Aion Private Server

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hi the ring can u tell me how u did it please,

do i need to downgrade to 1.5?

or i can play with 1.9 already?

can tell u this that i got the new rev from dannybest

1.9 vers and my aion is 1.9.0.1 and i did get a 1.9.0.0 bin32 in aion folder to play :P

---------- Post added at 07:46 PM ---------- Previous post was at 07:43 PM ----------

a need help..

log erors
[ERROR 2010-06-22 17:54:41] com.aionemu.gameserver.utils.ThreadUncaughtExceptionHandler:39 - Critical Error - Thread: main terminated abnormaly: java.lang.IllegalStateException: Shutdown in progress
java.lang.IllegalStateException: Shutdown in progress
at java.lang.ApplicationShutdownHooks.add(Unknown Source)
at java.lang.Runtime.addShutdownHook(Unknown Source)
at com.aionemu.gameserver.GameServer.main(GameServer.java:124)

log konsola
INFO] 2010-06-22 17:54:40 - com.aionemu.commons.utils.AEInfos:114 - +----
[INFO] 2010-06-22 17:54:40 - com.aionemu.commons.utils.AEInfos:114 - | Global Memory Informations at 17:54:40:
[INFO] 2010-06-22 17:54:40 - com.aionemu.commons.utils.AEInfos:114 - | |
[INFO] 2010-06-22 17:54:40 - com.aionemu.commons.utils.AEInfos:114 - | Allowed Memory: 1013632 KB
[INFO] 2010-06-22 17:54:40 - com.aionemu.commons.utils.AEInfos:114 - | |= Allocated Memory: 1013632 KB (100,0000%)
[INFO] 2010-06-22 17:54:40 - com.aionemu.commons.utils.AEInfos:114 - | |= Non-Allocated Memory: 0 KB (0,0000%)
[INFO] 2010-06-22 17:54:40 - com.aionemu.commons.utils.AEInfos:114 - | Allocated Memory: 1013632 KB
[INFO] 2010-06-22 17:54:40 - com.aionemu.commons.utils.AEInfos:114 - | |= Used Memory: 667869 KB (65,8887%)
[INFO] 2010-06-22 17:54:40 - com.aionemu.commons.utils.AEInfos:114 - | |= Unused (cached) Memory: 345763 KB (34,1113%)
[INFO] 2010-06-22 17:54:40 - com.aionemu.commons.utils.AEInfos:114 - | Useable Memory: 345763 KB (34,1113%)
[INFO] 2010-06-22 17:54:40 - com.aionemu.commons.utils.AEInfos:114 - +----
[INFO] 2010-06-22 17:54:40 - com.aionemu.gameserver.GameServer:113 - AE Game Server started in 57 seconds.
[INFO] 2010-06-22 17:54:40 - com.aionemu.commons.network.NioServer:120 - Server listening on all available IPs on Port 7777 for Aion Connections
[INFO] 2010-06-22 17:54:40 - com.aionemu.gameserver.network.loginserver.LoginServer:102 - Connecting to LoginServer: localhost/127.0.0.1:9014
[INFO] 2010-06-22 17:54:41 - com.aionemu.gameserver.network.loginserver.LoginServerConnection:90 - Connected to LoginServer!
[INFO] 2010-06-22 17:54:41 - com.aionemu.gameserver.network.loginserver.LoginServerConnection:185 - sending packet: 0x00 SM_GS_AUTH
[INFO] 2010-06-22 17:54:41 - com.aionemu.gameserver.network.loginserver.LoginServerConnection:108 - recived packet: [C] 0x00 CM_GS_AUTH_RESPONSE
[FATAL] 2010-06-22 17:54:41 - com.aionemu.gameserver.network.loginserver.clientpackets.CM_GS_AUTH_RESPONSE:88 - GameServer is not authenticated at LoginServer side, shutting down!
[WARN] 2010-06-22 17:54:41 - com.aionemu.gameserver.network.loginserver.LoginServer:134 - Connection with LoginServer lost...
[ERROR] 2010-06-22 17:54:41 - com.aionemu.gameserver.utils.ThreadUncaughtExceptionHandler:39 - Critical Error - Thread: main terminated abnormaly: java.lang.IllegalStateException: Shutdown in progress
java.lang.IllegalStateException: Shutdown in progress
at java.lang.ApplicationShutdownHooks.add(Unknown Source)
at java.lang.Runtime.addShutdownHook(Unknown Source)
at com.aionemu.gameserver.GameServer.main(GameServer.java:124)

