- Joined
- Dec 9, 2007
- Messages
- 210
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- 9
the official neuz has gameguard on it ._. The reason you cant see anything is because his files use a custom client or something, never really checked.
Glaphan purposely placed those errors in there so that 100% leechers wouldnt be able to get the source working.
@Narasomething
"Have you seen my post count by chance? Or my join date?" [omg drama about post count]
If post count counts, Galphan King beats you with about 15x your count, and he joined in same month/year.![]()
But whatever... I did not posted here to flame or flood (that past was just a joke, you have no weird humor sense as mine - just ignore my 'flames'), I posted to MENTION that who wants run .net stuff on linux can use Mono. Well, I am leaving this hopeless replying.
BUT REMEMBER: YOU CAN TRY RUN .NET THINGS UNDER LINUX WITH MONO.![]()
Hey Glaphan I've fixed the errors but can you give me some tips on how to make GM commands please^^?
Thanks,
Jeff
You can now see the source of the dragonflyff server. There are a few things to remember before you start claiming this as your own.
- I am the original creator of dragonflyff server.
- Original shell work goes to Kiki
- Show some respect by not stealing this as your own.
- Let's start acting like a developing community
- If you use this source to make a server for yourself, you will put my name as the original creator.
- I am as serious as the days are long, if I see or hear of people stealing my hard work and passing it off as their own, I will not hesitate to put the hammer down and remove any and all remnants from the forum. It is my work and I can have the work banned. Your choice.
- You must release any milestones or additions to the community uncompiled. you may add errors if you wish but that is my rule.
Can everyone follow that? Good. Let's keep it clean and people for god's sake lets get a server up and running. I mean we gotta be the last popular MMO w/o a pserver (excluding fame of course).
Source
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Thank you and you are welcome. This is no joke and not a leak, this is the real deal. I am still continuing my work.
Well the only thing i can get from your postcount is either you have been inactive for a long time, or you are a leecher.
Why talk about post count? People dont always have to say anything, a lot of people just go around reading topics without downloading stuff.
dragonflyff_source\gameserver\server.cpp(129) : error C2660: 'Server::connectToWorldServer' : function does not take 1 arguments
Server::connectToWorldServer([COLOR=#0000ff][COLOR=#0000ff]char[/COLOR][/COLOR]* ipaddress, [COLOR=#0000ff][COLOR=#0000ff]int[/COLOR][/COLOR] port)
dragonflyff_source\gameserver\mersennetwister.h(132) : warning C4146: unary minus operator applied to unsigned type, result still unsigned
Ok...you have brought me over to the darkside....
After watching 3 hours of the Spoonfeed Noob videos....I see how much work is put into the coding....
With my new found knowledge...
I see the erros placed into the coding....
As stated in page one and your post....
char being it can only hold one character...cannot be assigned the ammount of info a string can hold....
So I fixed that....
But now I have new problems....
A) I'm getting an error at
I'm guessing it's another char variable error because the only expression containing this information is this lineCode:dragonflyff_source\gameserver\server.cpp(129) : error C2660: 'Server::connectToWorldServer' : function does not take 1 arguments
But I can't find where that char is assigned....Code:Server::connectToWorldServer([COLOR=#0000ff][COLOR=#0000ff]char[/COLOR][/COLOR]* ipaddress, [COLOR=#0000ff][COLOR=#0000ff]int[/COLOR][/COLOR] port)
And then I have an error at...
And I know an unsigned int cannot be set to below 0 but I cannot find the instance in the swarm.cppCode:dragonflyff_source\gameserver\mersennetwister.h(132) : warning C4146: unary minus operator applied to unsigned type, result still unsigned
Ok...I'm eating humble pie now.....
I'm eating my words.....you were right.....
So don't tell exactly what the problem is...
Can you give me a hint to help me find it myself?
Server::worldServerThread()
Server::connectToWorldServer(char* ipaddress, int port)
Server::connectToWorldServer("0.0.0.0", 23000);
Two thing you need to know.
1 is that they are in the player.cpp.
2 is that you can name the command anything you want. And you need to know what the command does.
After that, you should be on your way to making commands
But I have one request. I don't need everyone making 100 of the same command. If you make some commands and they work, then you need to at least post them and their use. There should be a master list of commands so people aren't confused.
There should be enough commands to let you see how they work.
for example the notice command:
else if((_stricmp(command, "n")==0) || (_stricmp(command, "notice")==0)){
if(player->getAccessLevel() > level_gm) {
if(strlen(next_token) > 0){
Movers::noticeMover(player,next_token);
return true;
}
return true;
}
}
else if((_stricmp(command, "exprate")==0) || (_stricmp(command, "ert")==0)){
if(player->getAccessLevel() > level_gm) {
float exprat = strval(strtok_s(NULL, " ",&next_token));
char msg[200];
Server::setGlobalEXPMultiplier(exprat);
sprintf_s(msg, 200, "The exp rate has been changed to %5.2f x.", exprat);
Movers::noticeMover(player,msg);
return true;
}
return true;
}