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A nice source i found..

Experienced Elementalist
Joined
Nov 5, 2011
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A source i've found flying on my desktop..

It's maybe finalcore or pixel's one idk..

Code:
/*********************************Edits by Rico***********************************/
#define __SMALL_CHANGES                        // (Kleine Fixxes & Updates)
#define __NO_SUNKIST                           // (Flyff ohne Sunkist starten)
#define __EXTENDED_ADMIN_CREATE_ITEM           // (Verbesserte Item Creation für Admins&GMs)
#define __REMOVE_MAX_RECOVER_RATE              // (Hp Bugg Fixxed)
//#define __JOB_CREATE_CHAR                      // (Jobauswahl bei Char Erstellung)
#define __INDIVIDUAL_WEAPON                    // (Individuelles Drop System)
#define __ONLINE_PLAYER                        // (Player Anzahl bei Char auswahl)
#define __BUFF_PLAYER                          // (/Buff 100% fixxed)
#define __PARTY_GS                             // (Party im Gs erlauben lassen)
#define __GRO_FIXX                             // (/awake fixx mit Penya abzug)
#define __PENYA_CONVERTER                      // (Penya in Perin umwandeln)
#define __FLYING_MASK                          // (Flügel als Masken)
/*********************************************************************************/

/********************************* EDITS *****************************************/
#define __DAY_NIGHT                            // (Day/Night System ->Offi System)
#define __FLYFF_INITPAGE_EXT                   // (Login Screen)
#define __ADDSHOPITEM                          // (Items Einzeln im Shop)
#define __BARUNA_JEWELL_SOCKET                 // (Baruna Piercing)
#define __GUILD_HOUSE_MIDDLE                   // (Guild House Middle System)
#define __QUGET_SWAP_FIX                       // (MP Bug Fixed)
#define	__BS_EFFECT_LUA	                       // (V16 SFX)
#define __SCROLL_OF_UNBIND                     // (Seelengebundenheit entfernen)
#define __TELEPORT_SCROLL                      // (TeleportScroll)
#define __VER >= 8                             // (Kopfgeldsystem)
#define __PROTECT_AWAKE                        // (Awaking Sichern)
#define __PETFILTER                            // (Petfilter ->Hotkey "U")
#define __PET_COLLISION                        // (Pet tut Objekte ignorieren)
#define __PET_FAST                             // (Geschwindigkeit einstellen der Pets)
#define __EMOTION_CRASH                        // (Fix für Emotions Clientcrash)
#define __BLOOM_EFFEKT                         // (Bloomeffeckt verbessern)
#define __BURNOUT_SYSTEM                       // (New Kill Buff System)
#define __FLY__LVL                             // (Fly with lvl 1)
#define __DARKVADOR                            // (The Darkvador Shout On/Off)
#define __NEW_ANTIALIASING                     // (In Arbeit)                
#define __SHOPPING_CART                        // (Officiel Shoppingcard)
#define __NEW_ADV_BUTTON                       // (New Buttons)
#define __TRANSFER_AWAKE					   // (Awake Transfer per Scroll)
/*********************************************************************************/

/********************************* Pumaaa ****************************************/
#define __PMA_PARTYFINDER                      // (Partyfinder from Pumaa)
#define __PMA_GLOW_COL                         // (Glowsystem from Pumaa)
/********************************************************************************/

/******************************* PVP SYSTEM *************************************/
#define	__SCORE_PVP                            // (PvP Ranking with Database)
#define	__ARENA_SEND_ITEM                      // (Items Senden fürs Killen)
#define	__ARENA_TIME
#define __PVP_KILLS_SFX
/********************************************************************************/
#if (_MSC_VER > 1200)/////////////////////////////////////////////////////////////
#define	__VS2003//////////////// UNWICHTIG ///////////////////////////////////////		
#endif////////////////////////////////////////////////////////////////////////////
/********************************************************************************/
#undef		__VER
#define		__VER 17
/********************************************************************************/

	
/******************************* VERSION V16 ************************************/
#if __VER >= 16                               // (Version V16 Anfang)
#define __GUILD_COLOR
#define __NEW_PROP_PARAMETER 
#define __3RD_LEGEND16                        // (3RD Jobklassen)
#define __CROSSBOW	                          // (Crossbox Fixxed)
#define __NO_AFTER_SKIN 
#define __NO_SUB_LANG 
#define __IMPROVE_MAP_SYSTEM 
#define __NEW_SKILL_TREE                      // (New Skilltree)
#define __INSTANCE_AGGRO_SYSTEM               // (Aggro System)
#define __LOADING_SCREEN_UPDATE               // (New Loading Screen)
#define __ITEM_LINK                           // (Item Link in Arbeit)
#ifdef  __NEW_PROP_PARAMETER
#define __NEW_ITEM_VARUNA                     // (Baruna System)
#define __NEW_STACKABLE_AMPS                  // (New Stackable Amplis 5x)
#define __UPGRADE_SUCCESS_SCROLL              // (New Upgrade Scroll)
#endif // __NEW_PROP_PARAMETER
#endif // __VER >= 16                         // (Ende Version V16)
/********************************************************************************/

/**************************** VERSION V17 ***************************************/
#if __VER >= 17
#define	__FASHION_COMBINE
#define __NEW_WEAPON_GLOW
#define __BARUNA_PIERCING
#define __COLOSSEUM
#define __BAHARA_AGGRO_SYSTEM
#endif // __VER >= 17
/********************************************************************************/
#define	__SECURITY_FIXES
#define __INVISIBLE_FIX

Have fun!



pw -> 12

------I TAKE NO CREDITS!!!!-------
 
Skilled Illusionist
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Jun 22, 2011
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got a working resource with it? for the new items updates

-flying mask's
-new amps
-succes scrols
-baruna items


the resource with it would be good :D
 
Newbie Spellweaver
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i use my resource "V19" but still i get errors on compiling
 
Loyal Member
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This source looks nice. I need to check it! Thanks for re-uploading Max98 :D
 
Newbie Spellweaver
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Sep 4, 2012
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can i define only the ??

/********************************* Pumaaa ****************************************/
#define __PMA_PARTYFINDER // (Partyfinder from Pumaa)
#define __PMA_GLOW_COL // (Glowsystem from Pumaa)
 
Initiate Mage
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Oct 5, 2012
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Excuse me, I just began to learn how to manage a private server and I got the Audisbroder's server files, my question is:
Where do I need to past that code ? ^^
Sorry for my english
 
Newbie Spellweaver
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Sep 4, 2012
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I Ask .. please repz ? i need learn more ..
can i define only the ??

/********************************* Pumaaa ****************************************/
#define __PMA_PARTYFINDER // (Partyfinder from Pumaa)
#define __PMA_GLOW_COL // (Glowsystem from Pumaa)
 
Newbie Spellweaver
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Features... English Translation

:/ ********************************* Edits by Rico ************* ********************** /
# Define __ SMALL_CHANGES / / (Small Fixx & Updates)
# Define __ NO_SUNKIST / / (Flyff without Sunkist start)
# Define __ EXTENDED_ADMIN_CREATE_ITEM / / (Enhanced Item Creation for Admins & GMs)
# Define __ REMOVE_MAX_RECOVER_RATE / / (Hp Bug fixed)
# Define __ JOB_CREATE_CHAR / / (job selection at Char creation)
# Define __ INDIVIDUAL_WEAPON / / (Custom Drop System)
# Define __ ONLINE_PLAYER / / (Number of players in char selection)
# Define __ BUFF_PLAYER / / (Buff 100% fixxed)
# Define __ PARTY_GS / / (allowing party at G's leave)
# Define __ GRO_FIXX / / (awake fix deliver with Penya)
# Define __ PENYA_CONVERTER / / (Penya convert Perin)
# Define __ FLYING_MASK / / (wing as masks)
/ ************************************************* ******************************** /

