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Must read for ep3 server

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Re: [Solved] Question about ep3 config files

The NCPserver spawn the mobs automatically.
 
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Re: [Solved] Question about ep3 config files

QuestLoad Error :S


Code:
  CFieldIOCP::LoadQuestInfo() =========================================================> Start
01-04 19:08:05|[Error] FieldServer IOCPInit Error
 
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Re: [Solved] Question about ep3 config files

Ok guys my server is running with all maps and mobs, there is still Infinity fild no.1 and no.2 and the happy machine^^


PanKJ - Must read for ep3 server - RaGEZONE Forums

Hello predi24

you said, your server working with all maps and mobs ????

Release pls the files for the Maps (all sma`s) and DB entrys for MapInfo
 
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Re: [Solved] Question about ep3 config files

Hello predi24

you said, your server working with all maps and mobs ????

Release pls the files for the Maps (all sma`s) and DB entrys for MapInfo

As nice as that would be it probably won't happen... even asking for a guide on where to get them is a stretch around here.
 
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Re: [Solved] Question about ep3 config files

Hey giga did you check the thread ive made about the smas? Compare it with . Its an image posted by HrxLux in a rather bragging post. But its still a clue and if you compare the values posted in my post and the image, youll understand why im 100% sure i can create smas. Then ill obviously share em as i did the config files, the xor tool and the db. Atm im making the sma editor ill use. And predi, unless you have other sources, you dont have the smas of ep3 maps. And the smas are responsible for the spawns. So id like to see you in gjert having the normal mobs flying around.

To you guys who still have questions, why dont you read the WHOLE thread CAREFULLY. Or SEARCH the forum.
@Tichock, ive answered EXACTLY the same question 3 times already in this thread. last time it was in the previous page of this thread i think.
@Ricodex, theres a thread called [Guide] Quests. I think its content is obvious.
 
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Re: [Solved] Question about ep3 config files

Hey giga did you check the thread ive made about the smas? Compare it with . Its an image posted by HrxLux in a rather bragging post. But its still a clue and if you compare the values posted in my post and the image, youll understand why im 100% sure i can create smas. Then ill obviously share em as i did the config files, the xor tool and the db. Atm im making the sma editor ill use. And predi, unless you have other sources, you dont have the smas of ep3 maps. And the smas are responsible for the spawns. So id like to see you in gjert having the normal mobs flying around.

To you guys who still have questions, why dont you read the WHOLE thread CAREFULLY. Or SEARCH the forum.
@Tichock, ive answered EXACTLY the same question 3 times already in this thread. last time it was in the previous page of this thread i think.
@Ricodex, theres a thread called [Guide] Quests. I think its content is obvious.
Fixed all... i don't have a question...
 
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Re: [Solved] Question about ep3 config files

Hey giga did you check the thread ive made about the smas? Compare it with . Its an image posted by HrxLux in a rather bragging post. But its still a clue and if you compare the values posted in my post and the image, youll understand why im 100% sure i can create smas. Then ill obviously share em as i did the config files, the xor tool and the db. Atm im making the sma editor ill use. And predi, unless you have other sources, you dont have the smas of ep3 maps. And the smas are responsible for the spawns. So id like to see you in gjert having the normal mobs flying around.

To you guys who still have questions, why dont you read the WHOLE thread CAREFULLY. Or SEARCH the forum.
@Tichok, ive answered EXACTLY the same question 3 times already in this thread. last time it was in the previous page of this thread i think.
@Ricodex, theres a thread called [Guide] Quests. I think its content is obvious.
 
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Re: [Solved] Question about ep3 config files

Yeah I did, my issue is just the emptiness of EP 3 dbs that .xls files aren't filling. All they fill is monsters and items, everything else in it remains empty and its frustrating. "Merging" EP 2 db stuff into it isn't working. I know if I see a bunch of stored_procedure_xxxxxxx appear that something is being done right but so far I don't have one of those.
 
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Re: [Solved] Question about ep3 config files

What i did: restored the empty dbs, imported the xls files and found which tables were still empty. Most of these tables didnt have anything to do with what episode is the db for, so i just imported the contents of these tables from the ep2. And the rest of the tables were easy to figure out what they need. I didnt do anything about proceedures and they were there. Check the db ive uploaded. It has what i said above and (i think) more than 100 proceedures.
 
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Re: [Solved] Question about ep3 config files

@PanKJ Thanks for the reply

but I still did not
 
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Re: [Solved] Question about ep3 config files

How to fix that?

Code:
01-05 15:31:21|  [Notify] CFieldIOCP::IOCPInit# success to LoadMysteryItemDropInfo(4808) 
01-05 15:31:21|  [Notify] CFieldIOCP::IOCPInit# success to DBLoadLuckyMachine(144) 
01-05 15:31:21|  [Notify] CFieldIOCP::IOCPInit# success to DBLoadActionByLevel(100) 
01-05 15:31:21|  [Notify] CFieldIOCP::IOCPInit# success to LoadInfluenceWarInfo(24) 
01-05 15:31:21|  [Notify] CFieldIOCP::IOCPInit# success to LoadInfluenceWarData 
01-05 15:31:21|[Error] DeclarationOfWar : Can't set period of DeclarationOfWar !!, BUC(NULL) ANI(NULL)
 

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Re: [Solved] Question about ep3 config files

@usarov

The problems you you have with declarationofwar is bacause td_DeclarationOfWar table (in atum2_db_1) has some null entries. Try to make it look like this
Code:
2    2    0    0    0    01/06/11 12:00 AM    01/06/11 12:00 AM    01/06/11 12:00 AM    01/06/11 02:00 AM    3    FALSE    0
2    3    0    0    0    01/06/11 12:00 AM    01/05/11 12:00 AM    01/06/11 12:00 AM    01/06/11 02:00 AM    3    FALSE    0
2    4    0    0    0    01/06/11 12:00 AM    01/06/11 12:00 AM    01/06/11 12:00 AM    01/06/11 02:00 AM    3    FALSE    0
2    5    0    0    0    01/06/11 12:00 AM    01/06/11 12:00 AM    01/06/11 12:00 AM    01/06/11 02:00 AM    3    FALSE    0
2    99    0    0    0    01/06/11 12:00 AM    01/06/11 12:00 AM    01/06/11 12:00 AM    01/06/11 02:00 AM    3    FALSE    0
4    2    0    0    0    01/06/11 12:00 AM    01/06/11 12:00 AM    01/06/11 12:00 AM    01/06/11 02:00 AM    3    FALSE    0
4    3    0    0    0    01/06/11 12:00 AM    01/06/11 12:00 AM    01/06/11 12:00 AM    01/06/11 02:00 AM    3    FALSE    0
4    4    0    0    0    01/06/11 12:00 AM    01/06/11 12:00 AM    01/06/11 12:00 AM    01/06/11 02:00 AM    3    FALSE    0
4    5    0    0    0    01/06/11 12:00 AM    01/06/11 12:00 AM    01/06/11 12:00 AM    01/06/11 02:00 AM    3    FALSE    0
4    99    0    0    0    01/06/11 12:00 AM    01/06/11 12:00 AM    01/06/11 12:00 AM    01/06/11 02:00 AM    3    FALSE    0
 
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Re: [Solved] Question about ep3 config files

Oh, sorry for that stupid question :) Thx
 
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Re: [Solved] Question about ep3 config files

The problem is not:)
 
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Re: [Solved] Question about ep3 config files

As far as I know EP3 has another format of quests... And how to fix it... rewrite all quests of EP2 or what?
 
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Re: [Solved] Question about ep3 config files

Hmm.. First of all, infinity field is a completely different server (from what i know) like arena. And since noones uploaded the files theres nothing i can share because i dont have it. Secondly, lucky machine fix is posted in this thread, just look around a bit, theres no reason to answer the same question 100 times. As for quests, if this thread doesnt help [Guide] Quests even if you have found and fixed the error, try this one: [Guide] If you cant load quests.... I have made a xor tool as well, which is straightforward, [Dev] XorTool. With this you can any quest.tex file, use the res-x editor (by tag-x) and then export the contents of the quest.tex, which are the q_00000*.cfg files. If nothing of these helps, then post again (posting your quest files) so that i can examine them. And usarov, no, the format of the ep3 quest files and the ep2 is exactly the same.
 
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Re: [Solved] Question about ep3 config files

Hmm.. First of all, infinity field is a completely different server (from what i know) like arena. And since noones uploaded the files theres nothing i can share because i dont have it. Secondly, lucky machine fix is posted in this thread, just look around a bit, theres no reason to answer the same question 100 times. As for quests, if this thread doesnt help [Guide] Quests even if you have found and fixed the error, try this one: [Guide] If you cant load quests.... I have made a xor tool as well, which is straightforward, [Dev] XorTool. With this you can any quest.tex file, use the res-x editor (by tag-x) and then export the contents of the quest.tex, which are the q_00000*.cfg files. If nothing of these helps, then post again (posting your quest files) so that i can examine them. And usarov, no, the format of the ep3 quest files and the ep2 is exactly the same.

Read the threads but found no solutions... :blink:
I use quests files without any changes... You solved problems with quests but I cant.

Code:
......
01-06 00:55:56|  [Notify] CFieldIOCP::IOCPInit# success to InitGuildWarMananger 
01-06 00:55:56|  [Notify] CFieldIOCP::IOCPInit# success to DBLoadArenaInfo 
01-06 00:55:56|  [Notify] CFieldIOCP::IOCPInit# success to DBLoadArenaMapInfo 
01-06 00:55:56|  [Notify] CFieldIOCP::IOCPInit# success to DBLoadTutorialInfo 
01-06 00:55:56|  [Notify] CFieldIOCP::IOCPInit# success to DBLoadOutPostInfo 
01-06 00:55:56|  [Notify] CFieldIOCP::IOCPInit# success to DBLoadOutPostNextWarTimeInfo 
01-06 00:55:56|  [Notify] CFieldIOCP::IOCPInit# success to DBLoadCityLeaderInfo 
01-06 00:56:53|[Notify] config/./../map/Res-EXE/ACEONLINE.ATM is loaded for CheckSum
01-06 00:56:53|[Notify] CFieldIOCP::LoadResObjCheckList_ success !! CheckSum File Count: 3744
01-06 00:56:53|  [Notify] CFieldIOCP::IOCPInit# success to DBLoadDBServerGroup, LimitUserCnt(500) IsLockCreateNewAccount(0) 
01-06 00:56:53|[ERROR] CMonsterDBAccess::GetAllMonsters_2 Monster Item percent error !!, MonsterName[              Bishop: 2001800] TotalUsingPercent[30] 
01-06 00:56:53|[ERROR] CMonsterDBAccess::GetAllMonsters_2 Monster Item percent error !!, MonsterName[           Hell Lion: 2015600] TotalUsingPercent[50] 
01-06 00:56:53|[ERROR] CMonsterDBAccess::GetAllMonsters_2 Monster Item percent error !!, MonsterName[ Munitions Warehouse: 2016600] TotalUsingPercent[30] 
01-06 00:56:53|[ERROR] CMonsterDBAccess::GetAllMonsters_2 Monster Item percent error !!, MonsterName[\eAnubis\e \yLV[5]\y: 2027200] TotalUsingPercent[130] 
01-06 00:56:53|[ERROR] CMonsterDBAccess::GetAllMonsters_2 Monster Item percent error !!, MonsterName[ \cHoros\c \yLV[5]\y: 2027300] TotalUsingPercent[130] 
01-06 00:56:53|[ERROR] CMonsterDBAccess::GetAllMonsters_2 Monster Item percent error !!, MonsterName[              Lilith: 2039400] TotalUsingPercent[70] 
01-06 00:56:53|[ERROR] CMonsterDBAccess::GetAllMonsters_2 Monster Item percent error !!, MonsterName[              Lilith: 2040800] TotalUsingPercent[70] 
01-06 00:56:53|[ERROR] CMonsterDBAccess::GetAllMonsters_2 Monster Item percent error !!, MonsterName[              Lilith: 2040900] TotalUsingPercent[70] 
01-06 00:56:53|[ERROR] CMonsterDBAccess::GetAllMonsters_2 Monster Item percent error !!, MonsterName[               Griph: 2041100] TotalUsingPercent[50] 
01-06 00:56:53|[ERROR] CMonsterDBAccess::GetAllMonsters_2 Monster Item percent error !!, MonsterName[   \eHellion Snoto\e: 2048800] TotalUsingPercent[50] 
01-06 00:56:53|[ERROR] CMonsterDBAccess::GetAllMonsters_2 Monster Item percent error !!, MonsterName[      Sekhmete Guard: 2049000] TotalUsingPercent[50] 
01-06 00:56:53|[ERROR] CMonsterDBAccess::GetAllMonsters_2 Monster Item percent error !!, MonsterName[    \eGriph Typhon\e: 2054300] TotalUsingPercent[50] 
01-06 00:56:53|[ERROR] CMonsterDBAccess::GetAllMonsters_2 Monster Item percent error !!, MonsterName[        Not decieded: 2056500] TotalUsingPercent[30] 
01-06 00:56:53|[ERROR] CMonsterDBAccess::GetAllMonsters_2 Monster Item percent error !!, MonsterName[   \wCrazy Snowman\w: 2060600] TotalUsingPercent[105] 
01-06 00:56:53|[Error] CMonsterDBAccess::GetAllMonsters_4 MPOption error, Monster[                Ksar: 2061700] MPOption[0x22] MPParam1[0] MPParam2[0]
01-06 00:56:53|[ERROR] CMonsterDBAccess::GetAllMonsters_2 Monster Item percent error !!, MonsterName[        Queen Purion: 2062500] TotalUsingPercent[50] 
01-06 00:56:53|[Error] CMonsterDBAccess::GetAllMonsters_3 MoveTypeCheck error, MonsterName[Missile Cannon Tower: 2062900] MonsterForm[0x 9] MovePattern[0x4]
01-06 00:56:53|[Error] CMonsterDBAccess::GetAllMonsters_4 MPOption error, Monster[          Mega Naros: 2064300] MPOption[0x22] MPParam1[0] MPParam2[0]
01-06 00:56:53|[Error] CMonsterDBAccess::GetAllMonsters_4 MPOption error, Monster[          Mega Ellos: 2064400] MPOption[0x22] MPParam1[0] MPParam2[0]
01-06 00:56:53|[ERROR] CMonsterDBAccess::GetAllMonsters_2 Monster Item percent error !!, MonsterName[                Tart: 2066100] TotalUsingPercent[70] 
01-06 00:56:53|[Error] CMonsterDBAccess::GetAllMonsters_4 MPOption error, Monster[                Ksar: 2069000] MPOption[0x22] MPParam1[0] MPParam2[0]
01-06 00:56:53|[Error] CMonsterDBAccess::GetAllMonsters_4 MPOption error, Monster[                Ksar: 2069600] MPOption[0x22] MPParam1[0] MPParam2[0]
01-06 00:56:53|[Error] CMonsterDBAccess::GetAllMonsters_4 MPOption error, Monster[          Mega Naros: 2069900] MPOption[0x22] MPParam1[0] MPParam2[0]
01-06 00:56:53|[Error] CMonsterDBAccess::GetAllMonsters_4 MPOption error, Monster[          Mega Ellos: 2070000] MPOption[0x22] MPParam1[0] MPParam2[0]
01-06 00:56:53|[Error] CMonsterDBAccess::GetAllMonsters_4 MPOption error, Monster[          Mega Naros: 2070200] MPOption[0x22] MPParam1[0] MPParam2[0]
01-06 00:56:53|[Error] CMonsterDBAccess::GetAllMonsters_4 MPOption error, Monster[          Mega Ellos: 2070300] MPOption[0x22] MPParam1[0] MPParam2[0]
01-06 00:56:53|[ERROR] CMonsterDBAccess::GetAllMonsters_2 Monster Item percent error !!, MonsterName[       \eTess Tart\e: 2080300] TotalUsingPercent[70] 
01-06 00:56:53|

