- Joined
- Jul 19, 2007
- Messages
- 7
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Re: [Release] Beholder
Not sure if this is right but...
Is this as simple as looking at another skill(like booster for instance) and using that code as a "template" to write beholder using the information given from xSLaYaHx's first post?(that's what i was taught to do in VB.Net...not sure if it's the same) Yes I'm new to C++, but it can't be that hard to understand, please tell me if that's the right step to take.
[Edit]
I'll make backups of my files then try to get it working.
Not sure if this is right but...
Is this as simple as looking at another skill(like booster for instance) and using that code as a "template" to write beholder using the information given from xSLaYaHx's first post?(that's what i was taught to do in VB.Net...not sure if it's the same) Yes I'm new to C++, but it can't be that hard to understand, please tell me if that's the right step to take.
[Edit]
I'll make backups of my files then try to get it working.

