else if(strcmp(command, "type1") == 0){
int skillid = atoi(strtok_s(NULL, " ",&next_token));
int packet = atoi(strtok_s(NULL, " ",&next_token));
int val = atoi(strtok_s(NULL, " ",&next_token));
vector <int> vals;
vals.push_back(val);
SkillsPacket::useSkill(player, Maps::info[player->getMap()].Players , skillid, 1200*1000, packet, 0, 0, 0, 0, 0, 0, 0, vals, 1);
}
else if(strcmp(command, "type2") == 0){
int skillid = atoi(strtok_s(NULL, " ",&next_token));
int packet = atoi(strtok_s(NULL, " ",&next_token));
int val = atoi(strtok_s(NULL, " ",&next_token));
vector <int> vals;
vals.push_back(val);
SkillsPacket::useSkill(player, Maps::info[player->getMap()].Players , skillid, 120*1000, 0, packet, 0, 0, 0, 0, 0, 0, vals, 1);
}
else if(strcmp(command, "type3") == 0){
int skillid = atoi(strtok_s(NULL, " ",&next_token));
int packet = atoi(strtok_s(NULL, " ",&next_token));
int val = atoi(strtok_s(NULL, " ",&next_token));
vector <int> vals;
vals.push_back(val);
SkillsPacket::useSkill(player, Maps::info[player->getMap()].Players , skillid, 1200*1000, 0, 0, packet, 0, 0, 0, 0, 0, vals, 1);
}
else if(strcmp(command, "type4") == 0){
int skillid = atoi(strtok_s(NULL, " ",&next_token));
int packet = atoi(strtok_s(NULL, " ",&next_token));
int val = atoi(strtok_s(NULL, " ",&next_token));
vector <int> vals;
vals.push_back(val);
SkillsPacket::useSkill(player, Maps::info[player->getMap()].Players , skillid, 1200*1000, 0, 0, 0, packet, 0, 0, 0, 0, vals, 1);
}
else if(strcmp(command, "type5") == 0){
int skillid = atoi(strtok_s(NULL, " ",&next_token));
int packet = atoi(strtok_s(NULL, " ",&next_token));
int val = atoi(strtok_s(NULL, " ",&next_token));
vector <int> vals;
vals.push_back(val);
SkillsPacket::useSkill(player, Maps::info[player->getMap()].Players , skillid, 1200*1000, 0, 0, 0, 0, packet, 0, 0, 0, vals, 1);
}
else if(strcmp(command, "type6") == 0){
int skillid = atoi(strtok_s(NULL, " ",&next_token));
int packet = atoi(strtok_s(NULL, " ",&next_token));
int val = atoi(strtok_s(NULL, " ",&next_token));
vector <int> vals;
vals.push_back(val);
SkillsPacket::useSkill(player, Maps::info[player->getMap()].Players , skillid, 1200*1000, 0, 0, 0, 0, 0, packet, 0, 0, vals, 1);
}
else if(strcmp(command, "type7") == 0){
int skillid = atoi(strtok_s(NULL, " ",&next_token));
int packet = atoi(strtok_s(NULL, " ",&next_token));
int val = atoi(strtok_s(NULL, " ",&next_token));
vector <int> vals;
vals.push_back(val);
SkillsPacket::useSkill(player, Maps::info[player->getMap()].Players , skillid, 1200*1000, 0, 0, 0, 0, 0, 0, packet, 0, vals, 1);
}
else if(strcmp(command, "type8") == 0){
int skillid = atoi(strtok_s(NULL, " ",&next_token));
int packet = atoi(strtok_s(NULL, " ",&next_token));
int val = atoi(strtok_s(NULL, " ",&next_token));
vector <int> vals;
vals.push_back(val);
SkillsPacket::useSkill(player, Maps::info[player->getMap()].Players , skillid, 1200000, 0, 0, 0, 0, 0, 0, 0, packet, vals, 1);
}