  CFieldIOCP::LoadQuestInfo() =========================================================> Start
 

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Re: [Solved] Question about ep3 config files

Most if not all EP 3 q_000000 files are broken. Questloader doesn't accept them and errors out, this one is fixed and an EP 2 server will load all the EP 3 quests fine I just can't start them cause I don't have the needed stuff. If I had a way to add in the EP 3 mobs/maps then yeah... Try these and delete q_000004 from the server's quest folder at the same time, as in do not delete and replace, just delete it completely.
 

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Re: [Solved] Question about ep3 config files

It is mentioned that q_000004 has an error. So you HAVE to fix it. I dont remember if ive fixed any error with the q_000000.cfg file cause it was long ago when i messed around with it to run the ep2 server, butsince giga says so have a look. Or use my xor tool, and obtain up-to-date quest files from the quest.tex (quest.tex is nothing but the q_00000*.cfg files zipped in a file and xor encoded).
Also a hint to everybody: quest 761 in q_000004 file needs some fixing (not sure if i remeber the number correctly, but one quest in there has really wrong numbers).

@giga, to add the ep3 mobs/item etc (in ep2 server, imo ep3 would be better but its your choice) just use the xls files you didnt like from filterhead release. There are some localization files around as well. i dont remember where i got them from. With maps/spawns ill be able to help once the spawn tool is finished.
 
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