help :scared:


persistent problem with DAO. <_<
GameServer Log:
Code:
[INFO] 2010-06-23 03:08:12 - com.aionemu.gameserver.configs.Config:72 - Loading: ./config/administration/admin.properties
[INFO] 2010-06-23 03:08:12 - com.aionemu.gameserver.configs.Config:80 - Loading: ./config/main/legion.properties
[INFO] 2010-06-23 03:08:12 - com.aionemu.gameserver.configs.Config:83 - Loading: ./config/main/rates.properties
[INFO] 2010-06-23 03:08:12 - com.aionemu.gameserver.configs.Config:86 - Loading: ./config/main/cache.properties
[INFO] 2010-06-23 03:08:12 - com.aionemu.gameserver.configs.Config:89 - Loading: ./config/main/shutdown.properties
[INFO] 2010-06-23 03:08:12 - com.aionemu.gameserver.configs.Config:92 - Loading: ./config/main/taskmanager.properties
[INFO] 2010-06-23 03:08:12 - com.aionemu.gameserver.configs.Config:95 - Loading: ./config/main/group.properties
[INFO] 2010-06-23 03:08:12 - com.aionemu.gameserver.configs.Config:98 - Loading: ./config/main/custom.properties
[INFO] 2010-06-23 03:08:12 - com.aionemu.gameserver.configs.Config:101 - Loading: ./config/main/enchants.properties
[INFO] 2010-06-23 03:08:12 - com.aionemu.gameserver.configs.Config:104 - Loading: ./config/main/falldamage.properties
[INFO] 2010-06-23 03:08:12 - com.aionemu.gameserver.configs.Config:107 - Loading: ./config/main/gameserver.properties
[INFO] 2010-06-23 03:08:12 - com.aionemu.gameserver.configs.Config:110 - Loading: ./config/main/npcmovement.properties
[INFO] 2010-06-23 03:08:12 - com.aionemu.gameserver.configs.Config:113 - Loading: ./config/main/periodicsave.properties
[INFO] 2010-06-23 03:08:12 - com.aionemu.gameserver.configs.Config:116 - Loading: ./config/main/prices.properties
[INFO] 2010-06-23 03:08:12 - com.aionemu.gameserver.configs.Config:119 - Loading: ./config/main/thread.properties
[INFO] 2010-06-23 03:08:12 - com.aionemu.gameserver.configs.Config:127 - Loading: ./config/network/database.properties
[INFO] 2010-06-23 03:08:12 - com.aionemu.gameserver.configs.Config:128 - Loading: ./config/network/network.properties
[INFO] 2010-06-23 03:08:13 - com.aionemu.commons.database.DatabaseFactory:133 - Successfully connected to database
[INFO] 2010-06-23 03:08:14 - com.aionemu.commons.database.dao.DAOManager:70 - Loaded 0 DAO implementations.
[INFO] 2010-06-23 03:08:14 - com.aionemu.gameserver.utils.ThreadPoolManager:102 - ThreadPoolManager: Initialized with 23 scheduler, 11 instant, 0 long, 4 disconnection running thread(s).
[INFO] 2010-06-23 03:08:14 - com.aionemu.gameserver.dataholders.DataManager:149 - ##### STATIC DATA [section beginning] #####
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:126 - Loaded world maps data: 62 maps
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:127 - Loaded player exp table: 51 levels
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:128 - Loaded 384 player stat templates
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:129 - Loaded 243 summon stat templates
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:130 - Loaded 35425 item templates
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:131 - Loaded 27379 npc templates
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:132 - Loaded 4 initial player templates
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:133 - Loaded 319 trade lists
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:134 - Loaded 74 npc teleporter templates
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:135 - Loaded 88 teleport locations
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:136 - Loaded 5055 skill templates
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:137 - Loaded 5900 skill learn entries
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:138 - Loaded 7 cube expand entries
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:139 - Loaded 16 warehouse expand entries
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:140 - Loaded 44 bind point entries
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:141 - Loaded 3726 quest data entries
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:142 - Loaded 326 gatherable entries
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:143 - Loaded 106 title entries
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:144 - Loaded 19 walker routes
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:145 - Loaded 442 zone entries
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:146 - Loaded 560 goodslist entries
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:147 - Loaded 67231 spawn entries
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:148 - Loaded 266 tribe relation entries
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:149 - Loaded 3784 recipe entries
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:150 - Loaded 45 portal entries
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:151 - Loaded 128 item set entries
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:152 - Loaded 395 npc skill list entries
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:153 - Loaded 15 pet skill list entries
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:192 - ##### [load time: 11 seconds] #####
[INFO] 2010-06-23 03:08:26 - com.aionemu.gameserver.dataholders.DataManager:193 - ##### STATIC DATA [section end] #####
[ERROR] 2010-06-23 03:08:26 - com.aionemu.commons.database.dao.DAOManager:107 - DAO for class com.aionemu.gameserver.dao.PlayerDAO not implemented
[ERROR] 2010-06-23 03:08:26 - com.aionemu.gameserver.utils.ThreadUncaughtExceptionHandler:39 - Critical Error - Thread: main terminated abnormaly: java.lang.ExceptionInInitializerError
java.lang.ExceptionInInitializerError
	at com.aionemu.gameserver.utils.idfactory.IDFactory.getInstance(IDFactory.java:81)
	at com.aionemu.gameserver.GameServer.main(GameServer.java:93)
Caused by: com.aionemu.commons.database.dao.DAONotFoundException: DAO for class com.aionemu.gameserver.dao.PlayerDAO not implemented
	at com.aionemu.commons.database.dao.DAOManager.getDAO(DAOManager.java:108)
	at com.aionemu.gameserver.utils.idfactory.IDFactory.<init>(IDFactory.java:72)
	at com.aionemu.gameserver.utils.idfactory.IDFactory.<init>(IDFactory.java:37)
	at com.aionemu.gameserver.utils.idfactory.IDFactory$SingletonHolder.<clinit>(IDFactory.java:229)
	... 2 more

