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<!--
// ============================================================
// == INTERNATIONAL GAMING CENTER NETWORK
// ==
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// == (C) 2010-2015 IGC-Network (R)
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// == File is a part of IGCN Group MuOnline Server files.
// ============================================================
//
// ### ExpSystem ###
// CalcType: Defines a type of exp calculation to be used
// 0: Static exp only
// ~ NormalExp + EventExp + VipExp + MapBonusExp
// ~ MasterExp + EventExp + VipExp + MapBonusExp
// 1: Static + Dynamic
// ~ NormalExp + DynamicExp + EventExp + VipExp + MapBonusExp
// ~ MasterExp + DynamicExp + EventExp + VipExp + MapBonusExp
// 2: Static * Dynamic
// ~ NormalExp * DynamicExp + EventExp + VipExp + MapBonusExp
// ~ MasterExp * DynamicExp + EventExp + VipExp + MapBonusExp
// 3: Dynamic only
// ~ DynamicExp + EventExp + VipExp + MapBonusExp
// ~ DynamicExp + EventExp + VipExp + MapBonusExp
// DebugMode: If enables will display a log in Game Server, 0/1
//
// ### ExpSystem::StaticExp ###
// Normal: The normal experience multiplier, float
// Master: The master experience multiplier, float
// Event: The event experience bonus, float
// Quest: The quest experience multiplier (quests received from Quests System), float
//
// ### ExpSystem:
ynamicExpRangeList ###
// MinReset: Start range of resets count to apply the rule
// MaxReset: End range of resets count to apply the rule
// MinLevel: Start range of level to apply the rule
// MaxLevel: End range of level to apply the rule
// NormalExp: Regular experience multiplier
// MasterExp: Master experience multiplier
//
// STRICTLY NO COMMENTS INSIDE TAGS
//
-->
<ExpSystem CalcType="0" DebugMode="0">
<StaticExp Normal="170" Master="5.0" Event="0.0" Quest="0.0" />
<DynamicExpRangeList> <!-- First rule match a player requirements will be applied, therefore order of entries matters -->
<Range MinReset="0" MaxReset="20" MinLevel="1" MaxLevel="900" NormalExp="170.0" MasterExp="5.0" />
<Range MinReset="21" MaxReset="999" MinLevel="1" MaxLevel="900" NormalExp="85.0" MasterExp="6.0" />
<!-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -->
</DynamicExpRangeList>
</ExpSystem>