Junior Spellweaver
- Joined
- May 14, 2011
- Messages
- 174
- Reaction score
- 325
Hey guys,
I am Steve Winfield from Germany, a Java and Scala Application Engineer who has been a student at the Technical University of Munich for about a half year now. Excuse my poor English, as you already know I'm German.
I'm pleased to announce you a project called IDK (ya a bit uncreative..) which has been in developing for a while now. It's a Java server for Habbo Hotel that doesn't like the code of many other servers like the uber emulator (I'm still learning so if you've knowledge and you could give me tips to optimize my code and the structure it would be very useful).
I've just some things done but a user is already able to build rooms like the ones in the oldschool habbo (without games in private rooms..). I'll make a changelog (I'm a lazy person so if you don't see any post for a week don't be surprised) for you so u're always up2date.
The server uses thread pools (for room handling) and the frameworks Netty (for network), Log4j (surprise: for logging) and BoneCP (for jdbc connection pooling).
I'm developing it in the old crypto because Sulake updates their swf each week so the headers are shuffled and I don't want to change every single id in the emulator when I'm updating to the new swf to log a packet that I need.. I've the most of the old header id's so I am able to develop it relaxed and when the emulator is finished I'll update it to the newest version.
The project also contains a Content Management System and a Moderation server which is able to find live talks about cyber sex, retro hotels and so on. You'll get more information soon!
Twitter: winfieldSteve
Skype: steve_winfield97
GitHub: SteveWinfield
Email: steve_winfield@outlook.com
Cheers,
Steve Winfield
I am Steve Winfield from Germany, a Java and Scala Application Engineer who has been a student at the Technical University of Munich for about a half year now. Excuse my poor English, as you already know I'm German.
I'm pleased to announce you a project called IDK (ya a bit uncreative..) which has been in developing for a while now. It's a Java server for Habbo Hotel that doesn't like the code of many other servers like the uber emulator (I'm still learning so if you've knowledge and you could give me tips to optimize my code and the structure it would be very useful).
I've just some things done but a user is already able to build rooms like the ones in the oldschool habbo (without games in private rooms..). I'll make a changelog (I'm a lazy person so if you don't see any post for a week don't be surprised) for you so u're always up2date.
The server uses thread pools (for room handling) and the frameworks Netty (for network), Log4j (surprise: for logging) and BoneCP (for jdbc connection pooling).
I'm developing it in the old crypto because Sulake updates their swf each week so the headers are shuffled and I don't want to change every single id in the emulator when I'm updating to the new swf to log a packet that I need.. I've the most of the old header id's so I am able to develop it relaxed and when the emulator is finished I'll update it to the newest version.
The project also contains a Content Management System and a Moderation server which is able to find live talks about cyber sex, retro hotels and so on. You'll get more information soon!
Twitter: winfieldSteve
Skype: steve_winfield97
GitHub: SteveWinfield
Email: steve_winfield@outlook.com
Good evening,
one part of the Content Management System is "Smartkeeping" (backend).
It will help you to work more efficiently by giving you the right informations to the right time.
The concept is very easy: Smartkeeping checks what actually happen and display the appropriate informations.
Screens: (english screens will follow)
You must be registered to see links(live structure-mindmap)
You must be registered to see links
(excuse my english, I'm German)
Cheers,
Rhinodanny
Cheers,
Steve Winfield
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