LS Log:
Code:
[INFO] 2010-06-23 03:01:16 - com.aionemu.loginserver.configs.Config:105 - Loading: ./config/network/network.properties
[INFO] 2010-06-23 03:01:16 - com.aionemu.loginserver.configs.Config:106 - Loading: ./config/network/database.properties
[INFO] 2010-06-23 03:01:16 - com.aionemu.commons.database.DatabaseFactory:133 - Successfully connected to database
[INFO] 2010-06-23 03:01:18 - com.aionemu.commons.database.dao.DAOManager:70 - Loaded 0 DAO implementations.
[INFO] 2010-06-23 03:01:18 - com.aionemu.loginserver.network.ncrypt.KeyGen:62 - Initializing Key Generator...
[ERROR] 2010-06-23 03:01:19 - com.aionemu.commons.database.dao.DAOManager:107 - DAO for class com.aionemu.loginserver.dao.GameServersDAO not implemented

I need help. :(



hey guys i cant help so much with this all i can do is to ask if u guys done every step in this video's :/

like i did first time i jump over the first video and got stuck so i did rewatch everything and if i miss somthing or close i move back and watch it again but
i hope some1 here can help u guys better :)
 
just wana say that the Map working 100% fine now when i have tested the new rev.2357 v1.9
and i have also got bin32 1.9.0.0 and i will post photo to show u that its work ;D + i share mine bin32 with them so need it :)
Bin32--->

Photo on map and Fortress boss:

NICEE! it worked. Got some 1.9 features like the teleporter in sacntum and some stuff but they dont work. nice one

Notice:
When creating a char, chars have a different armor? weird
Dont have 1.9 wings
Don't have 1.9 remove shock skill
Dont have the weapon fusion guy(for 2 handed weps)
Dont have flux merchant
Don't have mat merchant
Transporters missing locations.




defusion guy is the one that lets you in the arena
 
Last edited:
Downloaded all the files, managed to run the server without problems but mah client fails. I have the 1.5.0.9 version ( downloaded the mirror on the first post and waited 6 days for it :/: <-- sorry mah connection is ... uhm ... slow in that direction. 500 kbit/s download and 3k kbit/s upload :D: ) and copied the bin32 folder from the no-ip pack to it. All it says is Aion(1024) "Fehler beim initialisieren des Spieles" ( thats "Failed to initialize the Game" in english ) ... I downloaded the L10N from infiniteaion and tried it with that but its still the same. Any idea what i can do to get it work ? ( Problem is that i dont want to download 10 gig on that slow connection again :/: )
 
