- Joined
- Jun 7, 2020
- Messages
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--- IMPORTANT!!! ---
To use the tool without errors, windows must be in Chinese Region.
changing the region will not change your windows language and will not affect any installed programs.
How to change windows Region:
Note : You shouldn't try to use AUIEditor_d.exe, because there's nothing different, it's a development version, that's why the EXE has a bigger size. If you try to use it anyway, you may get several missing file errors.
Basics
AUIEditor=Angelica User Interfaces Editor)This AUIEditor is shared by Fyyre and it can be obtained through the FW Section in some publicly shared client sources and other archives:
https://forum.ragezone.com/f783/compilation-useful-releases-2021-a-1195963/
*AUIEditor is kinda a universal tool for a specific version of Angelica engine.
It can be compiled with AUInterfaces ,GfxCommon and LuaWrapper. It's using libraries that get used by client executable.
It gives you a display of interfaces like in-game experience and even shows some gfx and sound effects.
It's far more accurate than UIEdit unless someone actually improves it.
*AUInterfaces is responsible for the implementation of xml files in interfaces. There is a pattern and some rules for interfaces.
Unfortunately,it's not using an external library or 3rd party SDK for XML language.
Usually Debug && Release Build are used to create other build such as W2Release && W2Debugthen we fix include and library paths along with the client source we are using.
How to use AUIEditor.exe?
Let's suppose that current location of the tool is: C:\AUIEditor\AUIEditor.exe
We need to extract the following pck archives at the same level of AUIEditor.exe
The program generates logs, any errors look inside the logs folder.
Files (.dcf) load all interfaces specified in the file.
To alphabetize the interfaces list, you must edit the order inside the file (.dcf).
GFX EXAMPLE:
Files (.dtf) are compatible with the program, this type of file was used to make the interfaces before changing to (.xml).
*Use WinPck it works with newer clients of the games From:
https://forum.ragezone.com/f967/fwpck-exe-out-of-date-1197939/
*Addition Research Links:
https://forum.ragezone.com/f783/fw-client-source-research-1202128/index2.html
*Download Links:
*Any problem with the tool, comment that I will make corrections
Currently,this tool has been tested to work with Perfect World, Forsaken World, Saint Seya Online and World2. I'm grateful for the wonderful people who have supported me with my work.
To use the tool without errors, windows must be in Chinese Region.
changing the region will not change your windows language and will not affect any installed programs.
How to change windows Region:
Code:
Control Panel->Region->Administrative->Change System Locale->Chinese (Simplified, China).
To view the content, you need to sign in or register
Note : You shouldn't try to use AUIEditor_d.exe, because there's nothing different, it's a development version, that's why the EXE has a bigger size. If you try to use it anyway, you may get several missing file errors.
Basics

https://forum.ragezone.com/f783/compilation-useful-releases-2021-a-1195963/
*AUIEditor is kinda a universal tool for a specific version of Angelica engine.
It can be compiled with AUInterfaces ,GfxCommon and LuaWrapper. It's using libraries that get used by client executable.
It gives you a display of interfaces like in-game experience and even shows some gfx and sound effects.
It's far more accurate than UIEdit unless someone actually improves it.
*AUInterfaces is responsible for the implementation of xml files in interfaces. There is a pattern and some rules for interfaces.
Unfortunately,it's not using an external library or 3rd party SDK for XML language.
Usually Debug && Release Build are used to create other build such as W2Release && W2Debugthen we fix include and library paths along with the client source we are using.
How to use AUIEditor.exe?
Let's suppose that current location of the tool is: C:\AUIEditor\AUIEditor.exe
We need to extract the following pck archives at the same level of AUIEditor.exe
Code:
configs.pck into C:\AUIEditor\configs
gfx.pck into C:\AUIEditor\gfx
interfaces.pck into C:\AUIEditor\interfaces
sfx.pck into C:\AUIEditor\sfx
shaders.pck into C:\AUIEditor\shaders
surfaces.pck into C:\AUIEditor\surfaces
fonts into C:\AUIEditor\font
The program generates logs, any errors look inside the logs folder.
Files (.dcf) load all interfaces specified in the file.
To alphabetize the interfaces list, you must edit the order inside the file (.dcf).
To view the content, you need to sign in or register
To view the content, you need to sign in or register
To view the content, you need to sign in or register
To view the content, you need to sign in or register
GFX EXAMPLE:
To view the content, you need to sign in or register
Files (.dtf) are compatible with the program, this type of file was used to make the interfaces before changing to (.xml).
*Use WinPck it works with newer clients of the games From:
https://forum.ragezone.com/f967/fwpck-exe-out-of-date-1197939/
To view the content, you need to sign in or register
*Addition Research Links:
https://forum.ragezone.com/f783/fw-client-source-research-1202128/index2.html
*Download Links:
To view the content, you need to sign in or register
*Any problem with the tool, comment that I will make corrections
Currently,this tool has been tested to work with Perfect World, Forsaken World, Saint Seya Online and World2. I'm grateful for the wonderful people who have supported me with my work.
Last edited: