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Join Today!Alternatively, I started a project called Butchered International. That is (potentially) a much more complete translation to any and all languages. But it is bugged on timed quests. : (So Butchered4 is in the building. )
No, what's going on like crazy is a re-factoring of Butchered into Butchered4 (version 3 being cleaner of XTrap code but picking up some other strange and incurable bug) which has the sole purpose of being easy to add imports and exports to external modules to make it unnecessary to EVER have to modify the game executable again to make ANY changes to your client configuration.
But I hope rest of translation going on like crazy?
This is because the team that put ET2.2 together where editing primarily in HexWorkshop, using search and replace on known constants they wanted to change... like... the port number from Japanese to Korean and such, with only minor edits done in Olly.:thumbdown:PS. I noticed that clean server and files will never crash your server
Unlike on KPT-endlezzZZ version (there was crash after crash).
I running clean jPT 4096 with few modifications and no crash for week...
just 2 players using auto mouse (to make it more lively )
So I wonder what auto-restarter is for? Unless massive number of players can't be controlled