Downloaded all the files, managed to run the server without problems but mah client fails. I have the 1.5.0.9 version ( downloaded the mirror on the first post and waited 6 days for it :/: <-- sorry mah connection is ... uhm ... slow in that direction. 500 kbit/s download and 3k kbit/s upload :D: ) and copied the bin32 folder from the no-ip pack to it. All it says is Aion(1024) "Fehler beim initialisieren des Spieles" ( thats "Failed to initialize the Game" in english ) ... I downloaded the L10N from infiniteaion and tried it with that but its still the same. Any idea what i can do to get it work ? ( Problem is that i dont want to download 10 gig on that slow connection again :/: )

What rev do u use??
If u use the new 1.9 rev then go up abit and take my link whit bin32 v1.9
If u use the other 1 then take the bin32 from dannybest post bin32 1.5.1.10
 
a need help..

log erors
[ERROR 2010-06-22 17:54:41] com.aionemu.gameserver.utils.ThreadUncaughtExceptionHandler:39 - Critical Error - Thread: main terminated abnormaly: java.lang.IllegalStateException: Shutdown in progress
java.lang.IllegalStateException: Shutdown in progress
at java.lang.ApplicationShutdownHooks.add(Unknown Source)
at java.lang.Runtime.addShutdownHook(Unknown Source)
at com.aionemu.gameserver.GameServer.main(GameServer.java:124)

log konsola
INFO] 2010-06-22 17:54:40 - com.aionemu.commons.utils.AEInfos:114 - +----
[INFO] 2010-06-22 17:54:40 - com.aionemu.commons.utils.AEInfos:114 - | Global Memory Informations at 17:54:40:
[INFO] 2010-06-22 17:54:40 - com.aionemu.commons.utils.AEInfos:114 - | |
[INFO] 2010-06-22 17:54:40 - com.aionemu.commons.utils.AEInfos:114 - | Allowed Memory: 1013632 KB
[INFO] 2010-06-22 17:54:40 - com.aionemu.commons.utils.AEInfos:114 - | |= Allocated Memory: 1013632 KB (100,0000%)
[INFO] 2010-06-22 17:54:40 - com.aionemu.commons.utils.AEInfos:114 - | |= Non-Allocated Memory: 0 KB (0,0000%)
[INFO] 2010-06-22 17:54:40 - com.aionemu.commons.utils.AEInfos:114 - | Allocated Memory: 1013632 KB
[INFO] 2010-06-22 17:54:40 - com.aionemu.commons.utils.AEInfos:114 - | |= Used Memory: 667869 KB (65,8887%)
[INFO] 2010-06-22 17:54:40 - com.aionemu.commons.utils.AEInfos:114 - | |= Unused (cached) Memory: 345763 KB (34,1113%)
[INFO] 2010-06-22 17:54:40 - com.aionemu.commons.utils.AEInfos:114 - | Useable Memory: 345763 KB (34,1113%)
[INFO] 2010-06-22 17:54:40 - com.aionemu.commons.utils.AEInfos:114 - +----
[INFO] 2010-06-22 17:54:40 - com.aionemu.gameserver.GameServer:113 - AE Game Server started in 57 seconds.
[INFO] 2010-06-22 17:54:40 - com.aionemu.commons.network.NioServer:120 - Server listening on all available IPs on Port 7777 for Aion Connections
[INFO] 2010-06-22 17:54:40 - com.aionemu.gameserver.network.loginserver.LoginServer:102 - Connecting to LoginServer: localhost/127.0.0.1:9014
[INFO] 2010-06-22 17:54:41 - com.aionemu.gameserver.network.loginserver.LoginServerConnection:90 - Connected to LoginServer!
[INFO] 2010-06-22 17:54:41 - com.aionemu.gameserver.network.loginserver.LoginServerConnection:185 - sending packet: 0x00 SM_GS_AUTH
[INFO] 2010-06-22 17:54:41 - com.aionemu.gameserver.network.loginserver.LoginServerConnection:108 - recived packet: [C] 0x00 CM_GS_AUTH_RESPONSE
[FATAL] 2010-06-22 17:54:41 - com.aionemu.gameserver.network.loginserver.clientpackets.CM_GS_AUTH_RESPONSE:88 - GameServer is not authenticated at LoginServer side, shutting down!
[WARN] 2010-06-22 17:54:41 - com.aionemu.gameserver.network.loginserver.LoginServer:134 - Connection with LoginServer lost...
[ERROR] 2010-06-22 17:54:41 - com.aionemu.gameserver.utils.ThreadUncaughtExceptionHandler:39 - Critical Error - Thread: main terminated abnormaly: java.lang.IllegalStateException: Shutdown in progress
java.lang.IllegalStateException: Shutdown in progress
at java.lang.ApplicationShutdownHooks.add(Unknown Source)
at java.lang.Runtime.addShutdownHook(Unknown Source)
at com.aionemu.gameserver.GameServer.main(GameServer.java:124)

