[Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

You mean this one: http://forum.ragezone.com/f197/items-dll-source-codes-offset-740652/

There i see that is already given .dll file i already tried that staff. Same thing no textures. Or i should use only the offsets from that post and change it in Gembrid dll?

Yes from that thread and you don't need Gembrid dll, use the offsets from 1.03k then find those offsets in 1.03h and change them directly with olly to 7F not C8 like in that thread. Save your changes in olly and the end.
 
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

Wait do not understood... So i open main.exe with olly and searching for example offsets for Helms:
*(BYTE*)(0x005D6C8C+3) = 0xC8; //Helms

How i need to fing it? RB>GO TO>Extenssion ?

Because when i have changing item slots, i founded all offsets easy and changed just some numbers there for example from 45 to 125 at section Helms and it works. But this offsets from that thread are not same like in 1.03h main because when i search for 0x005D6C8C+3 this offsets it's bring me to something like called NPC, not to Helms.
 
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

Wait do not understood... So i open main.exe with olly and searching for example offsets for Helms:


How i need to fing it? RB>GO TO>Extenssion ?

Because when i have changing item slots, i founded all offsets easy and changed just some numbers there for example from 45 to 125 at section Helms and it works. But this offsets from that thread are not same like in 1.03h main because when i search for 0x005D6C8C+3 this offsets it's bring me to something like called NPC, not to Helms.

Its like i'm speaking some martian language. Get main 1.03k use the offsets from 1.3k compare where they are located in 1.03k with 1.03h.. Every main has different offsets.
 
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

Well sorry i'm just lost in this action.. Okey thanks for help i will try to do it, hope it will work..
 
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

i got white texture - -

If your main is 1.03.26 JPN protocol, i will make 3d,sky,fog,items,antihack,etc, and if the main is other version upload your main clean (without any mods) and client or client patch.
Better send me an message in private.
 
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

If your main is 1.03.26 JPN protocol, i will make 3d,sky,fog,items,antihack,etc, and if the main is other version upload your main clean (without any mods) and client or client patch.
Better send me an message in private.

Already sent, check your pm.
 
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

Friends could someone please fix the texture of the main support.
I'm building a client that I will give here, but I want to make 100% so this fix the missing texture.

grateful to everyone who can help me: rolleyes:

Friends Could someone please fix the texture of the main please.
I'm building a client That I Will Provide here but I want to make 100% so this fix the missing texture.

Can grateful to everyone who help me

Gembrid - [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1. - RaGEZONE Forums


Gembrid - [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1. - RaGEZONE Forums


Gembrid - [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1. - RaGEZONE Forums


Gembrid FIX:
Gembrid - [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1. - RaGEZONE Forums


I've tried following the tutorial from our friend Gembrid so that your Topic in the RZINTER links are all off if someone has the OllyDbg plugin dll and would help a lot.

Thanks I hope someone might be helping me.

Main:
 
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re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

updated download links for those who still need.

ollydbg plugin also has bonus feature "copy offset to clipboard" in the cpu window :):
 
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

Who can help me hook main support new item + fix texture + glow color for main ...
This main i hook add new item ok, but texture + glow color not work.
Please help me, this main 1.04J for season3ep1 KOR
 

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re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

same question, need to remove monsters texture limit from 97 main i get a lot of bulls

Not only texture limit, u need to load new bmd's, bcoz if the only problem was the textures, u could easily add new mobs(other bmds) and they ill be showed in game without textures.
 
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

I add new item for season 3ep1, sword, staff,set,... use ok, but bow and cross bow error.

Not use skill and not show image true.

Demo error:



Who can help me? Thank you :D
 
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

Who can please help me fix textures for my main...

New set item load ok but sword, wing show white color.

This main 1.04J season3ep1

 
help me =\ i use reedlan server files and add new items from terramu.. and visual lag.... i cant see new items from my client... please give me main for reedlan s3 server files limit off texture =\ thx

my main.exe


sorry... i live in Ukraine and dont speak english..
 
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

Could someone provide a main 1.03K who is fixing the textures and supports a good amount of items Custons?
 
re: [Release] Solving textures problem [UPDATE 2] support all mains <= S3Ep1.

Can someone send me the tex.dll of gembird or give me a valid link for it ? please
 
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