Combat Arms: All the Things I Have (CA:R, CA:Reloaded, CA Stuff)

How CA: Reloaded UX Debug Build could benefit us? I can probably reverese engineer the engine and bypass the anti-cheat implementation.
 
Awesome release!

Just out of curiosity, does somebody knows how the source code got leaked? Does anyone have a leaked client/server code from before 2012?
 
Awesome release!

Just out of curiosity, does somebody knows how the source code got leaked? Does anyone have a leaked client/server code from before 2012?
like anything that been leaked , probobly the source leaked long time ago and just been save on someone pc until he decide to share them .
 
like anything that been leaked , probobly the source leaked long time ago and just been save on someone pc until he decide to share them .
hi xia, were you able to activate the 5shot? i want some help with that
 
In which file is the client-side language changed?
Which data package does it belong to?
anybody who can tell me? thanks
 
i have version from 2016 but they get anti cheat idk how delete or bypass it (XIGNCODE)
 
i have version from 2016 but they get anti cheat idk how delete or bypass it (XIGNCODE)
What advantages does it have over what we currently use? Genuinely curious.
 
What advantages does it have over what we currently use? Genuinely curious.
English version,Quarantine Regen ( the Old HP)
I saw some people ask about this version and other people used for make private server
 
English version,Quarantine Regen ( the Old HP)
I saw some people ask about this version and other people used for make private server
All this can be made by rez modding to be Clear attributes modding. (Language, HP, gears, weapons)
 
I managed to get a lot of stuff to work - dailys, lead farmer event, the x days in a row awards and NX/gifting
I also figured out how to add older supply cases that actually work and i got the renewal items to work too!

It's not perfect yet but If anyone wants to know how you guys can dm me so I can add you on discord and show you.

When I take screenshots and write guides I'll post them here and on the compiled server post as well
 
Here is what I figured out in the past 2,3 days:

For NX/Gifts you create a new account regularly in the combatarms DB and then add the needed account information into VISMS_Userlist manually. Restart the server and you will be able to have NX/Receive gifts. You need to do that for every account.

For Lead farmer, dailys, combat dice etc you need to find their respective tables and set the dates up to be current date.
Lead farming is CBT_SeedEventInfo
Combat dice is in CBT_Marble tables (also add different rewards as the Myst Weapon/Gear 3.0 etc don't work)
Daily quests are in CBT_QuestRegisterMain (also change rewards from the GhostHisec to for example grey or black as those work).
Consecutive login is in CBT_DailyAttendance tables.

I will try to fix the Weapon quests but as of right now you cannot complete them as there is nothing in the CBT_WeaponQuestReward table. Will either dig up some old table or will manually redo it.

Adding weapons/items to shop and removing them is done by visiting CBT_ProductInfo and finding the productID, and then adding them to CBT_ProductInfo_ShopView. This way you can add old cases or even add old guns that are not in the rental system (buying for multiple days for GP that allows you to re-buy, they show up in the shop section instead of rental though). YOU WILL NEED TO DO THIS AS NEWER CASES (Myst-Weapon 3.0 etc...) DON'T WORK.

Changing prices doesn't seem to work though, I'll try to figure out why.

Attaching some pictures here to show how stuff works and what I have set up. Will upload DB when I iron it out a lil bit as well.

I forgot to add - edit the HiSecEvent table so the game drops you the Grey and Black HiSec cases as those work unlike the Ghost one.
Add HiSec keys to the shop and you're golden! (Or use a DB_Patch file from one of the languages in Server Source code)
 

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