver
Joined
Jul 24, 2011
Messages
35
Reaction score
1
Wish we can have a pet in gunz.. like Wicked Willy :p We can lvl up our pet too.. Wucas can you do something like this ? Like adding a pet? :p
 
Junior Spellweaver
Joined
Jun 29, 2007
Messages
147
Reaction score
53
lol you start quest and it say CTF xD
anyways model is bit ugly.. but nice work

This was the first Custom NPC (that I know of) that functioned w/ animations inside of a quest. It is 6 months old, badly made, but it is still something I treasure seeing it was a mile stone I set for myself.

This was my first completely custom texture, first NPC, and first animated piece.

He already said the model itself wasn't good at all. It's all about the animations son.
 
Praise the Sun!
Loyal Member
Joined
Dec 4, 2007
Messages
2,502
Reaction score
986
At least some things that are actually thead worthy.

Looks good, if it wasn't for GunZ I'd put it to different use.
 
2D > 3D
Loyal Member
Joined
Dec 19, 2008
Messages
2,413
Reaction score
1,193
CTF was made about at the same time as this was made, so I accidently had the screen effects still added in for testing. That is the only reason they showed up during the video.
 
Junior Spellweaver
Joined
Apr 22, 2013
Messages
139
Reaction score
6
I decided to have this in the place of the Goblin_Head, but the robot comes out small.. I want it to be the size it should be like in your video, what am I doing wrong, or what do I need to change?
 
Ninja Goblin
Loyal Member
Joined
Feb 3, 2009
Messages
1,715
Reaction score
490
I decided to have this in the place of the Goblin_Head, but the robot comes out small.. I want it to be the size it should be like in your video, what am I doing wrong, or what do I need to change?
Look at your xmls.
The goblin king for example is just a regular player size.
Its the npc xml that rescales the model.
 
Newbie Spellweaver
Joined
Jul 24, 2011
Messages
35
Reaction score
1
lol you start quest and it say CTF xD
anyways model is bit ugly.. but nice work

Ronny you and your comments sucks, You think yourself too professional doing some minor changes.. Get a life jerk -_- "
 
Joined
Aug 27, 2004
Messages
436
Reaction score
54
Hey bro Wucas, Can I have a Question?
I'm Trying to put this NPC of yours on my pserver But I dont know how. Y_Y
And How to add some quest map? I create some maps for your NPC but I fail.

Can you share your little knowledge to me please?
 
Junior Spellweaver
Joined
Apr 22, 2013
Messages
139
Reaction score
6
Hey bro Wucas, Can I have a Question?
I'm Trying to put this NPC of yours on my pserver But I dont know how. Y_Y
And How to add some quest map? I create some maps for your NPC but I fail.

Can you share your little knowledge to me please?

Maybe you can use the boo quest setup guide.. as well a guide? Using those you should know what files to edit, etc.
 
Joined
Aug 27, 2004
Messages
436
Reaction score
54
Maybe you can use the boo quest setup guide.. as well a guide? Using those you should know what files to edit, etc.
Boo quest? I never heard that word before. Where can I find it? Do you have link? can you share?

And by the way Nice Website on your server :)
 
Junior Spellweaver
Joined
Apr 22, 2013
Messages
139
Reaction score
6
Boo quest? I never heard that word before. Where can I find it? Do you have link? can you share?

And by the way Nice Website on your server :)

Thanks and google Boo Quest and you will find it. Just use it as a guide with what files to edit lol.

Edit: I managed to get Wicked Willy in-game now, but they don't do anything. What have I missed? I placed the animation files, dds and elu files from the release into ww231.mrs (which I created) along with a xml file which contains the following:

Code:
<?xml version="1.0" encoding="UTF-8"?>
<xml>


    <NPCModel></NPCModel>
    <AddBaseModel name="ww_231" filename="ww_231.elu"> </AddBaseModel>
    <MakeAnimationMap ></MakeAnimationMap>


    <AddAnimation name="ww_231_attack"    filename="ww_231_attack.ani"     gm="1"    motion_type="0" motion_loop_type="loop" > </AddAnimation>
        <AddAnimation name="ww231" filename="ww231.elu.ani"        gm="1" motion_type="0" motion_loop_type="loop"> </AddAnimation>


</xml>

I would rather it did come over and attack me.. O-o. I saw in the video it did that.. so what do I need to add?

7PQ0ieC - Wicked Willy (WW231) - RaGEZONE Forums
 

Attachments

You must be registered for see attachments list
Last edited:
Joined
Aug 27, 2004
Messages
436
Reaction score
54
Rather this one?
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<xml>

	<NPCModel></NPCModel>
	<AddBaseModel name="ww_231" filename="ww_231.elu"> </AddBaseModel>
	<MakeAnimationMap ></MakeAnimationMap>

	<AddAnimation name="attack"		filename="ww_231_attack.elu" 	gm="1"	motion_type="0" motion_loop_type="loop" > </AddAnimation>
	<AddAnimation name="walk"		filename="ww231walk.elu"		gm="1" 	motion_type="0" motion_loop_type="loop" > </AddAnimation>
</xml>
 
Junior Spellweaver
Joined
Apr 22, 2013
Messages
139
Reaction score
6
Rather this one?
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<xml>

    <NPCModel></NPCModel>
    <AddBaseModel name="ww_231" filename="ww_231.elu"> </AddBaseModel>
    <MakeAnimationMap ></MakeAnimationMap>

    <AddAnimation name="attack"        filename="ww_231_attack.elu"     gm="1"    motion_type="0" motion_loop_type="loop" > </AddAnimation>
    <AddAnimation name="walk"        filename="ww231walk.elu"        gm="1"     motion_type="0" motion_loop_type="loop" > </AddAnimation>
</xml>

Yea, but the walk animation is a 3ds max scene file, and I don't have a clue how to export it as a .ani file :S..
 
Back
Top