Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

[Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

Elite Diviner
Joined
Sep 28, 2005
Messages
419
Reaction score
105
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

You mean this one: http://forum.ragezone.com/f197/items-dll-source-codes-offset-740652/

There i see that is already given .dll file i already tried that staff. Same thing no textures. Or i should use only the offsets from that post and change it in Gembrid dll?

Yes from that thread and you don't need Gembrid dll, use the offsets from 1.03k then find those offsets in 1.03h and change them directly with olly to 7F not C8 like in that thread. Save your changes in olly and the end.
 
Newbie Spellweaver
Joined
Dec 23, 2008
Messages
73
Reaction score
0
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

Wait do not understood... So i open main.exe with olly and searching for example offsets for Helms:
*(BYTE*)(0x005D6C8C+3) = 0xC8; //Helms

How i need to fing it? RB>GO TO>Extenssion ?

Because when i have changing item slots, i founded all offsets easy and changed just some numbers there for example from 45 to 125 at section Helms and it works. But this offsets from that thread are not same like in 1.03h main because when i search for 0x005D6C8C+3 this offsets it's bring me to something like called NPC, not to Helms.
 
Newbie Spellweaver
Joined
Nov 20, 2011
Messages
91
Reaction score
8
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

i would give $50 away if some one fix main on 1.03z+ version.
 
Elite Diviner
Joined
Sep 28, 2005
Messages
419
Reaction score
105
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

Wait do not understood... So i open main.exe with olly and searching for example offsets for Helms:


How i need to fing it? RB>GO TO>Extenssion ?

Because when i have changing item slots, i founded all offsets easy and changed just some numbers there for example from 45 to 125 at section Helms and it works. But this offsets from that thread are not same like in 1.03h main because when i search for 0x005D6C8C+3 this offsets it's bring me to something like called NPC, not to Helms.

Its like i'm speaking some martian language. Get main 1.03k use the offsets from 1.3k compare where they are located in 1.03k with 1.03h.. Every main has different offsets.
 
Newbie Spellweaver
Joined
Dec 23, 2008
Messages
73
Reaction score
0
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

Well sorry i'm just lost in this action.. Okey thanks for help i will try to do it, hope it will work..
 
Newbie Spellweaver
Joined
Nov 20, 2011
Messages
91
Reaction score
8
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

i got white texture - -
 

Attachments

You must be registered for see attachments list
Junior Spellweaver
Joined
Jul 11, 2011
Messages
190
Reaction score
54
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

i got white texture - -

If your main is 1.03.26 JPN protocol, i will make 3d,sky,fog,items,antihack,etc, and if the main is other version upload your main clean (without any mods) and client or client patch.
Better send me an message in private.
 
Newbie Spellweaver
Joined
Nov 20, 2011
Messages
91
Reaction score
8
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

If your main is 1.03.26 JPN protocol, i will make 3d,sky,fog,items,antihack,etc, and if the main is other version upload your main clean (without any mods) and client or client patch.
Better send me an message in private.

Already sent, check your pm.
 
Newbie Spellweaver
Joined
Apr 27, 2012
Messages
12
Reaction score
0
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

Friends could someone please fix the texture of the main support.
I'm building a client that I will give here, but I want to make 100% so this fix the missing texture.

grateful to everyone who can help me: rolleyes:

Friends Could someone please fix the texture of the main please.
I'm building a client That I Will Provide here but I want to make 100% so this fix the missing texture.

Can grateful to everyone who help me

Gembrid - [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1. - RaGEZONE Forums


Gembrid - [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1. - RaGEZONE Forums


Gembrid - [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1. - RaGEZONE Forums


Gembrid FIX:
Gembrid - [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1. - RaGEZONE Forums


I've tried following the tutorial from our friend Gembrid so that your Topic in the RZINTER links are all off if someone has the OllyDbg plugin dll and would help a lot.

Thanks I hope someone might be helping me.

Main:
 
Last edited:
Hybrid
Loyal Member
Joined
Mar 15, 2006
Messages
451
Reaction score
285
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

updated download links for those who still need.

ollydbg plugin also has bonus feature "copy offset to clipboard" in the cpu window :):
 
Junior Spellweaver
Joined
Nov 16, 2007
Messages
160
Reaction score
11
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

anyone knows how to remove texture limit >> Data/Monster ??? 1.02R+ main
same question, need to remove monsters texture limit from 97 main i get a lot of bulls
 
Newbie Spellweaver
Joined
Feb 4, 2009
Messages
71
Reaction score
14
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

imagem.JPG - [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1. - RaGEZONE Forums

Gembrid - [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1. - RaGEZONE Forums


copy to bin file does not appear, the use 1:10
 

Attachments

You must be registered for see attachments list
Newbie Spellweaver
Joined
Feb 5, 2012
Messages
21
Reaction score
1
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

Who can help me hook main support new item + fix texture + glow color for main ...
This main i hook add new item ok, but texture + glow color not work.
Please help me, this main 1.04J for season3ep1 KOR
 

Attachments

You must be registered for see attachments list
Junior Spellweaver
Joined
Sep 22, 2008
Messages
126
Reaction score
37
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

same question, need to remove monsters texture limit from 97 main i get a lot of bulls

Not only texture limit, u need to load new bmd's, bcoz if the only problem was the textures, u could easily add new mobs(other bmds) and they ill be showed in game without textures.
 
Newbie Spellweaver
Joined
Feb 5, 2012
Messages
21
Reaction score
1
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

I add new item for season 3ep1, sword, staff,set,... use ok, but bow and cross bow error.

Not use skill and not show image true.

Demo error:



Who can help me? Thank you :D
 
Newbie Spellweaver
Joined
Feb 5, 2012
Messages
21
Reaction score
1
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

Who can please help me fix textures for my main...

New set item load ok but sword, wing show white color.

This main 1.04J season3ep1

 
Newbie Spellweaver
Joined
Jun 26, 2009
Messages
53
Reaction score
0
help me =\ i use reedlan server files and add new items from terramu.. and visual lag.... i cant see new items from my client... please give me main for reedlan s3 server files limit off texture =\ thx

my main.exe


sorry... i live in Ukraine and dont speak english..
 
Skilled Illusionist
Joined
Dec 29, 2007
Messages
312
Reaction score
34
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

Could someone provide a main 1.03K who is fixing the textures and supports a good amount of items Custons?
 
Junior Spellweaver
Joined
Oct 18, 2009
Messages
126
Reaction score
4
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

Can someone send me the tex.dll of gembird or give me a valid link for it ? please
 
Back
Top