help :scared:

Yes am use new rev from dannybest
plis help
 
Downloaded all the files, managed to run the server without problems but mah client fails. I have the 1.5.0.9 version ( downloaded the mirror on the first post and waited 6 days for it :/: <-- sorry mah connection is ... uhm ... slow in that direction. 500 kbit/s download and 3k kbit/s upload :D: ) and copied the bin32 folder from the no-ip pack to it. All it says is Aion(1024) "Fehler beim initialisieren des Spieles" ( thats "Failed to initialize the Game" in english ) ... I downloaded the L10N from infiniteaion and tried it with that but its still the same. Any idea what i can do to get it work ? ( Problem is that i dont want to download 10 gig on that slow connection again :/: )

same error here
 
Downloaded all the files, managed to run the server without problems but mah client fails. I have the 1.5.0.9 version ( downloaded the mirror on the first post and waited 6 days for it :/: <-- sorry mah connection is ... uhm ... slow in that direction. 500 kbit/s download and 3k kbit/s upload :D: ) and copied the bin32 folder from the no-ip pack to it. All it says is Aion(1024) "Fehler beim initialisieren des Spieles" ( thats "Failed to initialize the Game" in english ) ... I downloaded the L10N from infiniteaion and tried it with that but its still the same. Any idea what i can do to get it work ? ( Problem is that i dont want to download 10 gig on that slow connection again :/: )


okay im back, been away because of moving process, hehe
anyway, try deleting your system.cfg in the main folder of your aion (don't worry it will generate a new system.cfg automatically when you start aion), this is because old configuration setup might be conflicting with your system...
hope this helps and good luck!
 
Because i'm in moving to another country i will not be able to update for some few days, and my feature project are:

1. How to configure 1.9 Server and Client.
2. How to configure the ChatServer.
3. How to optimize the server.
4. New AionCP.

So i need to apologize for this and thanx for users who support this little project and help this post to grow, thanx again and have a nice day.


Code:
[B]
[color=green]Trunk:[/color]
- ae_gameserver      - [color=red]updated to 2369[/color]

- Fixes for warehouses
- Moving an item to itself now doesn't delete item
- Kinah item uses one warehouse slot, so increased the base warehouse size by 1 to have full storage availablity.
- NPE fixes on quest 1487

[color=green]Branch:[/color]
- ae_gameserver      - [color=red]updated to 2375[/color]

- Cleaned up some emotions, updated quest service to display gray arrows for 2 levels below.
- Armsfusion/breaking part2: Fusion partially works, PNJ does fusion but no stat is added to the resulting weapon. The price is also static at 50,000 kinah.
- Armsfusion/breaking part1 : System adaptation and SQL update
- stigma="true" for new skill learn templates fix
- Temporary fix for item templates that causes NumberFormatException
- Added //goto bindings for 1.9 and some 2.0 maps so we can test. 
- pet skill templates
- tribe relation templates
- goodslist and npc trade list templates
- gatherable templates
- skill learn templates
- item templates
- Enchantment stones now working
- skill templates
- npc templates
- Fixed manastones. ADD and REMOVE now fully functional
- SM_SKILL_COOLDOWN opcode, tested working
[/B]

