Hi Everyone,
1. Before I proceed, my sincere apologies for the double post. It wasn't intentional as I was only trying to constantly update my progress to see if anyone can guide me. So sorry as I am very new to all these and have only offered to help Legendary just a week ago as he is too busy to deal with so much. So inorder not to repeat the same mistake, I am going to section this post with time/date stamp for each update I make.
Following is Posted/Edited on 24 Dec 07 at 4.53AM GMT +8 Singapore Time
2. I have tried the game client, its fabulous. Thank you. Read the links you posted so far, get a rough idea of the overview of the entire matter. (But I seriously beginning to realize I suck at this and have a long way to go.)
I am not sure if I manage to make any improvements, but this is what I have got so far:
3. MAPS
Clorence Teleportal list shows: seedhe, skygate, spatokia, grandia, ertakin, bu gui lu, hilldto, seapel, you pandi.
We only managed to use @GO/map xx yy command to enter: (42) Spatokia, (43) Grandia, (44) Ertakin, (48) Seapel. So in short, there is only 4 new maps known to us.
4. MONSTER
In Seapel, we found it surprisingly that there are 12 monster types in that map! The monsters found are attached in the first attachment : allinonemap.gif
In Spatokia, Grandia, Ertakin, we ended up with only 1 or 2 monsters as shown in: otherthreemaps.gif
5. So the problem now is:
a. I know from projecta3 website that each map should only contain 4 types of monsters. How do I make these monsters spawn in their correct maps.
b. The spawn coordinates will be a big headache. And I believe even when I am done, it won't make it in time for Christmas. I am hoping if anyone has fixed problem (a) and have done the spawn point files that can share with our server. Cause I seriously dread disappointing the players T_T
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Following is Posted/Edited on 24 Dec 07 at 5:10AM GMT +8 Singapore Time
Pertaining to the previous post (a) about the monsters in the wrong map. I have so far managed to try the following experiements:
1. Experiment
Copied the coordinates and spawns of Sepel which had the 12 monsters, into map 44 Etarkin.
2. The result
Normal monster did not show up. Only 3 types of bosses showed itself. I do not understand why the normal monsters didn't show. Snowman did show up though.
a. My only theory is, it may have to do with the actual map itself instead. Cause the same spawn coords were used in Etarkin but it only allowed bosses to show. So did the map itself somehow disallowed the monsters?
Appreciate anyone that can enlighten me on this matter. It feels like I am so close to getting it but time is running out.
Thanks!
Eunomia