[B]
- ae_gameserver - [color=red]updated to 1904[/color]
- Release mode of summons on click.
- Correct messages when switching mode of summon.
- Npc P attack better formula.
- [Skill engine] Summon spirit effect implemented (Summon Earth Spirit, Summon Fire Spirit, Summon Water Spirit, Summon Wind Spirit, Summon Tempest Spirit, Summon Magma Spirit). It do what is supposed in basic version - summon npc for current player, nothing more (no attack or release or timers for tempest/magma spirits etc).
- Added and fixed few quests (1141,1146,1415,1487,1537,1570,2228,2288,2349)
- Some fixes of Theomobos.
- Completely rechecked Heiron location. Fixed Z coordinate, fixed duplicate spawns, added a lot of missing monsters, etc.
- [SQL] added index on mail recipient to mail table
- ping interval check
- creature tasks small refactoring
- Fixed //reload_spawn and added //reload spawn. Using first //reload spawn and afterwards //reload_spawn one can completely replace npcs from new xml. Decay time changed from static 4min to dynamic 80% of respawn time with max 4min.
- //sys threadpool will print stats
- Some fixes for Hide: no aggro when in hide mode, for now depending on npc rank. Npc will not aggro when player in spawn protection state, using flying teleport or watching movies.
- All drop moved into one file
- Gatherable z fixes of Theomobos.
[/B]