~dannybest
 
Last edited:
hellp


[ERROR 2010-06-23 16:59:52] com.aionemu.gameserver.utils.ThreadUncaughtExceptionHandler:39 - Critical Error - Thread: Thread-1 terminated abnormaly: java.lang.NullPointerException
java.lang.NullPointerException
at com.aionemu.gameserver.network.loginserver.LoginServer.gameServerDisconnected(LoginServer.java:374)
at com.aionemu.gameserver.ShutdownHook.shutdownHook(ShutdownHook.java:155)
at com.aionemu.gameserver.ShutdownHook.run(ShutdownHook.java:54)

konsola

[INFO] 2010-06-23 16:59:52 - com.aionemu.gameserver.GameServer:143 - AE Game Server started in 70 seconds.
[INFO] 2010-06-23 16:59:52 - com.aionemu.commons.network.NioServer:120 - Server listening on all available IPs on Port 7777 for Game Connections
[INFO] 2010-06-23 16:59:52 - com.aionemu.gameserver.network.loginserver.LoginServer:101 - Connecting to LoginServer: localhost/127.0.0.1:9014
[INFO] 2010-06-23 16:59:52 - com.aionemu.gameserver.network.loginserver.LoginServerConnection:87 - Connected to LoginServer!
[INFO] 2010-06-23 16:59:52 - com.aionemu.gameserver.network.loginserver.LoginServerConnection:182 - sending packet: 0x00 SM_GS_AUTH
[INFO] 2010-06-23 16:59:52 - com.aionemu.gameserver.network.loginserver.LoginServerConnection:105 - recived packet: [C] 0x00 CM_GS_AUTH_RESPONSE
[FATAL] 2010-06-23 16:59:52 - com.aionemu.gameserver.network.loginserver.clientpackets.CM_GS_AUTH_RESPONSE:85 - GameServer is not authenticated at LoginServer side, shutting down!
[WARN] 2010-06-23 16:59:52 - com.aionemu.gameserver.network.loginserver.LoginServer:133 - Connection with LoginServer lost...
[INFO] 2010-06-23 16:59:52 - com.aionemu.gameserver.ShutdownHook:135 - Runtime is shutting down now ...
[ERROR] 2010-06-23 16:59:52 - com.aionemu.gameserver.utils.ThreadUncaughtExceptionHandler:39 - Critical Error - Thread: Thread-1 terminated abnormaly: java.lang.NullPointerException
java.lang.NullPointerException
at com.aionemu.gameserver.network.loginserver.LoginServer.gameServerDisconnected(LoginServer.java:374)
at com.aionemu.gameserver.ShutdownHook.shutdownHook(ShutdownHook.java:155)
at com.aionemu.gameserver.ShutdownHook.run(ShutdownHook.java:54)
helps eror
 
What rev do u use??
If u use the new 1.9 rev then go up abit and take my link whit bin32 v1.9
If u use the other 1 then take the bin32 from dannybest post bin32 1.5.1.10

I have the 1.5.0.9 client installation and use the bin32 from 1.5.1.10
Server rev uhm ... somethin before 2369 ... updating that to 2369 atm.
Is there a chance to update the client to 1.9 without downloading the whole installer again ? ( like some single patch files ? )
 
I have the 1.5.0.9 client installation and use the bin32 from 1.5.1.10
Server rev uhm ... somethin before 2369 ... updating that to 2369 atm.
Is there a chance to update the client to 1.9 without downloading the whole installer again ? ( like some single patch files ? )

with 1.5.1.10 yes the one i currently use.

with 1.9 i think thering posted a link of a bin 1.9 ver

try going back a few pages
 
can you now at least run aion (with the noip launcher) and get to the login scrren?

yes but after i login nothing happened.

with 1.5 i run server but with 1.9 cant login

wtf?

what i need to put in NAVICAT GAMESERVER?
internal ip? 192.168.0.10?

and what configs i need to do now to enter aion 1.9?

in network and that things

i changed the external ip

and the localhost i changed to 192.168.0.10

start but cant pass login :S

---------- Post added at 04:56 PM ---------- Previous post was at 04:52 PM ----------

yes but after i login nothing happened.

with 1.5 i run server but with 1.9 cant login

wtf?

what i need to put in NAVICAT GAMESERVER?
internal ip? 192.168.0.10?

and what configs i need to do now to enter aion 1.9?

in network and that things

i changed the external ip

and the localhost i changed to 192.168.0.10

start but cant pass login :S

and i use
2375


---------- Post added at 04:58 PM ---------- Previous post was at 04:56 PM ----------

ae_gameserver - rev.2369
with 1.5.1.10

add me in msn

[email protected]
 
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