/ ********************************* EDITS *************** ************************** /
# Define __ DAY_NIGHT / / (Day / Night System -> System Offi)
# Define __ FLYFF_INITPAGE_EXT / / (login screen)
# Define __ ADDSHOPITEM / / (Individual Items in the shop)
# Define __ BARUNA_JEWELL_SOCKET / / (Baruna Piercing)
# Define __ GUILD_HOUSE_MIDDLE / / (Guild House middleware system)
# Define __ QUGET_SWAP_FIX / / (MP Bug Fixed)
# Define __ BS_EFFECT_LUA / / (V16 SFX)
# Define __ SCROLL_OF_UNBIND / / (soul bondage remove)
# Define __ TELEPORT_SCROLL / / (Teleport Scroll)
# Define __ VER> = 8 / / (bounty system)
# Define __ PROTECT_AWAKE / / (Awaking Save)
# Define __ PETFILTER / / (Petfilter -> hotkey 'U')
# Define __ PET_COLLISION / / (Pet does ignore objects)
# Define __ PET_FAST / / (set speed of Pets)
# Define __ EMOTION_CRASH / / (Fix for crash that Emotions)
# Define __ BLOOM_EFFEKT / / (Improve Bloom Effect)
# Define __ BURNOUT_SYSTEM / / (New Kill Buff System)
# Define __ FLY__LVL / / (Fly with lvl 1)
# Define __ DARKVADOR / / (The Darkvador Shout On / Off)
# Define __ NEW_ANTIALIASING / / (In progress)
# Define __ SHOPPING_CART / / (Official Shopping Card)
# Define __ NEW_ADV_BUTTON / / (New button)
# Define __ TRANSFER_AWAKE / / (Awake transfer per scroll)
/ ********************************* Pumaaa *************** ************************* /
# Define __ PMA_PARTYFINDER / / (Party Finder from Pumaa)
# Define __ PMA_GLOW_COL / / (Glowsystem from Pumaa)
******************************* /

/ ******************************* PVP SYSTEM **************** ********************* /
# Define __ SCORE_PVP / / (PvP ranking with Database)
# Define __ ARENA_SEND_ITEM / / (Send items for Kill')
# Define __ ARENA_TIME
# Define __ PVP_KILLS_SFX
******************************* /
# If (_MSC_VER> 1200) / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
# Define __ VS2003 / / / / / / / / / / / / / / / / UNIMPORTANT / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
# Endif / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / / /
# Undef __ VER
# Define __ VER 17
******************************* /


/ ******************************* VERSION V16 **************** ******************** /
# If __ VER> = 16 / / (version V16 beginning)
# Define __ GUILD_COLOR
# Define __ NEW_PROP_PARAMETER
# Define __ 3RD_LEGEND16 / / (3RD Job Classes)
# Define __ CROSSBOW / / (Crossbox fixed)
# Define __ NO_AFTER_SKIN
# Define __ NO_SUB_LANG
# Define __ IMPROVE_MAP_SYSTEM
# Define __ NEW_SKILL_TREE / / (New skill tree)
# Define __ INSTANCE_AGGRO_SYSTEM / / (aggro system)
# Define __ LOADING_SCREEN_UPDATE / / (New Loading Screen)
# Define __ ITEM_LINK / / (in Work Item Link)
# Ifdef __ NEW_PROP_PARAMETER
# Define __ NEW_ITEM_VARUNA / / (Baruna system)
# Define __ NEW_STACKABLE_AMPS / / (New Stackable Amplis 5x)
# Define __ UPGRADE_SUCCESS_SCROLL / / (New Upgrade Scroll)
# Endif / / __ NEW_PROP_PARAMETER
# Endif / / __ VER> = 16 / / (end version V16)
/ **************************** VERSION V17 ******************* # If __ VER> = 17
# Define __ FASHION_COMBINE
# Define __ NEW_WEAPON_GLOW
# Define __ BARUNA_PIERCING
# Define __ COLOSSEUM
# Define __ BAHARA_AGGRO_SYSTEM
# Endif / / __ VER> = 17
# Define __ SECURITY_FIXES
# Define __ INVISIBLE_FIX
:
 
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